 |
Gambit |
3 |
3 |
Series 3 |
On Reveal: Discard a card from your hand to destroy a random enemy card. |
 |
Hazmat |
3 |
3 |
Series 3 |
On Reveal: Afflict all other cards with -1 Power. |
 |
Hellcow Fractured Frontier |
3 |
3 |
Series 4 |
End of Turn: Afflict ALL other cards here with -1 Power. Then destroy your other cards he… |
 |
Hit-Monkey |
3 |
3 |
Series 4 |
On Reveal: Gain +2 Power for each other card you played this turn. |
 |
Hydra Stomper |
3 |
3 |
Series 5 |
Ongoing: +1 Power for each time one of your cards moved this game. |
 |
Invisible Woman First Steps |
3 |
3 |
Series 5 |
Activate: This turn, your End of Turn abilities repeat. |
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Jack Flag |
3 |
3 |
Series 5 |
Ongoing: Your cards here with increased Power have +2 Power. |
 |
Jane Foster Fractured Frontier |
3 |
3 |
Series 5 |
On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies). Qu… |
 |
Jocasta |
3 |
3 |
Series 5 |
Activate: Immediately Activate your other cards here. (without using up their Activate ab… |
 |
Killmonger |
3 |
3 |
Series 2 |
On Reveal: Destroy ALL 1-Cost cards. |
 |
Makkari |
3 |
3 |
Series 5 |
End of Turn: Runs from your hand to a random location. (if possible) |
 |
Mary Jane |
3 |
3 |
Series 5 |
End of Turn: Give each of your cards that moved this turn +1 Power. |
 |
Mobius M. Mobius |
3 |
3 |
Series 3 |
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced. |
 |
Moon Knight |
3 |
3 |
Series 3 |
On Reveal: Discard an even-costed card from each player's hand. |
 |
Muse |
3 |
3 |
Series 5 |
Ongoing: +3 Power for each location where one of your cards has been destroyed. |
 |
Punisher |
3 |
3 |
Starter |
Ongoing: +1 Power for each enemy card here. |
 |
Rocket and Groot |
3 |
3 |
Series 5 |
Moveable once. After your opponent plays a card here, steal 1 Power from it. |
 |
Rogue |
3 |
3 |
Series 3 |
On Reveal: Steal the text from an enemy Ongoing card here. |
 |
Speed |
3 |
3 |
Series 5 |
Ongoing: +1 Power for each turn in which you spent all your Energy. |
 |
Spider-Punk |
3 |
3 |
Series 5 |
Moveable once. When this moves to a location, steal 2 Power from the highest-Power enemy … |
 |
Venom |
3 |
3 |
Series 3 |
On Reveal: Destroy your other cards here. Add their Power to this card. |
 |
Werewolf By Night |
3 |
3 |
Series 4 |
After you play a card, move there to gain +2 Power if it has an On Reveal. |
 |
Zombie Venom |
3 |
3 |
Series 5 |
On Reveal: Destroy your first other card here. After one of your other cards is destroyed… |
 |
Air-Walker |
3 |
4 |
Series 4 |
When Destroyed: Replace this with a 4-Cost card from your hand or deck. |
 |
Caliban Horseman of Pestilence |
3 |
4 |
Series 5 |
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy ca… |
 |
Colonel America |
3 |
4 |
Series 5 |
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. ( tur… |
 |
Daken |
3 |
4 |
Series 4 |
On Reveal: Add the Muramasa Shard to your hand. |
 |
Dragon of the Moon |
3 |
4 |
Series 5 |
On Reveal: Steal 1 Power from even-costed cards in ALL hands. |
 |
Esme Cuckoo |
3 |
4 |
Series 5 |
On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4. |
 |
Fenris Wolf |
3 |
4 |
Series 5 |
Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your sid… |
 |
Friendly Neighborhood Carnage |
3 |
4 |
Series 5 |
On Reveal: Move your other cards here to the right. +2 Power for each moved. |
 |
Hope Summers |
3 |
4 |
Series 5 |
After you play a card here, you get +1 Energy next turn. |
 |
Jean Grey |
3 |
4 |
Series 3 |
Ongoing: Players must play their first card here each turn. (if possible) |
 |
Kang |
3 |
4 |
Series 5 |
Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more. |
 |
Mercury |
3 |
4 |
Series 4 |
Moveable once. Ongoing: Enemy cards here can't move. |
 |
Mole Man |
3 |
4 |
Series 4 |
On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to… |