Often times in card games we are drawn to synergies like a moth to the flame.
We think of the list that a card wants to belong in and not where the card wants to be played.
This applies double to trundle.
Our instinct in to jam him into a ramp list with big cards, but why are we doing that.
This doesn't help him level.

Trundle levels himself, he isn't a build around.
He starts at a 4/6 regenerate that's a hard stat line to deal with,
Back him up with fury of the north and elixir of iron and he ain't dying
Then just play your free pillar on 8 after you have kept him alive for 3 turns.
Or they kill him and you play another and get another free pillar.
Boom now he's a 5/7 with regenerate and overwhelm, and that's all he has to be.
If you want synergy add tyndamere as a 3 of and that's it.

Then run just run good cards, starlit seer, omen hawk, and curve out normally.
Easy wins.

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