Comments
13 totalCan confirm this. I was wondering why it wasn't counting sometimes and then performed an overkill and it seems to be working fine.
I just want to high roll the King Mukla one time for fun.
This would reliably work if you were either an aggro druid with no minions in hand because you are slamming them on board or you were a spell heavy druid to prevent many minions from being accrued in hand.
Druid has been good at gaining armor, let's bring back some healing to the table.
For 3 mana you get: to potentially see 3 cards in your opponents hand, a 3/2 body, and draw a card from the discover. This seems like a hard mulligan from the rip in order to get a lot of …
This is the first (upgrades each turn) Scheme card that has a limit of how many times it can upgrade. According to the video here, https://youtu.be/TP-9SiIq9EQ , there is no limit to the upgrades, however, this card is limited because …
One of the most interesting things I'm hearing about the Horror part of the card is that the first spell can cast on a target while the second spell cast is a non-target spell.
I have tried it and it's a very long game to say the least. I haven't used it enough myself to give an honest answer if it's a viable deck to be using in the current meta, but I know …
I was able to get to rank 4 this month with the recruit/secret hunter. I was running both spellstones and both hunter's marks. I'm sure if you were on the grind long enough you could push beyond rank 4 with …
The first thing that jumps out at me is the Kobold Lackey, a 1/1 for 1 mana that does 2 damage as a battlecry effect. This is comparable to the Elven Archer that is a 1/1 for 1 mana that …
Is there a limit on how many times it can upgrade? Say I have this in my hand for 29 turns, then I would shuffle 29 on a minions back into my deck?
I saw this Priest deck on twitch recently that allows the player to go infinite.
Cards Required:
- 1 x Awaken the Makers (Quest)
- 2 x Crystalline Oracle
- 2 x Spirit of the Dead
- 1 …
These (Upgrades each turn) cards are value after a certain amount of time while in your hand. The real question is, how many turns does this need to be in your hand to get value? I have heard that the …