Play: Capture an ally. When you attack for the first time each round, summon an Ephemeral copy of it attacking.
Capture - A Captured card is removed from the game. It returns when the Capturing unit leaves play.
Ephemeral - This unit dies when it strikes or when the round ends.
Landmark - Play onto the board for unique, ongoing effects.
"What is one life, but a shadow of existence? Embrace the darkness, and you will live forever." - Zed
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