A new patch has hit Mythgard this afternoon and brings plenty of changes including new card balance. Here's a quick overview of the card changes.

  • Coliseum of Strife - Pursuit +2(e) is now +1(e)
  • Journey of Souls - Now has 6 starting life (Up from 3)
  • Vampire Historian - Now costs 4[R]R (Up from 3[R]R)

We've also got two new important keywords that clean up card text!

  • Sunrise - At the beginning of your turn
  • Sundown - At the end of your turn

Read on for all the details in today's patch.

Quote From Rhino Games

Features & Bug Fixes

  • Added regular events - Arena Moon Days & Wodens Days, 2v2 Tyr’s Days and Thor’s Days, and Casual Frija’s Days
  • Added content for upcoming Halloween event
  • Improvements to End Turn button in game
  • Increased resolution for Adorner of Fertility menu background
  • Added several new sound effects and vfx
  • Reworded card text to make use of Sunrise and Sundown keywords (at the beginning of your turn and at the end of your turn, respectively)
  • More consistent usage of Threatens keyword
  • Improved quote style for card text that grants abilities
  • Renamed “TYPE” header in card filters to “CLASS” in preparation for E2.
  • Added Tournament options for delays between rounds, manual match start (official TOs only)
  • Added ban phase to Conquest / Last Standing Tournament modes (see known issues)
  • Restored “back” functionality to Deck Editor, Collection, Pack Opening, and Draft screens
  • The full escape menu can be accessed via either the escape key or long press
  • Fixed a time sync bug that would cause clients to end turn prematurely in PvP matches if their local clocks were off from server time
  • Fixed an issue with new accounts not having a default background screen set
  • Fixed draw ordering issue with packs in the Pack Opening screen drawing over the top bar
  • Fixed store specials refreshing if you’re looking at them while they are refreshing
  • Fix for Banding puzzle unintended solution due to change to Jorthsong
  • Fixed Ruby Raider losing Rush after being Forged when entering the boneyard
  • Fixed Guise of Phobos debuff not falling off when the minion with Guise of Phobos is returned to hand from play.
  • Fixed not being able to return Automagic Artillery to hand from play when it is Suppressed
  • Fixed bark randomization for the Ruby’s Ruffians and Ruby’s Raiders mobs

Known Issues

  • Tournament UI has some noticeable jankiness, particularly with the new features
  • Guilds (Note: we will not be including this in future patch notes, it’s still on the Roadmap though)
  • Web has sound disabled

Cards/Tuning

Copies of Weapons Check crafted between 9/15 and 9/27 can be unmade at full value. Copies of Vampire Historian crafted between 9/15 and 10/5 will likewise be unmade at full value.

Coliseum of Strife

Pursuit +2(e) → +1(e)

Coliseum of Strife was generating quite a bit of early advantage with the early stat buff and needing just one successful combat for the first draw. This change should slow that a bit while still providing some early tempo while on the draw.

Journey of Souls

+3 starting life → +6 starting life

Journey of Souls has been a bit on the weaker side and this extra life should give players a little more time to get value from their returning minions.

Vampire Historian

3[R]R → 4[R]R

Vampire Historian has been very difficult to contest and meaningfully answer when backed by Amnesia. Pulling back a bit on its mana cost should allow for the defending player to be able to block either with minions that can withstand the Amnesia hit or to play a second minion to contest Historian with.


Additional Clarification on Type->Class

Quote From Rhinoah

On some aspect ratios, the filters in the deck builder/collection are collapsed and labeled "Type" "Gems" etc. The "Type" class (which is like minions, spells, artifacts, enchantments) was simply renamed to "Class"