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  • Caro's Avatar
    Draconic Rager 2215 2493 Posts Joined 03/12/2020
    Posted 1 year, 9 months ago

    There is a decent chance we get more small rush minions released for Hunter. So it's possible we'll be able to achieve the Infuse(8) reliably. Also possible there's a neutral "Draw an Infuse minion" minion that can help us draw these cards to be even more reliable. 

    And don't forget about Dredge.

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  • coriolis's Avatar
    380 284 Posts Joined 07/03/2019
    Posted 1 year, 9 months ago

    I'd be OK with reskinning the Animal Companions if it was a different class. However, re-using the effect in hunter, especially for such iconic minions, seems quite lazy. Either use the standard companions (not ideal, since they have no connection to Altimor), or come up with new statlines or abilities: rush and lifesteal are the two big ones that have been added to Hearthstone since its intial release. Lots of options for the third ability: silence, gives your other minions poisonous or divine shield, etc.

    3
  • Demonxz95's Avatar
    Senior Writer 2245 2628 Posts Joined 03/19/2019
    Posted 1 year, 9 months ago

    I feel like all they needed to do was just give the Gargon Companions +1/+1 or something and nobody would've had a major problem with it. Some people might've had little disgruntles, but I think most people would've seen it as a cool and flavorful callback/upgrade to Animal Companion as opposed to a lazy reskin of it.

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    • DoctorDoom's Avatar
      180 90 Posts Joined 07/03/2022
      Posted 1 year, 9 months ago

      make it +1/1 and give the charge or taunt minion Lifesteal. Then reduce either the infuse by 2 or mana cost by 1.

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      • DoctorDoom's Avatar
        180 90 Posts Joined 07/03/2022
        Posted 1 year, 9 months ago

        Weirdos downvoting but if Blizzard made these exact changes then anyone calling the changes bad is wrong....

        World of Hypocrisy.

        1
  • dapperdog's Avatar
    Dragon Scholar 1890 5543 Posts Joined 07/29/2019
    Posted 1 year, 9 months ago

    I personally don't see anything wrong with team5 revisiting old card effects. And its not like this is the first nor shall it be the last.

    The artwork is to me a bigger problem because the gargon companions artwork is fairly poor, with no personality. Misha has taunt, huffer has charge, that makes sense thematically because the former is a bear and the latter's a wild boar. Hecutis and Margore might as well have been the same beast. They could've make one look large, imposing and the other sleek but rushing. Is this something to do with the lore that they look so boring?

    4
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2775 Posts Joined 02/09/2019
    Posted 1 year, 9 months ago

    Knock off the Infuse (8), upscale the stats on the Gargons, adjust as necessary and bam: you've got a unique card that (hopefully) no one will complain about.

    Summoning two would put it closer to To My Side!, a card that actually has a condition (unlike Call of the Wild, which only has "pay the mana"). You would then be justified to print something similar because not every deck that wants to use To My Side! can manage the requirements. Increasing the stats of the Gargons also makes sense to me, personally, to differentiate from the standard (Animal Companion) and the time they went lower with it (Demon Companion). Altimor should be summoning 5-cost Companions!

    1
    • DoctorDoom's Avatar
      180 90 Posts Joined 07/03/2022
      Posted 1 year, 9 months ago

      It's pretty dumb how you have to infuse 8 just for a 1 mana cheaper epic card. 

      1
      • Nevin's Avatar
        525 393 Posts Joined 06/14/2019
        Posted 1 year, 9 months ago

        It’s 1 mana cheaper PLUS you get a 5/4 body on the board. Normally, by turn 7 it doesn’t help much to get another minion that does nothing this turn. However, when it’s summoned alongside the three companions, an extra 5/4 minion seems like it would have some value.

        I’m not going to say this is definitely worth the cost until I’ve played it - Infuse(8) sounds like quite a lot, and I’d be inclined to give him a couple more points of stats. But I can see where Blizzard is coming from with this, and unlike me they have had the chance to playtest it.

        1
        • DoctorDoom's Avatar
          180 90 Posts Joined 07/03/2022
          Posted 1 year, 9 months ago

          the 5/4 body means nothing with all the power crept decks there are now. The charge minion is the main threat.

          1
          • Nevin's Avatar
            525 393 Posts Joined 06/14/2019
            Posted 1 year, 9 months ago

            I agree that a 5/4 body in late game means very little, because it doesn't take too much effort to clear. However, it still means something. It will probably cost your opponent one more 2- or 3-mana spell, or force them to trade one more minion. Can they afford that at this point in the game? Certainly! But can they afford that on top of clearing the 4/4 Taunt and the 4/4 Soft Taunt and the 4/2? Not unless they have good AOE. My point is that even that minor addition matters when you're summoning a swarm of moderate-strength units.

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        • DoctorDoom's Avatar
          180 90 Posts Joined 07/03/2022
          Posted 1 year, 9 months ago

          I think they might reduce almost all infuse cards across the board. You have to draw the card first before you even get to infuse. 8 is way too much. 

          3
          • Avalon's Avatar
            Salty Dog 1550 2105 Posts Joined 06/12/2019
            Posted 1 year, 9 months ago
            Quote From DoctorDoom

            I think they might reduce almost all infuse cards across the board. You have to draw the card first before you even get to infuse. 8 is way too much. 

            Hard agree on this.

            Unless infusing is much easier than I think, this card will eventually be buffed to only require 6 friendly minions to die.

            0
  • HuntardHuntard's Avatar
    Mailbox Dancer 875 744 Posts Joined 12/03/2019
    Posted 1 year, 9 months ago

    I think it is fine that old effects can be achieved through different means. I think a great example of this being a positive for the game is Varden Wintergrasp. If it was only possible to freeze enemy boards cheaply with Frost Nova, then decks that primarily runs a specific type of spells could never take advantage of the effect, like old Ignite Mage or Big Mage. It is also very good for deck building to have alternatives as well. What I don't think is fine is that they release weaker alternatives of past cards. 

    4
    • Synnr7's Avatar
      Winter Whisperer 1040 624 Posts Joined 07/19/2019
      Posted 1 year, 9 months ago
      Quote From HuntardHuntard

      I think it is fine that old effects can be achieved through different means...What I don't think is fine is that they release weaker alternatives of past cards. 

      I love reprints/reworks. Bringing cards back in a different meta could give it the chance to shine it never had. Or slight tweaks to effects/cost can make a big difference. I do have to argue that even weaker remakes have their place. Take Shadow Visions vs Thrive in the Shadows. Thrive is certainly weaker as it draws the card rather than copy. If you had the choice why would you ever run Thrive? Reno/highlander decks. Having that extra option while weaker can still be useful to the game and deck building. Also Visions may be too high of a power level to ever bring back in say a Core set. Thrive existing gives them a similar yet powered down option. Here while we are talking about Call of the Wild vs Huntsman Altimor, a spell vs a minion, giving similar effects to different kind of cards allows for unique deck building purposes. A no minion hunter deck for instance wouldn't be able to use Altimor, while if they ever make a no spell benefit he would become an option for the same effect.

      Huntsman Altimor himself I think is stronger than he looks. I don't think Infuse will be as hard to trigger, especially in hunter. We have to see the rest of the set of course before final judgement. Still I think the effect is strong enough to be worth the weight. Also it's not a hard card to adjust if it does fall short with so many different numbers (stats, cost, infuse).  So even if it turns out weak it can be saved. I still believe a 7 mana To My Side! + a 5/4 is worth running even if you can't reach the 8 infuse mark consistantly. 

      People said Wing Commander Ichman was too weak and too expensive too. Yet he sees decent play. I'd bet the same for Altimor. Looks weak on paper but plays out better than expected.

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