Comments
25 totalIn order for mill to be anything other than negative for the game, there would need to be far more graveyard/burned interaction to offer a counter beyond 'do something your deck is explicitly designed not to do". That some people …
Amalgam is hardly a consistent path to the crown. The key to victory is managing the pool to deny triples and synergy to the players you will face once the rabble is eliminated.
Gotta love software, it seems to work great and passes all the tests, and then millions of people try to break it. It looks like a long weekend for Team 5.
[card]Wisp[/card] to 1 mana.
Tracking is a very misunderstood and often misplayed card. The proper use depends on your deck's win condition and your opponent's win condition. Consider this example. In the image, [card]Tracking[/card] is used when facing mage. It offers [card]Ursatron[/card], [card]Mecharoo[/card], and …
That explains what I saw, pretty cool.
This has happened with previous expansions as well. Some people even had cards in their library that could not be played in a deck.
[card]Cybertech Chip[/card] has been the MVP for me. Played on a full board, it refills your hand with mechs of a variety of cost. With the extra cards and the ability to play on curve and go face, it's easy …
Nice, good chance for hunter to stay on top with this obvious auto-include.
The problem I see in deck building is curve. This card would be presumably used with minions that have most of their cost in the deathrattle ([card]Mechanical Whelp[/card]. If you have to be holding a bunch of high costed cards …
I agree with the people saying it looks good but probably isn't as great as it looks. Reminds me of Revenge of the Wild which sees little play. People thought it was bonkers when it was revealed. Still, it looks …
This is basically shaping up to be payback time for priest. Priest is so shit right now, but with this reborn crap and that freaking silence and clear everything, it may be a whole new can of whoop-ass for Anduin.
This is always a challenge for me with wild mech OTK. My advice is don't concede, it takes some skill to execute and they may eff it up (I know I have with the bot OTK)
Home is a long way away. I consider dusting a strategy and a big part of the game. For instance, I play the same deck on all accounts - even the F2P ones. I look at the cards and dust …
Of course, I will but why miss a chance to grouse about Blizzard and shady deals and they shit they pull day in and day out. Joking aside, I believe operations and content have improved substantially since the re-org and …
I too grieve. Thanks for the memories - we never figured out her secret
Finally, the tavern is always open. Should have been this way the whole time. I don't really care about the rest of it except, perhaps [card]Vanish[/card] going away.
What to do about these mech hunters everywhere? Every match I play I see a mech hunter, coming at me with their stupid [card=gold]Missile Launcher[/card] + [card=gold]Venomizer[/card], which probably costs them 6 because of dumb piece of shit [card=gold]Galvanizer[/card]. Argh!
…Aggro Murloc Shaman, [card=gold]Everyfin is Awesome[/card] with this deck. It beats them or it fails quickly. Just keep in mind that in Wild, the early tempo doesn't matter as much because all classes have access to substantial healing. Don't drop …
Quote From EndlessTides You know what? I used to play this a few years ago and I kinda dropped out. I couldn't afford Hearthstone and this. But seeing as I have a near complete Hearthstone collection now, I …