We go silver instead of gold for an early access launch, right? Thank you to everyone who provided feedback during the closed beta test. It was invaluable in finding bugs and improving the user experience <3
This is our final major Early Access build for Clickbait Tycoon (Official Site | Steam). Full launch is next Friday, August 21 at Noon Eastern! It has been a journey and a half to get here and we can't wait to continue developing the game during early access and into the 1.0 release next year.
Visual Polish
Best Value tags no longer cause hire buttons to increase in size when upgrades have been purchased.
Moved the name of the quest you're on to keep the box the same size.
Writer tab now has a more character sheet feel to it.
Writer tab glows while any writer has unspent attribute points.
Every research project and every achievement now has an icon.
Questing now shows stats and rewards associated with that quest after first completion.
Every quest now keeps a permanent career record
Added a "Fog of War" to the quest interface so you can't see very far...
Improved the appearance of our patch notes in the client
Added comparison tooltips for items.
Increased some character-related font sizes.
Reworked the paper doll frame for gear and stats for each character.
Inventory is now a grid with comparison tooltips. This works better if you have lots of gear.
The Lab / Research tab has an updated appearance.
Researches that require knowledge points will now show KP in red when you don't have enough.
Stats
Words Per Minion increases your auto-attack speed.
Plagiarism steals life from enemies.
Renamed Serendipity to Luck. Yeah, it was a cool name but it wasn't immediately obvious what it did.
Accessibility
Added an option for reduced motion (combat, news ticker)
Added a new option for "boss fight pace". You can slow down combat to make it easier to hit attacks. This does not make fights weaker.
Boss Fights
You can now switch between Weak Spot boss encounter style and Typewriter style.
Typewriter is a DDR-inspired mini-game that instead of clicking on the boss weak spot, you instead can press keys on your keyboard (WASD or Arrows)
Added new controls settings tab with rebindable fight keys.
Balance
Building office rooms now costs Knowledge Points on top of money - 1 KP for your first room of a type, then it scales up
Some researches now require Knowledge Point in addition to burning funds.
Field Reporting (the quest unlock) costs $1K now, was $4K.
Seed Funding is now useful: each rank starts every new website with $10K x rank x your website count.
Six new permanent Domain Point upgrades keep gear through prestige.
Hire mastery researches: own 30 of a hire to unlock its "Squads" project.
Quills now drop from publishing! Also added research to make it more common.
AI Summarization Tech is a newsroom button that makes your next article click ship the article out immediately.
The Pen is Mightier I-X research now increases critical damage - helps fights!
Boss money is now scaling based on quest length.
More total Pal eggs can drop from more difficult quests.
Quests will now always drop a piece of gear on their first clear.
Early quests can drop 0 pieces of gear on repeated kills - go farm past the first few!
Fixes
Clicks no longer pass through the pause menu (or any modal).
Styled the dropdowns in settings to match the theme of the game.
Steam Deck now defaults to Typewriter style fights with ABXY support.
The writer now properly auto-attacks during boss fights.
Added missing achievement icons.
Writer experience gains from the gym are now correctly applying.
You can now discard gear you no longer want in your inventory.
Fixed a bug where the audio would be loud when you first open the game before adjusting to your volume slider preference.
The writer tab now correctly scrolls.
Made improvements to tooltips to help prevent them get stuck.
Proof Reading now provides a popup asking if you want to turn on the accessibility option for it
Fixed a resize issue when first unlocking quests.
The Dressed for Deadlines achievement now asks for all 7 gear slots.
Fixed a crash when equipping a mug.
Removed old references to "Producers" (they're "Hires").
Tooltips for Hires are no longer so tall and narrow - omg readability!
Tooltips can no longer go beyond the bottom border of the game.
Tooltips no longer cling to the edge of the game.
Fixed quest map bouncing back to bottom on scroll
Mugs now tell you what they do.
Fixed the room building modal from appearing under the rpg strip.
The Legal Department finally has its own icon.
Attribute buttons on paper doll now align correctly.
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