Stun an enemy. Give all allies +2|+0 this round.
Fast - Fast spells can be played at any time, but allow the opponent to respond.
Stun - Remove a unit from combat. It can't attack or block for the rest of the round.
"Any fool can throw overwhelming force at the enemy. It takes vision to conceal that force until the decisive moment." - Swain
No Comments Yet. Be the first to create one down below!
You must be signed in to leave a comment. Sign in here.
Comments
No Comments Yet. Be the first to create one down below!