troY
LV.7Funnel Cakes
Comments
271 totalQuote From p This a 6 star card it will be in every rogue deck till it rotates.
Aggro Rogue will not run this card. Killing the opponent before turn 6 means this card is …
Quote From DelkoHS This means the Hero takes no damage right, or minions too? Seems pretty easy to complete, so it's basically a 2 mana 3/6 Taunts, which is good value.
Should be you only, …
Deathrattle Rogue got a multitude of support throughout different expansions, but it never really took off. In my unpopular opinion, I don't think this card (or deck it is supposed to be run in) will see a lot of competitive …
Quote From UVE I think that every aggro deck will play this when Dire Mole and other 1 drops rotates.
[card]Dire Mole[/card] is definitely not in Standard anymore.
But I agree, this looks like …
Oh I thought this was supposed to be [card]Alexstrasza[/card] (although both cards seem similar with the Health-effect). Highlander Dragon Hunter?
[card]Malygos[/card] Warlock with some Dragon support seems nice actually. These cards revealed today offer removal and heal so they are staples for that deck. I hope to see Warlock again on the ladder, it's boring with only Shaman :(
Cheap removal and healing for Warlock, could make the class viable again. Demon-Dragon hybrid perhaps?
Shame it's other Mechs and not all friendly minions, could've been the missing piece to make the old combo- [card]Shudderwock[/card] deck viable again
I really wanna try out Tempo Rogue now, with Galakrond and this guy as the finisher with [card]Shadowstep[/card]. Seems like a very strong card. I'm curious about the Shaman version as well.
The problem Highlander decks have at the moment is the lack of heal (since regular [card]Reno Jackson[/card] is Wild). This card is the missing piece for Highlander Paladin hopefully xd
Step 1: Have Galakrond the Unbreakable in your deck
Step 2: Run a lot of Charge minions, combined with Taunts
Step 3: Invoke
Step 4: SMOrc with massive Charge minions
Step 5: Legend
Decent addition to Quest Hunter, but it doesn't seem to strong otherwise though
Quote From KANSAS Potential OTK:
Secure the Deck twice, so now you have 6 copies of Claw in your hand.
Play all 6 copies of Claw so your hero has 12 attack.
Play 2 copies …
I think it usually takes like a week
HandBuff Dragon Paladin huh, seems neat. But I wonder if it will be actual played deck. The archetype hasn't been anything too spectacular so far.
Very aggro, but maybe a bit too slow. It doesn't do anything for at least 3 turns.
If you're at 10 mana does this give an additional draw like [card]Wild Growth[/card] does? Or is that part of the effect negated to there being a secondary effect (like it's the case with [card]Jade Blossom[/card])?
Can go infinite in theory. Looks like a solid card. People can start tech'ing in their [card]The Black Knight[/card]s xd
I'd say this is an average card. Looks solid, but will it see play in Secret Hunter idk. It's better then [card]Mad Scientist[/card]
[card]Quick Shot[/card] saw play, so this will too. Very agressive Hunter is being promoted here