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25
Characters Joined
Foundations
Released Nov. 15, 2024
FDN
Cards
All cards in Foundations.
Crusader of Odric{2}{W}Crusader of Odric's power and toughness are each equal to the number of creatures you control.
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Dazzling Angel{2}{W}FlyingWhenever another creature you control enters, you gain 1 life. 2/3 Exemplar of Light{2}{W}{W}Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn. 3/3 Healer's Hawk{W}Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 Herald of Faith{3}{W}{W}Flying
Whenever this creature attacks, you gain 2 life. 4/3 Inspiring Overseer{2}{W}Flying
When this creature enters, you gain 1 life and draw a card. 2/1 Linden, the Steadfast Queen{W}{W}{W}Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a white creature you control attacks, you gain 1 life. 3/3 Lyra Dawnbringer{3}{W}{W}Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink. 5/5 Prayer of Binding{3}{W}Flash
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life. Serra Angel{3}{W}{W}Flying
Vigilance (Attacking doesn't cause this creature to tap.) 4/4 Arcanis the Omnipotent{3}{U}{U}{U}{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand. 3/4 Icewind Elemental{4}{U}Flying
When this creature enters, draw a card, then discard a card. 3/4 Kitesail Corsair{1}{U}This creature has flying as long as it's attacking. 2/1 Mocking Sprite{2}{U}Flying
Instant and sorcery spells you cast cost {1} less to cast. 2/1 Rune-Sealed Wall{2}{U}Defender
{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 0/6 Spectral Sailor{U}Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card. 1/1 Sphinx of the Final Word{5}{U}{U}This spell can't be countered.
Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Instant and sorcery spells you control can't be countered. 5/5 Strix Lookout{1}{U}Flying, vigilance (Attacking doesn't cause this creature to tap.)
{1}{U}, {T}: Draw a card, then discard a card. 1/2 Tempest Djinn{U}{U}{U}Flying
This creature gets +1/+0 for each basic Island you control. 0/4 Unsummon{U}Return target creature to its owner's hand. Bloodtithe Collector{4}{B}Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card. 3/4 Gatekeeper of Malakir{B}{B}Kicker {B} (You may pay an additional {B} as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice. 2/2 Kalastria Highborn{B}{B}Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2 Massacre Wurm{3}{B}{B}{B}When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life. 6/5 Pulse Tracker{B}Whenever this creature attacks, each opponent loses 1 life. 1/1 Vampire Interloper{1}{B}Flying
This creature can't block. 2/1 Vampire Nighthawk{1}{B}{B}Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/3 Vampire Soulcaller{4}{B}Flying
This creature can't block.
When this creature enters, return target creature card from your graveyard to your hand. 3/2 Carnelian Orb of Dragonkind{2}{R}{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. Drakuseth, Maw of Flames{4}{R}{R}{R}Flying
Whenever Drakuseth attacks, Drakuseth deals 4 damage to any target and 3 damage to each of up to two other targets. 7/7 Firespitter Whelp{2}{R}Flying
Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent. 2/2 Kargan Dragonrider{1}{R}As long as you control a Dragon, this creature has flying. 2/2 Shivan Dragon{4}{R}{R}Flying
{R}: This creature gets +1/+0 until end of turn. 5/5 Terror of Mount Velus{5}{R}{R}Flying
Double strike (This creature deals both first-strike and regular combat damage.)
When this creature enters, creatures you control gain double strike until end of turn. 5/5 Pelakka Wurm{4}{G}{G}{G}Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, you gain 7 life.
When this creature dies, draw a card. 7/7 Primal Might{X}{G}Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Springbloom Druid{2}{G}When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. 1/1 Surrak, the Hunt Caller{2}{G}{G}Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and {T} no matter when it came under your control.) 5/4 Vizier of the Menagerie{3}{G}You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You can spend mana of any type to cast creature spells. 3/4 Diamond Mare{2}As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life. 1/3 Cryptic Caves{T}: Add {C}.
{1}, {T}, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
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