Day1 Prankster Starter Deck Upgrade
Last updated 3 years, 10 months ago- Archetype Aggro
- Deck Type Just for Fun
- Crafting Cost 17800
- Your Cost 17800
This is part of a series on upgrade your starter decks.
This is a fun and effective archetype that combines the special abilities of Phantom Prankster and/or Neverglade Collector with spells that can deal direct damage to anything including the enemy nexus. If you can, play a little conservatively early game so that your units don't start dying until you have a Prankster and/or Collector on board. Once Prankster/Collector are on the board, protect them dearly as they will be dealing most of your damage. You'll also want to save your removal spells like Mystic Shot and Get Excited! for finishing off your opponent's nexus, but you can use them to remove enemy units in an emergency. Note that Jinx is really just here to fill a slot -- you'll be able to flip her occasionally, but most games she'll just be a 4 mana 4|3 with quick attack.
- On Day2, we slam wildcards for crafting 3x Neverglade Collector, 3x Used Cask Salesman, and 3x Doombeast ASAP and take out cards that don't directly contribute to our gameplan
- On Day3, we exchange Brood Awakening for the cheaper Haunted Relic and look to cards that give us more bodies like Stalking Shadows and Warden's Prey as well as tripling up on Mystic Shot and Get Excited!
If you're interested in this archetype, look to this deck when you're ready to invest a 3rd Elise.
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- 07+
- 0 Thermogenic Beam 2
- 1 Astute Academic 2
- 1 Hapless Aristocrat 2
- 2 Academy Prodigy 2
- 2 Boomcrew Rookie 2
- 2 Elise 2
- 2 Flame Chompers! 1
- 2 Glimpse Beyond 1
- 2 Mystic Shot 2
- 2 Sumpworks Map 1
- 2 Vile Feast 2
- 3 Amateur Aeronaut 2
- 3 Black Spear 2
- 3 Get Excited! 2
- 3 Phantom Prankster 3
- 4 Back Alley Barkeep 2
- 4 Jinx 2
- 5 Withering Wail 2
- 6 Brood Awakening 2
- 6 Vengeance 2
- 10 Scuttlegeist 2
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