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25
Characters Joined
Star Trek Commander
Released Nov. 13, 2026
TRC
Cards
All cards in Star Trek Commander.
Christine Chapel, Combat Medic{3}{G}Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control.
Whenever you gain life, put two +1/+1 counters on Christine Chapel. 2/2 Captain Kirk, Boldly Going{1}{G}{W}{U}Vigilance
Spacecraft creatures you control get +3/+3.
Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/4 Evasive Maneuvers{W}Target blocking creature you control gets +2/+2 until end of turn.
Draw a card. Head of Security{1}{W}First strike (This creature deals combat damage before creatures without first strike.) 2/2 Shuttle Crew{2}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, it deals 4 damage to target tapped creature an opponent controls. 1/1 Sickbay Orderly{2}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/2 Starfleet Crew{1}{W} 2/3 Will Riker, Assuming Command{4}{W}When Will Riker enters, put a +1/+1 counter on another target creature you control. 4/5 Worf, Chief Tactical Officer{2}{W}Vigilance (Attacking doesn't cause this creature to tap.) 2/3 Cryogenic Stasis{1}{U}Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card. Exocomp{2}{U}Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1 Kolinahr Priest{2}{U}Flash (You may cast this spell any time you could cast an instant.) 3/2 La Forge, Perceptive Engineer{1}{U}Vigilance (Attacking doesn't cause this creature to tap.)
{T}: Add {U}. Spend this mana only to cast an artifact spell. 1/4 Pelia, Immortal Innovator{3}{U}When Pelia enters, return target creature an opponent controls to its owner's hand. 3/3 T'Pol, Vulcan Representative{4}{U}When T'Pol enters, tap target creature an opponent controls and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 4/3 Badgey, Malicious Glitch{3}{B}Whenever Badgey becomes tapped, each opponent loses 1 life and you gain 1 life. 4/3 Ceti Eel{3}{B}When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) 2/2 Defense Force Aggressor{R} 2/1 Direct Hit{2}{R}Direct Hit deals 5 damage to target creature. Gin'tak Charge{R}Gin'tak Charge deals 2 damage to any target. Kruge, Genesis Seeker{2}{R}Whenever Kruge attacks, attacking Klingons you control get +1/+1 until end of turn. 2/2 Mek'leth Berserker{3}{R}Menace (This creature can't be blocked except by two or more creatures.) 4/3 Warship Flight Crew{1}{R} 2/2 Gorn Captain{3}{G}Trample (This creature can deal excess combat damage to the player it's attacking.) 4/3 Gumato{4}{G}Vigilance (Attacking doesn't cause this creature to tap.)
{T}: Add {G}{G}{G}. 4/5 Talarian Hook Spider{1}{G}Reach (This creature can block creatures with flying.) 2/2 Disruptor Pistol{2}{4}, {T}, Sacrifice this artifact: It deals 5 damage to target creature. Operations Officer{3}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, draw a card.
Whenever this creature attacks, put a +1/+1 counter on it. 2/2 Picard, Steadfast Captain{4}{W}{W}Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. 4/4 Spock, Logical Choice{3}{U}{U}Vigilance (Attacking doesn't cause this creature to tap.)
{T}: Draw a card. 3/5 Trelane, Squire of Gothos{5}{U}Vigilance (Attacking doesn't cause this creature to tap.)
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Trelane can't be blocked. 4/5 Bio-Asset Allocator{3}{B}{B}Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." 3/4 Borg Queen, Perfection Manifest{4}{B}{B}Artifact creatures you control get +2/+0.
When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) 1/4 Kirk, Enterprising Captain{3}{R}Menace (This creature can't be blocked except by two or more creatures.)
Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. 4/3 Klingon Strike Force{3}{R}{R}Trample (This creature can deal excess combat damage to the player it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
When this creature dies, it deals 2 damage to each opponent. 5/5 Benjamin Sisko, Besieged{4}{G}{G}Play with the top card of your library revealed.
You may play lands and cast creature spells from the top of your library. 5/5 Tenacious Tosk{3}{G}This creature can't be blocked by more than one creature.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. 4/4 Christine Chapel, Combat Medic{3}{G}Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control.
Whenever you gain life, put two +1/+1 counters on Christine Chapel. 2/2 Refute{1}{U}{U}Counter target spell. Draw a card, then discard a card. Last Gasp{1}{B}Target creature gets -3/-3 until end of turn. Run Amok{1}{R}Target attacking creature gets +3/+3 and gains trample until end of turn.
Whenever you gain life, put two +1/+1 counters on Christine Chapel. 2/2 Captain Kirk, Boldly Going{1}{G}{W}{U}Vigilance
Spacecraft creatures you control get +3/+3.
Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/4 Evasive Maneuvers{W}Target blocking creature you control gets +2/+2 until end of turn.
Draw a card. Head of Security{1}{W}First strike (This creature deals combat damage before creatures without first strike.) 2/2 Shuttle Crew{2}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, it deals 4 damage to target tapped creature an opponent controls. 1/1 Sickbay Orderly{2}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/2 Starfleet Crew{1}{W} 2/3 Will Riker, Assuming Command{4}{W}When Will Riker enters, put a +1/+1 counter on another target creature you control. 4/5 Worf, Chief Tactical Officer{2}{W}Vigilance (Attacking doesn't cause this creature to tap.) 2/3 Cryogenic Stasis{1}{U}Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card. Exocomp{2}{U}Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1 Kolinahr Priest{2}{U}Flash (You may cast this spell any time you could cast an instant.) 3/2 La Forge, Perceptive Engineer{1}{U}Vigilance (Attacking doesn't cause this creature to tap.)
{T}: Add {U}. Spend this mana only to cast an artifact spell. 1/4 Pelia, Immortal Innovator{3}{U}When Pelia enters, return target creature an opponent controls to its owner's hand. 3/3 T'Pol, Vulcan Representative{4}{U}When T'Pol enters, tap target creature an opponent controls and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 4/3 Badgey, Malicious Glitch{3}{B}Whenever Badgey becomes tapped, each opponent loses 1 life and you gain 1 life. 4/3 Ceti Eel{3}{B}When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) 2/2 Defense Force Aggressor{R} 2/1 Direct Hit{2}{R}Direct Hit deals 5 damage to target creature. Gin'tak Charge{R}Gin'tak Charge deals 2 damage to any target. Kruge, Genesis Seeker{2}{R}Whenever Kruge attacks, attacking Klingons you control get +1/+1 until end of turn. 2/2 Mek'leth Berserker{3}{R}Menace (This creature can't be blocked except by two or more creatures.) 4/3 Warship Flight Crew{1}{R} 2/2 Gorn Captain{3}{G}Trample (This creature can deal excess combat damage to the player it's attacking.) 4/3 Gumato{4}{G}Vigilance (Attacking doesn't cause this creature to tap.)
{T}: Add {G}{G}{G}. 4/5 Talarian Hook Spider{1}{G}Reach (This creature can block creatures with flying.) 2/2 Disruptor Pistol{2}{4}, {T}, Sacrifice this artifact: It deals 5 damage to target creature. Operations Officer{3}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, draw a card.
Whenever this creature attacks, put a +1/+1 counter on it. 2/2 Picard, Steadfast Captain{4}{W}{W}Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. 4/4 Spock, Logical Choice{3}{U}{U}Vigilance (Attacking doesn't cause this creature to tap.)
{T}: Draw a card. 3/5 Trelane, Squire of Gothos{5}{U}Vigilance (Attacking doesn't cause this creature to tap.)
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Trelane can't be blocked. 4/5 Bio-Asset Allocator{3}{B}{B}Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." 3/4 Borg Queen, Perfection Manifest{4}{B}{B}Artifact creatures you control get +2/+0.
When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) 1/4 Kirk, Enterprising Captain{3}{R}Menace (This creature can't be blocked except by two or more creatures.)
Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. 4/3 Klingon Strike Force{3}{R}{R}Trample (This creature can deal excess combat damage to the player it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
When this creature dies, it deals 2 damage to each opponent. 5/5 Benjamin Sisko, Besieged{4}{G}{G}Play with the top card of your library revealed.
You may play lands and cast creature spells from the top of your library. 5/5 Tenacious Tosk{3}{G}This creature can't be blocked by more than one creature.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. 4/4 Christine Chapel, Combat Medic{3}{G}Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control.
Whenever you gain life, put two +1/+1 counters on Christine Chapel. 2/2 Refute{1}{U}{U}Counter target spell. Draw a card, then discard a card. Last Gasp{1}{B}Target creature gets -3/-3 until end of turn. Run Amok{1}{R}Target attacking creature gets +3/+3 and gains trample until end of turn.
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