Deal 4 to an enemy. If there are no enemies, deal 4 to the enemy Nexus instead.
Fleeting - Fleeting cards discard from hand when the round ends.
Overwhelm (Spell) - Inflicts damage beyond what would kill the target(s) to the enemy Nexus.
Slow - Slow spells can be cast outside of combat and other casting. The enemy can respond.
"I've hidden my light for my whole life. What would happen if they knew... if *I* knew what I could really do?" - Lux
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