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Marvel Snap

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Marvel Snap Cards

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18 cards

Art Card Cost Power Series Text
Blade 1 3 Series 1 On Reveal: Discard the rightmost card from your hand.
Iron Fist 1 3 Series 1 On Reveal: After you play your next card, move it one location to the left.
Mantis 1 3 Series 1 On Reveal: If your opponent played any cards here this turn, copy one of them into your h…
Angela 2 3 Series 1 After you play a card here, +1 Power.
Armor 2 3 Series 1 Ongoing: Cards here can't be destroyed.
Domino 2 3 Series 1 You always draw this card on turn 2, and not before.
Hulkbuster 2 3 Series 1 On Reveal: Merge this into one of your cards here.
Kraven 2 3 Series 1 When a card moves here, this gains +2 Power.
Scarlet Witch 2 3 Series 1 On Reveal: Replace this location with a new one.
Wolverine 2 3 Series 1 When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
Angel 2 4 Series 1 When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Cable 2 4 Series 1 On Reveal: Draw a card from your opponent's deck.
Doctor Strange 2 4 Series 1 On Reveal: Move your highest-Power card(s) to this location.
Multiple Man 2 4 Series 1 When this moves, add a copy to the old location.
Captain America 3 3 Series 1 Ongoing: Your other Ongoing cards here have +2 Power.
Cosmo 3 3 Series 1 Ongoing: On Reveal abilities won't happen here.
Strong Guy 3 4 Series 1 Ongoing: +6 Power if your hand has 1 or fewer cards.
Devil Dinosaur 5 4 Series 1 Ongoing: +2 Power for each card in your hand.