At first glance I though it refreshes your mana pool to 10 which will be absolutely insane. Real effect is much less amazing. Fact that your oppent will be the first to fully benefit from 10 mana is huge downside, in spite of that 8/8 body for 4 is still ridiculous.
Can be very good at tempo Mage, condition is easy to accomplish and reward is solid. Also I can smell some shenanigans with Khadgar, Conjurer's Calling a potentially others. Definitevely curious about what meta will do with this card.
Statwise it looks terrible and at cost of 4 mana it's hard to properly utilize that spell power. Only upside is fact that it's a dragon that discovers another dragon, which can be enough for this card to find its way into dragon decks. (Also do you remember Evolved Kobold? We've come a long way since then.)
Inkmaster Solia doesn't see much play, so I have doubts about this. On the other hand this is cheaper, can be used in nonhighlander decks and now we have more expensive spells to use effect properly.
I just love it. From art to effect it's perfect and creative. Love the flexibility of the card - can be used as single target removal or as a board clear against tokens. Positioning of minions is relevant once again and that's the good thing.
Priest had Dragon Soul which was harder to remove, but Mage has at the moment insane amount of cheap spells (and Sorcerer's Apprentice on top of it), so it can lead to very spectacular turns. I have high hopes towards this card.
This can be crazy and exciting card to play, I like it. There are definitely better and stronger cards in the set, but when I see this at pack opening, I won't be mad.
Statline is weak at this pricepoint (although poison can be a big deal ), but discovering a dragon is the real superstar here. In overall great value, bu only if dragon hunter is viable.
My first thought was this is batshit crazy, just imagine - for two mana in every turn you deal two damage to your opponent, cast a secret and thin your deck. Also 2/3 for two mana is great deal. But there is little chance that it survives a turn and to trigger effect immediately after play you need to spent four mana, which is not that great. Anyway, still believing this will see some meta play :-)
I can imagine this can be really strong, as well as it can be absolute trash. Meta will decide whether hyperaggro prevail (and I have strong hunch it will).
I am slightly optimistic about this card. Effect is strong, body is solid and fact that its a mech is huge upside. Also it can go face, which is always good news for hunter :-)
At first glance I though it refreshes your mana pool to 10 which will be absolutely insane. Real effect is much less amazing. Fact that your oppent will be the first to fully benefit from 10 mana is huge downside, in spite of that 8/8 body for 4 is still ridiculous.
Look, another great support for cyclone mage with new sidequest and giant. I that deck this is nobrainer, otherwise it's still a solid one drop
Can be very good at tempo Mage, condition is easy to accomplish and reward is solid. Also I can smell some shenanigans with Khadgar, Conjurer's Calling a potentially others. Definitevely curious about what meta will do with this card.
Statwise it looks terrible and at cost of 4 mana it's hard to properly utilize that spell power. Only upside is fact that it's a dragon that discovers another dragon, which can be enough for this card to find its way into dragon decks. (Also do you remember Evolved Kobold? We've come a long way since then.)
A gift from Blizzard for cyclone mage. Reward is super strong and we already have some great elementals for archetype.
Another cheap spell generator for mage, in direct comparison with Magic Trick is this just ridiculously good.
Inkmaster Solia doesn't see much play, so I have doubts about this. On the other hand this is cheaper, can be used in nonhighlander decks and now we have more expensive spells to use effect properly.
I just love it. From art to effect it's perfect and creative. Love the flexibility of the card - can be used as single target removal or as a board clear against tokens. Positioning of minions is relevant once again and that's the good thing.
Mage has so many card generation right now I believe this will easily finds way into cyclone decks.
Priest had Dragon Soul which was harder to remove, but Mage has at the moment insane amount of cheap spells (and Sorcerer's Apprentice on top of it), so it can lead to very spectacular turns. I have high hopes towards this card.
This can be crazy and exciting card to play, I like it. There are definitely better and stronger cards in the set, but when I see this at pack opening, I won't be mad.
This is ridiculous. Insanely strong card with premium body which can carry whole archetype.
Powercreep is strong with this one! (Cobra Shot cries in the corner.)
Statline is weak at this pricepoint (although poison can be a big deal ), but discovering a dragon is the real superstar here. In overall great value, bu only if dragon hunter is viable.
Pretty easy to trigger, good reward - definitively will see play. Quest hunter approves.
My first thought was this is batshit crazy, just imagine - for two mana in every turn you deal two damage to your opponent, cast a secret and thin your deck. Also 2/3 for two mana is great deal. But there is little chance that it survives a turn and to trigger effect immediately after play you need to spent four mana, which is not that great. Anyway, still believing this will see some meta play :-)
It's beast, it's removal, it's card draw - overall very good card for Hunter. I believe we see this guy a lot.
I can imagine this can be really strong, as well as it can be absolute trash. Meta will decide whether hyperaggro prevail (and I have strong hunch it will).
Solid replacement of Eaglehorn Bow for dragon decks. If dragons for Hunter prevail (and I hope so), this will be autoinclude.
I am slightly optimistic about this card. Effect is strong, body is solid and fact that its a mech is huge upside. Also it can go face, which is always good news for hunter :-)