The big take away from this update has been the consistent effort on the part of Riot to stop decks who essentially have un-fun play patterns from being dominant...
1. Aggro Nox's overpowered 2 mana slot has been gutted , this is good for the health of the game there was literally 12 auto includes in the slot
2. Exclusives have been nerfed with will of ionia, Heimer, solitary monk last patch, and shadow assassin
3. Discard decks buffed substantially, this is good for jinx, and gives Draven a home outside of aggro
4. Frejord champs tweaked, very necessary and healthy
So we should be heading to a midrange meta, as long as Ezreal control isn't oppressive, and there is a pretty serious chance of that
If you want a list of strong decks going forward here are a few likely options...
1. Any variant of bilgewater/Dem bannerman, scout or aggro focused doesn't matter
2. They who endure, the deck never went anywhere, but it should be relatively better now
3. Deep is similarly positioned to do well
4. Ezreal control variants, yep nuff said
5. Ash decks, usually with noxious splash
6. Unknown aggro elusive list, just using the cards that haven't been nerfed along with a splash
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