Mythgard - Roadmap 2019-2020
It's a good time to take a look back at the Roadmap for Mythgard cause there's a lot of stuff in store for us in the coming year.
Quote From Rhino Games Mythgard Development Roadmap
Disclaimer: All dates are estimates. Intermediate patches, including possible minor balance tuning, are not listed
Calendar
2019
Nov
Mid-season balance patch (mid-November)
Crowd-localization platform
Dec
End of Beta 1 season
In-client Tournaments (First Iteration)
2020
Jan
Start of Beta 2 season
Feb
Mid-season balance patch
Mar
End of Beta 2 season
Apr
Expansion One (late Mar/early Apr)
Release? (TBD)
Aug
Single-player replayable campaign
Sep
Expansion Two
Major Features
Localization
Crowd localization platform
ETA: Nov 2019, with specific language localizations to follow
Tournaments
First iteration of in-client, some possible proposed features include:
- Both official and user-initiated tournaments
- Invitational / Open / Mixed
- 1v1 and 2v2
- Constructed, synchronous draft, and sealed deck
- Deck restrictions: essence cap, rarity limits, ban lists
- Swiss, single- and double- elimination, melee, top cuts
- Bo1/3
- Conquest, Last Hero Standing
- Open vs closed lists, other organizer options
- Entry fee, prizes
ETA: End 2019 (first iteration)
Expansion One
~130 card expansion
New path & power
Story Chapter 2
ETA: Mar/Apr 2020
Guilds
Exact functionality TBD
ETA: May 2020
Single-Player Campaign
Replayable single-player game mode drawing inspiration from 4X games, Shandalar, and rogue-like CCGs like DreamQuest and Slay the Spire
ETA: Aug 2020
Expansion Two
Contents TBD
ETA: Sep 2020
Minor Features
(in no particular order and by no means exhaustive)
- Overall UI polish
- Various special events
- Deck overview in editor
- Deck editor “views”
- Additional game boards & other cosmetics
- Alternate path art
- Game board & path interaction (cosmetic animations on click)
- More voice-overs including attack/death
- Start of match visual polish (coin flip, etc)
- Pack opening visual polish, label new cards
- Additional turn timer warning visual cues
- Change of turn visual effects
- Additional Gauntlet / Arena draft functionality
- 2v2 / Arena leaderboards
- 2v2 rules rework
- 2v2 UI update
- 2v2 communication
- Deck lending
- Emote customization
- Ability to hide card wheel (when making a Divination choice, etc)
- Key config
- More Twitch overlay support
- Game data API
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It's a good time to take a look back at the Roadmap for Mythgard cause there's a lot of stuff in store for us in the coming year.
"To build or destroy...only you decide which joy." - Last Crack