Just like a "pro player" we are going to go through every inclusion in my deck and why it's top tier:
3 all out - if people remember shurima had a 2+1 burst and it was top tier and demanded a nerf, well here we are good card
3 pigeons - another 3/3 for one that is sometimes a 4/4
3 saboteur - I've come around on this card since vile feast and pokey aren't the auto includes they used to be, it's very good for what this deck is trying to do - board presence plus burn
3 Rearguard - required a nerf at one point it was so good, staple aggro card
3 Butchers - another staple card 3/3 for 1
3 Make It rain - on its own in a vacuum it's okay, but really shines as a set up for pirotte plus butcher
3 pirouette - might be op it's so good, imagine if guile and parlay had a baby and you're halfway there
3 Samara- what doesn't she do, she burns, she Diana's, she has a good champ spell, and ocassionally you level her
3 mf - she complicates board math and pushes a bit of burn, and has a good champ spell but probably the most "fair" card in the deck
3 noxian furver - complicates board and face math while burning. You can probably measure winrate by number drawn
3 zap sprayfin - basically elusive tf as far as this deck is concerned
3 eyes of nox - they nerfed it to focus speed and that effects aggro not at all because you'll always use it preemptively
3 decimate - they nerfed it and still doesn't matter when you consider how low thr mana curve is of this new and improved pirate aggro shell
So there is the S tier shell, a lot of things have got cut, demolitionist felt too slow, I knew that I didn't need any more go wide tools, I learned the power of all out, but largely the strategy stays the same
Spam high value one drops, wait for opponents response, leverage make it rain and piroette to win on tempo, push as much dmg as possible, then burn them out.
1 tech - I'm gonna use farron because having 15 one cost cards can deplete your resources fast and this gives the deck unexpected staying power.
All in all it's very hard to beat without a hard counter. Like yes you can run Elise, but then have fun beating all the solitaire decks out there.
Nora probably faires a little better but you'd be surprised, and they can't statistically hit Nora on curve every game even if it seems like it
You can spam healing but I guarantee I win that matchup everytime, so yes its basically hard counter or nothing, and then your hard counter loses to everything else.
Nifty aggro is the eternal meta now, and even pro players will have no choice but to admit it's impact. I'm basically the new Swim now sorry.
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