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Shaman Deck

C'Thun Corrupts the Jade Waters

Updated 7 years ago by

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Wild Jade Shaman Theorycraft

Theory-crafting the inclusion of Corrupt the Waters into my Jade C'Thun Shaman. The deck never had a turn-1 play as it was, so I might as well lean into the Battlecry angle even further. Things could certainly change after the other cards have been revealed, but it's a tight squeeze with the two packages are already taking up the space.

Feedback is of course welcome, and I can expand on this description as necessary. I think it's pretty straight-forward, though: dump Battlecry minions until you complete the Quest, then do it some more. Drop Shudderwock to refill the board with Jades, and drop C'Thun to seal the deal.

Edit: I removed the Fencing Coach and Twin Emperor Vek'lor for a pair of Sludge Slurpers. FC is an overkill play when Shudderwock will already fill the board, and TEV's 4/6 with Taunt unfortunately cannot compete with the growing Jades. Sludge Slurpers provide 1/3 of the Quest's completion in a single card, allowing for faster turn-around of the Hero Power.