Looking for a MARVEL SNAP deck to help you climb to Infinite, or looking for something fresh and hip to take out for a spin? We've gathered 10 decks from around the SNAP community that can help you win games while also having fun.

If you're in the market for some strategic advice, we've included our *personal* recommendations for when it's OK to Snap early with each deck - your mileage may vary.


Taro To's Moon Girl Bounce

This deck from Taro To is built to play things cheaply, and play multiple copies of said things, all in order to feed the On Reveal of Hit Monkey and overpower the opponent's final turn. Moon Girl pairs well with She-Hulk, and can get great value out of Quinjet.

Snap Early If: You have Moon Girl on curve and can get two copies of She-Hulk from her.

Taro To's Moon Girl Bounce (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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Ryan's Collector Discard

The recent buff to The Collector gives him a chance in Discard decks, which can feed him Power with Swarm and Apocalypse discards while continuing to pursue a single-minded determination to throw away all their other cards. This deck from Ryan also uses new Season Pass card Nebula for an early presence that can get out of hand if its opponent ignores it.

Snap Early If: You have Collector or Morbius on curve, with MODOK ready to toss an Apocalypse on turn 5.

Ryan's Collector Discard (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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Steve's Junk Control

If you're looking for another deck featuring Nebula, then you've found it. This Clutter deck from Steve uses Green Goblin, Viper and Debrii to fill the opponent's locations and make it harder for them to contest Nebula.

Snap Early If: You can lock your opponent out of a location by turn 4.

Steve's Nebula Control (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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KMBest's SandRamp

Nebula also does pretty well in Ramp decks, as evidenced by this list from KMBest. Thanks to Sandman, it gets a lot harder for the opponent to play to Nebula's location, unless they're OK giving up on the other two locations. Meanwhile, it makes use of extra Energy to play big things and get extra location coverage from Doctor Doom and Arnim Zola.

Snap Early If: You have Electro on turn 3 into a turn 4 Sandman.

KMBest's Nebula Ramp (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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Orka and Friends

While not the stuff of earth-shaking proportions, the buff to Orka has given the card new life as a potential way of winning a location with minimal investment. This deck seeks to keep its opponent out of a location with Spider-Man or Polaris, and uses Orka primarily as a 6-Cost pile o' stats.

Snap Early If: You have an early Nebula and can keep your opponent from playing to her location.

Orka Control (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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Dylski's Nebula Ongoing

We hope you're not sick of Nebula decks yet, because we've got another one from Dylski. This Ongoing deck is full of "good stuff" like the recently-buffed Luke Cage and can win locations by swarming in with small things, then buffing them with Iron Man, Spectrum, or Onslaught.

Snap Early If: You can fill a location for Mojo, and you have one of your finishers to win a second location.

Dylski's Nebula Ongoing (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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Paint's Monkey Hazmat

Another way of playing with a Luke Cage with an extra point of Power is by giving him a little more Power with Bast, then adding him and Hazmat to a Sera Hit Monkey deck, as Paint has done here. Wong can take things up another notch, or can serve as a decoy to bait out an opposing Cosmo.

Snap Early If: You have Sera in hand, with Wong and one of your On Reveal 2-Drops in hand as well.

Paint's Monkey Hazmat (Pool 3)
A Deck created by . Last updated 11 months, 1 week ago
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wwlos's Shuri Stature

Stature is a card that's slowly seen an uptick in experimentation, and wwlos is a brewer extraordinaire who's up to the challenge of making her work. This deck tries to put as much Power on the board on the final turn, using the cost reduction of either Stature or She-Hulk, with Shuri serving as a Power doubler, or as a decoy, if you prefer.

Snap Early If: You have Black Bolt and Stature in hand, with one of your other 5-Drops to pair with Stature on turn 6.

wwlos's Shuri Stature (Pool 4)
A Deck created by . Last updated 11 months, 1 week ago
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Nermal's Toxic Sera

This deck from Nermal is a Sera Control list that's all about filling its opponent with negativity. Specifically, the negativity of The Void from The Sentry, or The Hood. And it also gets pretty negative with Hazmat.

Snap Early If: You have Sera and a hand with a couple of rage-inducing cards.

Nermal's Toxic Sera (Pool 4)
A Deck created by . Last updated 11 months, 1 week ago
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Batmesa's PAPAGALACTUS

Our final deck is an ode to the Destroyer of Worlds, Galactus, the list coming to us from Batmesa, who used it to hit Infinite this Season. The deck notably lacks Knull, as it goes for a more controlling finisher with Spider-Man or Doctor Octopus, assuming Galactus gets played on turn 4 or 5.

Snap Early If: You have Galactus in hand, with either Wave or Electro to herald his coming.

Batmesa's PAPAGALACTUS (Pool 5)
A Deck created by . Last updated 11 months, 1 week ago
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Have your own SNAP decks you need to show off? Share them with our MARVEL SNAP deckbuilder, and don't forget to include a guide!