10% increased Spell Damage
7,866
≈ 45.0 Divine Orbs
-5.1%
0.0%
23
Minions deal 10% increased Damage
4,370
≈ 25.0 Divine Orbs
-5.1%
0.0%
17
6% increased Mana Reservation Efficiency of Skills
2,622
≈ 15.0 Divine Orbs
-17.2%
-23.3%
6
4% increased maximum Life
2,592
≈ 13.0 Divine Orbs
-
0.0%
6
10% increased Effect of Non-Damaging Ailments
1,781
≈ 10.0 Divine Orbs
+30606.9%
0.0%
25
+12% to Chaos Resistance
1,247
≈ 7.00 Divine Orbs
+8.2%
0.0%
7
10% increased Spell Damage
1,096
≈ 6.00 Divine Orbs
+3104.7%
0.0%
29
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
1,049
≈ 6.00 Divine Orbs
-5.1%
0.0%
9
12% increased Chaos Damage
1,049
≈ 6.00 Divine Orbs
-5.1%
+7.4%
18
10% increased Projectile Damage
874
≈ 5.00 Divine Orbs
+804.8%
0.0%
15
12% increased Attack Damage while holding a Shield
762
≈ 4.00 Divine Orbs
+0.4%
0.0%
2
12% increased Attack Damage while holding a Shield
737
≈ 4.00 Divine Orbs
-0.1%
0.0%
1
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
699
≈ 4.00 Divine Orbs
-5.1%
0.0%
2
6% increased Mana Reservation Efficiency of Skills
664
≈ 3.80 Divine Orbs
+553.1%
+114.4%
19
12% increased Cold Damage
613
≈ 3.00 Divine Orbs
-0.4%
0.0%
8
12% increased Totem Damage
578
≈ 3.00 Divine Orbs
+1.9%
0.0%
6
12% increased Fire Damage
572
≈ 3.00 Divine Orbs
-1.6%
0.0%
1
12% increased Chaos Damage
562
≈ 3.00 Divine Orbs
-6.0%
0.0%
3
6% increased Mana Reservation Efficiency of Skills
560
≈ 3.00 Divine Orbs
+5.7%
0.0%
14
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
560
≈ 3.00 Divine Orbs
+5.7%
0.0%
2
10% increased Area Damage
556
≈ 3.00 Divine Orbs
-2.2%
0.0%
1
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
556
≈ 3.00 Divine Orbs
-2.2%
0.0%
1
+15% to Cold Resistance
556
≈ 3.00 Divine Orbs
-2.2%
0.0%
3
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
556
≈ 3.00 Divine Orbs
-0.4%
0.0%
2
12% increased Attack Damage while Dual Wielding
556
≈ 3.00 Divine Orbs
-0.4%
0.0%
9
+15% to Cold Resistance
555
≈ 3.00 Divine Orbs
-8.5%
0.0%
5
12% increased Trap Damage, 12% increased Mine Damage
555
≈ 3.00 Divine Orbs
-8.5%
0.0%
20
12% increased Attack Damage while Dual Wielding
555
≈ 3.00 Divine Orbs
-8.5%
0.0%
12
10% increased Spell Damage
555
≈ 3.00 Divine Orbs
-8.5%
0.0%
8
10% increased Effect of Non-Damaging Ailments
537
≈ 3.00 Divine Orbs
-1.4%
0.0%
13
15% increased Critical Strike Chance
534
≈ 3.00 Divine Orbs
+963.3%
0.0%
13
15% increased Evasion Rating
526
≈ 3.00 Divine Orbs
-4.3%
0.0%
6
15% increased Critical Strike Chance
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
17
12% increased Damage with Two Handed Weapons
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
4
12% increased Damage with Two Handed Weapons
524
≈ 3.00 Divine Orbs
+819.0%
0.0%
21
10% increased Attack Damage
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
15
+15% to Lightning Resistance
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
20
12% increased Attack Damage while Dual Wielding
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
7
10% increased Damage over Time
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
9
6% increased maximum Mana
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
27
10% increased Spell Damage
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
14
12% increased Chaos Damage over Time
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
6
10% increased Attack Damage
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
11
12% increased Chaos Damage
524
≈ 3.00 Divine Orbs
-5.1%
-6.5%
14
12% increased Cold Damage over Time
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
9
6% increased maximum Mana
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
22
12% increased Attack Damage while Dual Wielding
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
10
+15% to Fire Resistance
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
12
12% increased Fire Damage
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
6
12% increased Chaos Damage over Time
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
9
12% increased Attack Damage while holding a Shield
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
15
12% increased Trap Damage, 12% increased Mine Damage
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
10
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
5
12% increased Fire Damage
524
≈ 3.00 Divine Orbs
-5.1%
0.0%
17
12% increased Physical Damage over Time
489
≈ 3.00 Divine Orbs
-3.6%
0.0%
11
10% increased Elemental Damage
489
≈ 3.00 Divine Orbs
-3.6%
0.0%
6
12% increased Lightning Damage
489
≈ 3.00 Divine Orbs
-3.6%
0.0%
8
10% increased Elemental Damage
489
≈ 3.00 Divine Orbs
-3.6%
0.0%
14
10% increased Elemental Damage
489
≈ 3.00 Divine Orbs
-3.6%
0.0%
5
12% increased Lightning Damage
489
≈ 3.00 Divine Orbs
-3.6%
0.0%
7
12% increased Burning Damage
399
≈ 2.00 Divine Orbs
-
0.0%
4
Exerted Attacks deal 20% increased Damage
392
≈ 2.00 Divine Orbs
-1.8%
0.0%
10
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
387
≈ 2.00 Divine Orbs
-0.3%
0.0%
5
Minions have 12% increased maximum Life
384
≈ 2.00 Divine Orbs
+5.0%
0.0%
11
12% increased Lightning Damage
379
≈ 2.00 Divine Orbs
+403.3%
+171.5%
11
12% increased Physical Damage over Time
378
≈ 2.00 Divine Orbs
+102.7%
0.0%
44
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
376
≈ 2.00 Divine Orbs
-1.3%
0.0%
7
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
371
≈ 2.00 Divine Orbs
-2.2%
0.0%
9
12% increased Attack Damage while holding a Shield
358
≈ 2.00 Divine Orbs
-5.0%
0.0%
2
12% increased Cold Damage
350
≈ 2.00 Divine Orbs
-5.1%
0.0%
12
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
350
≈ 2.00 Divine Orbs
-5.1%
0.0%
5
12% increased Lightning Damage
350
≈ 2.00 Divine Orbs
-5.1%
0.0%
3
Minions deal 10% increased Damage
350
≈ 2.00 Divine Orbs
-5.1%
-53.9%
18
12% increased Attack Damage while holding a Shield
350
≈ 2.00 Divine Orbs
-13.7%
0.0%
9
12% increased Totem Damage
350
≈ 2.00 Divine Orbs
-5.1%
0.0%
21
12% increased Damage with Two Handed Weapons
350
≈ 2.00 Divine Orbs
-5.1%
0.0%
76
10% increased Spell Damage
340
≈ 1.94 Divine Orbs
-0.8%
-40.5%
24
10% increased Damage while affected by a Herald
250
≈ 1.37 Divine Orb
0.0%
0.0%
1
12% increased Attack Damage while holding a Shield
245
≈ 1.40 Divine Orb
+27.4%
+449.9%
49
10% increased Area Damage
210
≈ 1.20 Divine Orb
-5.1%
0.0%
14
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
210
≈ 1.20 Divine Orb
-5.1%
0.0%
22
12% increased Attack Damage while holding a Shield
210
≈ 1.20 Divine Orb
-5.1%
+14.4%
16
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
200
≈ 1.03 Divine Orb
0.0%
0.0%
6
Minions deal 10% increased Damage
200
≈ 1.00 Divine Orb
+5.0%
0.0%
6
10% increased Spell Damage
200
≈ 1.00 Divine Orb
+5.0%
0.0%
17
Minions deal 10% increased Damage
200
≈ 1.00 Divine Orb
+8.5%
0.0%
1
10% increased Area Damage
198
≈ 1.00 Divine Orb
+4.8%
0.0%
2
12% increased Fire Damage
196
≈ 1.00 Divine Orb
+0.5%
0.0%
2
12% increased Lightning Damage
196
≈ 1.12 Divine Orb
-3.2%
-21.4%
21
12% increased Physical Damage over Time
194
≈ 1.00 Divine Orb
+1.8%
0.0%
5
15% increased Critical Strike Chance
194
≈ 1.00 Divine Orb
-1.1%
0.0%
2
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
194
≈ 1.00 Divine Orb
-3.5%
0.0%
3
10% increased Elemental Damage
192
≈ 1.00 Divine Orb
+1.4%
0.0%
3
12% increased Totem Damage
191
≈ 1.00 Divine Orb
+0.6%
0.0%
1
10% increased Damage while affected by a Herald
190
0.0%
0.0%
3
12% increased Damage with Two Handed Weapons
187
≈ 1.00 Divine Orb
+1.8%
0.0%
5
Minions deal 10% increased Damage while you are affected by a Herald
187
≈ 1.00 Divine Orb
+2.6%
0.0%
1
12% increased Cold Damage
186
≈ 1.00 Divine Orb
-4.7%
0.0%
3
15% increased Critical Strike Chance
186
≈ 1.00 Divine Orb
+6.7%
0.0%
3
12% increased Cold Damage
186
≈ 1.00 Divine Orb
-0.8%
0.0%
5
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
184
≈ 1.00 Divine Orb
+2.6%
0.0%
1
12% increased Attack Damage while Dual Wielding
183
≈ 1.00 Divine Orb
-6.0%
0.0%
2
12% increased Attack Damage while holding a Shield
182
≈ 1.00 Divine Orb
-
0.0%
1
10% increased Damage over Time
182
≈ 1.00 Divine Orb
+1.9%
0.0%
15
10% increased Projectile Damage
182
≈ 1.00 Divine Orb
+1.9%
0.0%
65
10% increased Projectile Damage
182
≈ 1.00 Divine Orb
+822.3%
0.0%
2
12% increased Trap Damage, 12% increased Mine Damage
181
≈ 1.00 Divine Orb
-7.1%
0.0%
1
12% increased Fire Damage
181
≈ 1.00 Divine Orb
-5.0%
0.0%
9
10% increased Damage while affected by a Herald
180
≈ 1.00 Divine Orb
+4.7%
0.0%
51
Exerted Attacks deal 20% increased Damage
180
≈ 1.00 Divine Orb
+4.7%
0.0%
5
12% increased Trap Damage, 12% increased Mine Damage
176
≈ 1.00 Divine Orb
-3.9%
0.0%
4
12% increased Totem Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
36
+12% to Chaos Resistance
175
≈ 1.00 Divine Orb
-13.7%
0.0%
16
+12% to Chaos Resistance
175
≈ 1.00 Divine Orb
-5.1%
0.0%
9
12% increased Lightning Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
14
12% increased Fire Damage
175
≈ 1.00 Divine Orb
-5.1%
-79.2%
19
12% increased Trap Damage, 12% increased Mine Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
25
10% increased Elemental Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
24
12% increased Attack Damage while Dual Wielding
175
≈ 1.00 Divine Orb
-5.1%
0.0%
5
12% increased Totem Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
19
10% increased Effect of Non-Damaging Ailments
175
≈ 1.00 Divine Orb
-5.1%
0.0%
49
Minions deal 10% increased Damage
175
≈ 1.00 Divine Orb
-5.1%
+32.8%
29
12% increased Cold Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
1
Minions have 12% increased maximum Life
175
≈ 1.00 Divine Orb
-5.1%
0.0%
3
10% increased Projectile Damage
175
≈ 1.00 Divine Orb
-5.1%
0.0%
4
12% increased Attack Damage while Dual Wielding
175
≈ 1.00 Divine Orb
-5.1%
0.0%
24
Minions have 12% increased maximum Life
162
+1370.9%
+180.0%
47
15% increased Armour
160
-1.8%
0.0%
26
12% increased Physical Damage
160
-78.2%
0.0%
3
12% increased Chaos Damage over Time
150
0.0%
0.0%
7
Wand Attacks deal 12% increased Damage with Hits and Ailments
150
0.0%
0.0%
6
12% increased Chaos Damage
145
0.0%
0.0%
8
6% increased Mana Reservation Efficiency of Skills
142
-2.0%
0.0%
12
Minions have 12% increased maximum Life
140
0.0%
0.0%
14
12% increased Burning Damage
140
0.0%
0.0%
1
+12% to Chaos Resistance
124
+134.4%
0.0%
31
Minions deal 10% increased Damage
120
0.0%
0.0%
27
10% increased Attack Damage
120
0.0%
0.0%
21
Minions deal 10% increased Damage while you are affected by a Herald
120
0.0%
0.0%
2
6% increased Mana Reservation Efficiency of Skills
111
0.0%
0.0%
3
10% increased Elemental Damage
102
-2.8%
0.0%
14
6% increased Flask Effect Duration
100
0.0%
0.0%
5
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
100
0.0%
0.0%
39
6% increased Mana Reservation Efficiency of Skills
100
0.0%
+3.1%
68
12% increased Attack Damage while Dual Wielding
100
0.0%
0.0%
10
6% increased Flask Effect Duration
100
0.0%
0.0%
1
12% increased Fire Damage
100
0.0%
0.0%
4
10% increased Effect of Non-Damaging Ailments
100
0.0%
0.0%
17
12% increased Chaos Damage
100
0.0%
0.0%
2
6% increased maximum Mana
99.4
-0.1%
-47.6%
23
12% increased Physical Damage
99.0
-7.9%
0.0%
24
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
99.0
0.0%
0.0%
7
12% increased Burning Damage
90.0
0.0%
0.0%
10
12% increased Attack Damage while Dual Wielding
90.0
-26.1%
0.0%
6
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
90.0
0.0%
0.0%
3
10% increased Spell Damage
85.9
-4.2%
0.0%
12
Minions have 12% increased maximum Life
85.0
-1.1%
+1291.0%
41
12% increased Cold Damage
84.9
-53.9%
+324.6%
99
12% increased Lightning Damage
84.0
0.0%
0.0%
19
12% increased Damage with Two Handed Weapons
82.4
0.0%
+73.5%
17
12% increased Trap Damage, 12% increased Mine Damage
80.0
0.0%
0.0%
1
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
80.0
0.0%
0.0%
15
Minions deal 10% increased Damage while you are affected by a Herald
80.0
+798.9%
0.0%
15
12% increased Damage with Two Handed Weapons
80.0
0.0%
0.0%
2
10% increased Area Damage
80.0
0.0%
0.0%
3
12% increased Cold Damage
80.0
0.0%
0.0%
8
12% increased Chaos Damage over Time
80.0
0.0%
0.0%
1
12% increased Attack Damage while holding a Shield
76.0
0.0%
0.0%
4
10% increased Projectile Damage
75.0
0.0%
0.0%
6
Minions deal 10% increased Damage
75.0
0.0%
0.0%
7
12% increased Fire Damage
74.6
-2.5%
0.0%
12
12% increased Fire Damage
74.2
0.0%
-12.5%
18
15% increased Armour
71.5
-1.3%
+10.9%
37
15% increased Evasion Rating
70.0
0.0%
0.0%
3
+2% Chance to Block Attack Damage
70.0
0.0%
0.0%
8
12% increased Attack Damage while Dual Wielding
69.4
0.0%
-0.9%
53
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
66.0
0.0%
0.0%
4
15% increased Critical Strike Chance
65.9
-4.1%
0.0%
11
10% increased Damage over Time
65.9
-4.1%
0.0%
17
10% increased Damage over Time
65.8
-34.6%
0.0%
36
12% increased Chaos Damage over Time
65.0
-
0.0%
2
12% increased Trap Damage, 12% increased Mine Damage
62.5
-1.5%
0.0%
42
12% increased Cold Damage
60.6
-3.0%
0.0%
28
6% increased Mana Reservation Efficiency of Skills
60.0
-25.0%
0.0%
1
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
60.0
0.0%
0.0%
9
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
60.0
0.0%
0.0%
6
10% increased Area Damage
59.0
0.0%
+380.0%
34
12% increased Lightning Damage
59.0
0.0%
0.0%
14
10% increased Spell Damage
59.0
0.0%
0.0%
13
Exerted Attacks deal 20% increased Damage
56.9
-4.7%
0.0%
14
10% increased Elemental Damage
55.0
0.0%
0.0%
12
12% increased Chaos Damage over Time
55.0
0.0%
+2.2%
15
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
55.0
0.0%
0.0%
3
+15% to Lightning Resistance
53.6
-41.2%
0.0%
42
+15% to Cold Resistance
53.6
+293.8%
+30.0%
45
Wand Attacks deal 12% increased Damage with Hits and Ailments
53.6
-41.2%
0.0%
6
Channelling Skills deal 12% increased Damage
53.6
-41.2%
0.0%
26
10% increased Attack Damage
53.6
-41.2%
0.0%
38
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
53.6
-41.2%
0.0%
7
12% increased Fire Damage
53.6
-41.2%
0.0%
7
6% increased maximum Mana
53.6
-41.2%
0.0%
11
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
52.5
0.0%
0.0%
5
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
50.0
0.0%
0.0%
2
6% increased maximum Mana
50.0
0.0%
0.0%
59
Minions deal 10% increased Damage
50.0
0.0%
0.0%
2
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
50.0
0.0%
0.0%
3
2% Chance to Block Spell Damage
50.0
0.0%
0.0%
11
10% increased Damage over Time
50.0
0.0%
0.0%
2
15% increased Critical Strike Chance
50.0
0.0%
0.0%
24
12% increased Brand Damage
50.0
0.0%
0.0%
18
Minions deal 10% increased Damage
50.0
0.0%
+426.3%
7
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
50.0
0.0%
0.0%
13
Minions deal 10% increased Damage while you are affected by a Herald
50.0
0.0%
+211.8%
53
12% increased Cold Damage over Time
50.0
0.0%
0.0%
20
10% increased Damage over Time
50.0
0.0%
0.0%
35
10% increased Effect of Non-Damaging Ailments
50.0
0.0%
0.0%
2
12% increased Fire Damage
50.0
0.0%
0.0%
7
10% increased Elemental Damage
50.0
0.0%
0.0%
2
Channelling Skills deal 12% increased Damage
49.0
0.0%
0.0%
9
+12% to Chaos Resistance
48.0
0.0%
0.0%
31
Exerted Attacks deal 20% increased Damage
46.0
0.0%
0.0%
7
+15% to Fire Resistance
45.0
0.0%
0.0%
49
12% increased Burning Damage
45.0
0.0%
0.0%
18
12% increased Burning Damage
45.0
0.0%
0.0%
8
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
45.0
0.0%
0.0%
1
12% increased Burning Damage
45.0
0.0%
0.0%
3
12% increased Attack Damage while Dual Wielding
45.0
0.0%
0.0%
15
Minions deal 10% increased Damage
43.2
0.0%
-0.5%
18
10% increased Projectile Damage
42.0
0.0%
0.0%
38
2% increased Effect of your Curses
42.0
0.0%
0.0%
12
4% increased maximum Life
41.0
-2.4%
0.0%
18
12% increased Attack Damage while holding a Shield
40.8
0.0%
-34.0%
20
10% increased Projectile Damage
40.6
0.0%
0.0%
9
12% increased Lightning Damage
40.0
0.0%
0.0%
6
Minions deal 10% increased Damage while you are affected by a Herald
40.0
0.0%
0.0%
2
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
40.0
0.0%
0.0%
1
2% increased Effect of your Curses
40.0
0.0%
0.0%
31
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
40.0
0.0%
0.0%
15
+2% Chance to Block Attack Damage
40.0
0.0%
0.0%
7
12% increased Chaos Damage
40.0
0.0%
0.0%
3
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
40.0
0.0%
0.0%
11
10% increased Spell Damage
39.3
-5.5%
0.0%
30
12% increased Fire Damage
38.0
-17.4%
+26.7%
65
6% increased Flask Effect Duration
38.0
0.0%
-0.5%
16
+2% Chance to Block Attack Damage
36.0
0.0%
0.0%
13
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
35.5
0.0%
0.0%
16
Exerted Attacks deal 20% increased Damage
35.5
-2.6%
0.0%
59
2% Chance to Block Spell Damage
35.0
0.0%
0.0%
28
12% increased Totem Damage
35.0
0.0%
0.0%
2
12% increased Chaos Damage
35.0
0.0%
0.0%
4
12% increased Fire Damage
35.0
0.0%
0.0%
8
12% increased Physical Damage over Time
35.0
0.0%
0.0%
25
Exerted Attacks deal 20% increased Damage
35.0
0.0%
0.0%
53
12% increased Trap Damage, 12% increased Mine Damage
35.0
0.0%
0.0%
13
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
35.0
0.0%
0.0%
8
+4% chance to Suppress Spell Damage
34.0
0.0%
0.0%
38
Minions deal 10% increased Damage
33.2
0.0%
0.0%
14
Wand Attacks deal 12% increased Damage with Hits and Ailments
33.0
0.0%
0.0%
2
10% increased Area Damage
33.0
0.0%
0.0%
8
Wand Attacks deal 12% increased Damage with Hits and Ailments
33.0
0.0%
0.0%
4
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
33.0
0.0%
0.0%
6
Wand Attacks deal 12% increased Damage with Hits and Ailments
33.0
0.0%
0.0%
2
12% increased Lightning Damage
32.3
-35.6%
0.0%
7
+12% to Chaos Resistance
31.5
0.0%
0.0%
21
Minions deal 10% increased Damage while you are affected by a Herald
30.0
+669.2%
+669.2%
16
10% increased Area Damage
30.0
0.0%
0.0%
5
10% increased Damage over Time
30.0
0.0%
0.0%
25
12% increased Brand Damage
30.0
+11.1%
0.0%
33
12% increased Cold Damage over Time
30.0
0.0%
0.0%
15
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
30.0
0.0%
0.0%
11
12% increased Totem Damage
30.0
0.0%
0.0%
3
15% increased Critical Strike Chance
30.0
0.0%
0.0%
40
Exerted Attacks deal 20% increased Damage
30.0
0.0%
0.0%
1
Exerted Attacks deal 20% increased Damage
30.0
0.0%
0.0%
1
10% increased Elemental Damage
30.0
0.0%
0.0%
6
6% increased Mana Reservation Efficiency of Skills
29.0
-
0.0%
1
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
28.0
0.0%
0.0%
7
6% increased Flask Effect Duration
28.0
0.0%
0.0%
1
12% increased Chaos Damage
28.0
0.0%
0.0%
14
Minions deal 10% increased Damage
28.0
0.0%
0.0%
53
10% increased Damage while affected by a Herald
27.5
0.0%
+154.6%
46
12% increased Fire Damage
27.5
-14.1%
0.0%
6
6% increased maximum Energy Shield
27.0
+3.9%
0.0%
56
10% increased Projectile Damage
26.5
0.0%
0.0%
64
12% increased Fire Damage
26.0
-38.1%
0.0%
12
6% increased maximum Energy Shield
25.2
0.0%
0.0%
15
15% increased Critical Strike Chance
25.0
0.0%
0.0%
2
10% increased Damage while affected by a Herald
25.0
0.0%
0.0%
9
12% increased Attack Damage while holding a Shield
25.0
0.0%
0.0%
15
12% increased Attack Damage while Dual Wielding
25.0
-74.0%
-90.8%
13
12% increased Attack Damage while holding a Shield
25.0
0.0%
0.0%
1
12% increased Physical Damage over Time
25.0
+635.3%
0.0%
27
15% increased Armour
25.0
-55.4%
+25.0%
97
10% increased Damage over Time
25.0
0.0%
0.0%
2
12% increased Attack Damage while Dual Wielding
25.0
0.0%
0.0%
20
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
25.0
0.0%
0.0%
14
Wand Attacks deal 12% increased Damage with Hits and Ailments
25.0
0.0%
0.0%
5
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
25.0
0.0%
0.0%
1
12% increased Physical Damage
25.0
0.0%
0.0%
12
10% increased Elemental Damage
25.0
0.0%
0.0%
5
+15% to Cold Resistance
25.0
0.0%
0.0%
50
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
25.0
0.0%
0.0%
5
12% increased Lightning Damage
25.0
0.0%
0.0%
8
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
25.0
0.0%
0.0%
17
12% increased Totem Damage
25.0
0.0%
0.0%
30
12% increased Damage with Two Handed Weapons
25.0
0.0%
0.0%
12
10% increased Spell Damage
25.0
0.0%
0.0%
8
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
24.7
-3.7%
0.0%
9
+15% to Lightning Resistance
24.0
0.0%
0.0%
13
15% increased Evasion Rating
24.0
0.0%
0.0%
6
Wand Attacks deal 12% increased Damage with Hits and Ailments
24.0
0.0%
0.0%
10
2% Chance to Block Spell Damage
24.0
0.0%
0.0%
10
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
24.0
0.0%
-0.4%
14
12% increased Physical Damage
23.4
-13.9%
+2.6%
46
15% increased Armour
23.1
-0.4%
-0.4%
25
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
23.0
0.0%
0.0%
26
+4% chance to Suppress Spell Damage
23.0
0.0%
0.0%
14
6% increased maximum Energy Shield
23.0
0.0%
0.0%
27
Exerted Attacks deal 20% increased Damage
23.0
0.0%
0.0%
9
12% increased Damage with Two Handed Weapons
23.0
0.0%
0.0%
9
+2% Chance to Block Attack Damage
22.0
0.0%
0.0%
12
6% increased maximum Energy Shield
22.0
-18.5%
0.0%
19
+12% to Chaos Resistance
22.0
0.0%
0.0%
1
12% increased Burning Damage
22.0
+120.0%
+450.0%
51
10% increased Elemental Damage
22.0
0.0%
0.0%
3
2% increased Effect of your Curses
22.0
0.0%
0.0%
8
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
20.7
0.0%
0.0%
4
12% increased Chaos Damage over Time
20.5
+36.7%
-16.4%
45
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
20.4
0.0%
-1.9%
20
+15% to Fire Resistance
20.3
0.0%
0.0%
19
15% increased Critical Strike Chance
20.2
-4.5%
0.0%
15
6% increased Flask Effect Duration
20.0
0.0%
0.0%
12
4% increased maximum Life
20.0
+46.5%
0.0%
18
12% increased Attack Damage while Dual Wielding
20.0
0.0%
0.0%
17
10% increased Projectile Damage
20.0
0.0%
0.0%
4
2% Chance to Block Spell Damage
20.0
-46.1%
-5.6%
16
10% increased Attack Damage
20.0
0.0%
0.0%
9
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
20.0
0.0%
0.0%
11
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
20.0
0.0%
0.0%
1
Exerted Attacks deal 20% increased Damage
20.0
-20.0%
0.0%
1
Minions have 12% increased maximum Life
20.0
0.0%
0.0%
1
Minions deal 10% increased Damage
20.0
0.0%
0.0%
2
12% increased Chaos Damage
20.0
0.0%
0.0%
3
Wand Attacks deal 12% increased Damage with Hits and Ailments
20.0
0.0%
0.0%
3
15% increased Evasion Rating
20.0
0.0%
0.0%
6
Minions have 12% increased maximum Life
20.0
0.0%
0.0%
3
12% increased Totem Damage
20.0
0.0%
0.0%
23
12% increased Cold Damage
20.0
0.0%
0.0%
7
12% increased Damage with Two Handed Weapons
20.0
0.0%
0.0%
3
12% increased Totem Damage
20.0
0.0%
0.0%
9
15% increased Evasion Rating
20.0
+589.7%
0.0%
19
12% increased Attack Damage while holding a Shield
20.0
0.0%
0.0%
4
15% increased Armour
20.0
0.0%
0.0%
5
2% increased Effect of your Curses
20.0
0.0%
0.0%
11
Minions deal 10% increased Damage while you are affected by a Herald
20.0
0.0%
0.0%
2
2% increased Effect of your Curses
20.0
0.0%
0.0%
27
Minions have 12% increased maximum Life
20.0
0.0%
0.0%
2
12% increased Chaos Damage
19.6
-3.0%
+1.0%
118
6% increased maximum Mana
19.1
0.0%
0.0%
22
12% increased Cold Damage
19.1
-0.5%
-1.0%
33
12% increased Physical Damage
19.0
0.0%
0.0%
7
12% increased Brand Damage
19.0
0.0%
0.0%
1
10% increased Spell Damage
19.0
0.0%
0.0%
32
Wand Attacks deal 12% increased Damage with Hits and Ailments
19.0
-0.5%
0.0%
16
10% increased Spell Damage
19.0
0.0%
0.0%
8
12% increased Cold Damage over Time
19.0
0.0%
0.0%
3
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
19.0
0.0%
0.0%
13
12% increased Chaos Damage over Time
19.0
-38.7%
0.0%
9
Wand Attacks deal 12% increased Damage with Hits and Ailments
19.0
-1.6%
0.0%
9
12% increased Attack Damage while Dual Wielding
18.5
0.0%
0.0%
6
10% increased Attack Damage
18.0
0.0%
0.0%
9
12% increased Fire Damage
18.0
0.0%
0.0%
13
12% increased Attack Damage while holding a Shield
18.0
0.0%
0.0%
8
12% increased Damage with Two Handed Weapons
18.0
0.0%
0.0%
3
+15% to Cold Resistance
17.6
0.0%
0.0%
23
10% increased Damage while affected by a Herald
17.2
0.0%
0.0%
7
10% increased Elemental Damage
17.0
+36.0%
0.0%
2
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
17.0
0.0%
0.0%
7
12% increased Physical Damage
16.5
0.0%
0.0%
24
+15% to Fire Resistance
16.3
-8.4%
0.0%
9
10% increased Area Damage
16.1
0.0%
0.0%
60
10% increased Elemental Damage
15.5
0.0%
-1.9%
21
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
15.4
-2.5%
+80.0%
23
+15% to Cold Resistance
15.1
0.0%
0.0%
13
12% increased Chaos Damage
15.0
0.0%
0.0%
1
6% increased Flask Effect Duration
15.0
0.0%
0.0%
1
12% increased Physical Damage
15.0
0.0%
0.0%
6
+15% to Lightning Resistance
15.0
0.0%
0.0%
11
12% increased Physical Damage over Time
15.0
0.0%
0.0%
9
10% increased Elemental Damage
15.0
0.0%
0.0%
8
10% increased Damage while affected by a Herald
15.0
0.0%
0.0%
3
10% increased Spell Damage
15.0
0.0%
0.0%
3
10% increased Spell Damage
15.0
+42.9%
0.0%
3
10% increased Attack Damage
15.0
0.0%
0.0%
1
12% increased Cold Damage
15.0
0.0%
0.0%
3
Minions deal 10% increased Damage
15.0
0.0%
0.0%
22
12% increased Cold Damage over Time
15.0
0.0%
0.0%
19
12% increased Lightning Damage
15.0
0.0%
0.0%
8
10% increased Elemental Damage
15.0
0.0%
0.0%
16
10% increased Damage over Time
15.0
0.0%
0.0%
22
Exerted Attacks deal 20% increased Damage
15.0
0.0%
0.0%
1
12% increased Attack Damage while Dual Wielding
15.0
0.0%
0.0%
8
10% increased Elemental Damage
15.0
0.0%
0.0%
1
10% increased Area Damage
15.0
0.0%
0.0%
1
12% increased Attack Damage while holding a Shield
15.0
0.0%
-97.7%
16
10% increased Attack Damage
15.0
0.0%
0.0%
12
6% increased maximum Energy Shield
15.0
0.0%
0.0%
51
Minions deal 10% increased Damage
15.0
0.0%
0.0%
3
Wand Attacks deal 12% increased Damage with Hits and Ailments
14.7
-8.6%
0.0%
8
12% increased Chaos Damage
14.4
-20.8%
0.0%
20
10% increased Spell Damage
14.2
+1.4%
-80.8%
139
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
14.0
0.0%
0.0%
4
12% increased Cold Damage
14.0
0.0%
0.0%
21
12% increased Physical Damage over Time
14.0
0.0%
0.0%
6
12% increased Lightning Damage
14.0
0.0%
0.0%
5
6% increased Mana Reservation Efficiency of Skills
14.0
0.0%
0.0%
31
10% increased Attack Damage
14.0
0.0%
0.0%
27
12% increased Burning Damage
14.0
0.0%
0.0%
10
15% increased Armour
13.9
+76.0%
-1.2%
50
6% increased Flask Effect Duration
13.6
0.0%
0.0%
34
6% increased Flask Effect Duration
13.0
0.0%
0.0%
20
12% increased Cold Damage
12.8
0.0%
0.0%
6
10% increased Damage over Time
12.0
0.0%
0.0%
57
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
12.0
0.0%
0.0%
2
10% increased Damage while affected by a Herald
12.0
-76.9%
0.0%
16
12% increased Brand Damage
12.0
0.0%
0.0%
12
12% increased Damage with Two Handed Weapons
12.0
0.0%
0.0%
22
12% increased Damage with Two Handed Weapons
12.0
0.0%
0.0%
4
Minions deal 10% increased Damage while you are affected by a Herald
11.8
-11.3%
0.0%
5
10% increased Projectile Damage
11.3
0.0%
0.0%
8
12% increased Cold Damage
11.0
+279.3%
-27.7%
11
12% increased Attack Damage while holding a Shield
11.0
-4.3%
-20.8%
22
2% Chance to Block Spell Damage
11.0
0.0%
0.0%
4
+2% Chance to Block Attack Damage
10.8
0.0%
0.0%
22
10% increased Attack Damage
10.5
0.0%
0.0%
6
6% increased Flask Effect Duration
10.3
0.0%
-15.0%
17
12% increased Brand Damage
10.2
0.0%
0.0%
15
Minions deal 10% increased Damage
10.0
0.0%
0.0%
5
12% increased Damage with Two Handed Weapons
10.0
0.0%
0.0%
27
12% increased Fire Damage
10.0
0.0%
0.0%
4
10% increased Elemental Damage
10.0
0.0%
0.0%
5
12% increased Burning Damage
10.0
0.0%
0.0%
4
12% increased Fire Damage
10.0
0.0%
0.0%
21
4% increased maximum Life
10.0
0.0%
0.0%
51
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
10.0
0.0%
0.0%
4
12% increased Damage with Two Handed Weapons
10.0
+81.8%
0.0%
3
12% increased Damage with Two Handed Weapons
10.0
0.0%
0.0%
14
2% increased Effect of your Curses
10.0
0.0%
0.0%
7
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
10.0
0.0%
0.0%
2
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
10.0
0.0%
0.0%
3
12% increased Physical Damage
10.0
-60.0%
0.0%
19
12% increased Chaos Damage
10.0
0.0%
0.0%
2
12% increased Fire Damage
10.0
-13.0%
0.0%
4
10% increased Damage while affected by a Herald
10.0
0.0%
0.0%
28
Channelling Skills deal 12% increased Damage
10.0
0.0%
0.0%
4
12% increased Chaos Damage
10.0
0.0%
0.0%
7
+2% Chance to Block Attack Damage
10.0
0.0%
0.0%
1
12% increased Physical Damage
10.0
0.0%
0.0%
2
Minions deal 10% increased Damage while you are affected by a Herald
10.0
+117.4%
0.0%
15
12% increased Cold Damage
10.0
0.0%
0.0%
1
12% increased Trap Damage, 12% increased Mine Damage
10.0
0.0%
0.0%
9
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
10.0
0.0%
0.0%
2
4% increased maximum Life
10.0
0.0%
0.0%
16
Wand Attacks deal 12% increased Damage with Hits and Ailments
10.0
0.0%
0.0%
2
+4% chance to Suppress Spell Damage
10.0
0.0%
0.0%
3
12% increased Attack Damage while Dual Wielding
10.0
0.0%
0.0%
8
12% increased Damage with Two Handed Weapons
10.0
0.0%
0.0%
5
12% increased Attack Damage while holding a Shield
10.0
0.0%
0.0%
5
6% increased Flask Effect Duration
10.0
0.0%
0.0%
36
10% increased Spell Damage
10.0
0.0%
0.0%
4
6% increased Flask Effect Duration
10.0
0.0%
0.0%
10
12% increased Attack Damage while Dual Wielding
10.0
0.0%
0.0%
2
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
10.0
0.0%
0.0%
3
12% increased Attack Damage while holding a Shield
10.0
0.0%
0.0%
2
10% increased Area Damage
10.0
0.0%
0.0%
25
12% increased Brand Damage
10.0
0.0%
0.0%
5
15% increased Armour
10.0
0.0%
0.0%
1
Minions deal 10% increased Damage
10.0
-44.4%
0.0%
12
6% increased Mana Reservation Efficiency of Skills
10.0
-
0.0%
1
Channelling Skills deal 12% increased Damage
10.0
0.0%
0.0%
14
12% increased Cold Damage over Time
10.0
0.0%
0.0%
7
12% increased Totem Damage
9.70
0.0%
0.0%
3
Minions deal 10% increased Damage
9.50
0.0%
+31.9%
86
10% increased Attack Damage
9.40
0.0%
-10.5%
24
+2% Chance to Block Attack Damage
9.20
0.0%
0.0%
33
12% increased Lightning Damage
9.10
0.0%
0.0%
8
12% increased Cold Damage over Time
9.00
0.0%
0.0%
15
12% increased Physical Damage
9.00
0.0%
0.0%
3
10% increased Damage while affected by a Herald
9.00
0.0%
0.0%
11
10% increased Area Damage
9.00
-6.2%
0.0%
35
Minions have 12% increased maximum Life
9.00
-
0.0%
7
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
9.00
0.0%
0.0%
2
12% increased Chaos Damage over Time
9.00
0.0%
-47.7%
59
12% increased Attack Damage while holding a Shield
8.50
0.0%
+261.1%
25
12% increased Burning Damage
8.30
0.0%
0.0%
31
12% increased Damage with Two Handed Weapons
8.10
0.0%
-1.2%
9
12% increased Physical Damage
8.06
-31.8%
0.0%
25
Wand Attacks deal 12% increased Damage with Hits and Ailments
8.00
0.0%
0.0%
2
Minions have 12% increased maximum Life
8.00
0.0%
0.0%
25
4% increased maximum Life
8.00
0.0%
0.0%
1
Wand Attacks deal 12% increased Damage with Hits and Ailments
8.00
-34.4%
0.0%
7
12% increased Physical Damage over Time
8.00
0.0%
0.0%
1
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
8.00
0.0%
0.0%
15
+2% Chance to Block Attack Damage
8.00
0.0%
0.0%
1
Minions have 12% increased maximum Life
8.00
0.0%
0.0%
1
Minions deal 10% increased Damage
7.50
0.0%
0.0%
13
12% increased Lightning Damage
7.40
-19.6%
0.0%
10
12% increased Cold Damage
7.00
0.0%
0.0%
3
10% increased Spell Damage
7.00
0.0%
0.0%
5
12% increased Trap Damage, 12% increased Mine Damage
7.00
0.0%
0.0%
3
10% increased Attack Damage
7.00
0.0%
0.0%
2
12% increased Totem Damage
7.00
0.0%
0.0%
8
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
7.00
-41.1%
0.0%
1
12% increased Physical Damage
7.00
0.0%
0.0%
6
15% increased Armour
6.90
0.0%
0.0%
14
12% increased Chaos Damage
6.60
0.0%
0.0%
18
Minions deal 10% increased Damage
6.50
+8.3%
0.0%
20
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
6.00
0.0%
0.0%
4
12% increased Physical Damage over Time
6.00
0.0%
0.0%
14
12% increased Burning Damage
6.00
0.0%
0.0%
60
10% increased Elemental Damage
5.90
0.0%
0.0%
10
+4% chance to Suppress Spell Damage
5.90
-4.8%
-27.9%
56
12% increased Cold Damage
5.70
0.0%
0.0%
4
+2% Chance to Block Attack Damage
5.60
0.0%
0.0%
3
Minions deal 10% increased Damage while you are affected by a Herald
5.50
-31.2%
0.0%
16
15% increased Critical Strike Chance
5.10
0.0%
+10.0%
27
Minions deal 10% increased Damage
5.00
0.0%
0.0%
4
Minions deal 10% increased Damage
5.00
0.0%
0.0%
3
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
9
12% increased Trap Damage, 12% increased Mine Damage
5.00
0.0%
0.0%
2
10% increased Projectile Damage
5.00
0.0%
0.0%
2
15% increased Critical Strike Chance
5.00
0.0%
0.0%
1
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
11
12% increased Physical Damage
5.00
0.0%
0.0%
4
12% increased Brand Damage
5.00
0.0%
0.0%
13
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
5.00
-
0.0%
7
12% increased Physical Damage over Time
5.00
0.0%
0.0%
20
12% increased Chaos Damage over Time
5.00
0.0%
-25.7%
14
10% increased Effect of Non-Damaging Ailments
5.00
0.0%
0.0%
16
12% increased Physical Damage
5.00
0.0%
0.0%
2
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
5.00
0.0%
0.0%
8
Minions deal 10% increased Damage while you are affected by a Herald
5.00
0.0%
0.0%
6
12% increased Physical Damage over Time
5.00
0.0%
0.0%
1
Exerted Attacks deal 20% increased Damage
5.00
-77.9%
-25.5%
11
6% increased Flask Effect Duration
5.00
0.0%
0.0%
12
12% increased Fire Damage
5.00
-78.2%
0.0%
22
10% increased Spell Damage
5.00
0.0%
0.0%
3
12% increased Cold Damage over Time
5.00
0.0%
0.0%
14
15% increased Armour
5.00
0.0%
0.0%
7
12% increased Attack Damage while holding a Shield
5.00
0.0%
0.0%
2
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
4
6% increased maximum Energy Shield
5.00
0.0%
0.0%
20
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
5.00
0.0%
0.0%
16
12% increased Damage with Two Handed Weapons
5.00
0.0%
0.0%
1
+15% to Cold Resistance
5.00
0.0%
0.0%
5
10% increased Spell Damage
5.00
-
0.0%
24
4% increased maximum Life
5.00
0.0%
0.0%
8
12% increased Physical Damage
5.00
0.0%
0.0%
4
12% increased Lightning Damage
5.00
+257.1%
0.0%
13
15% increased Evasion Rating
5.00
0.0%
0.0%
54
15% increased Evasion Rating
5.00
0.0%
0.0%
39
+15% to Cold Resistance
5.00
0.0%
0.0%
13
12% increased Attack Damage while Dual Wielding
5.00
0.0%
0.0%
1
10% increased Spell Damage
5.00
0.0%
0.0%
6
+15% to Fire Resistance
5.00
0.0%
0.0%
4
10% increased Elemental Damage
5.00
0.0%
0.0%
16
4% increased maximum Life
5.00
0.0%
0.0%
1
+15% to Lightning Resistance
5.00
0.0%
0.0%
3
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
16
12% increased Brand Damage
5.00
0.0%
0.0%
1
15% increased Evasion Rating
5.00
0.0%
0.0%
2
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
2
2% Chance to Block Spell Damage
5.00
-
0.0%
30
Minions have 12% increased maximum Life
5.00
+257.1%
0.0%
2
Wand Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
55
Wand Attacks deal 12% increased Damage with Hits and Ailments
5.00
-
0.0%
16
Wand Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
4
Exerted Attacks deal 20% increased Damage
5.00
0.0%
0.0%
1
10% increased Attack Damage
5.00
0.0%
0.0%
11
12% increased Lightning Damage
5.00
0.0%
0.0%
6
10% increased Damage while affected by a Herald
5.00
0.0%
0.0%
11
10% increased Effect of Non-Damaging Ailments
5.00
0.0%
0.0%
10
10% increased Effect of Non-Damaging Ailments
5.00
0.0%
0.0%
12
10% increased Elemental Damage
5.00
0.0%
0.0%
4
10% increased Effect of Non-Damaging Ailments
5.00
0.0%
0.0%
9
12% increased Attack Damage while holding a Shield
5.00
0.0%
0.0%
4
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
5.00
-
0.0%
9
12% increased Chaos Damage over Time
5.00
0.0%
0.0%
1
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
5.00
0.0%
0.0%
2
12% increased Damage with Two Handed Weapons
5.00
0.0%
0.0%
1
4% increased maximum Life
5.00
0.0%
0.0%
36
Channelling Skills deal 12% increased Damage
5.00
0.0%
0.0%
8
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
9
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
2
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
2
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
5.00
0.0%
0.0%
2
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
4.70
0.0%
0.0%
28
10% increased Projectile Damage
4.70
+235.7%
0.0%
16
Channelling Skills deal 12% increased Damage
4.10
0.0%
0.0%
28
12% increased Damage with Two Handed Weapons
4.00
0.0%
0.0%
2
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
4.00
0.0%
0.0%
6
Channelling Skills deal 12% increased Damage
4.00
+207.7%
0.0%
2
10% increased Effect of Non-Damaging Ailments
4.00
0.0%
0.0%
6
2% Chance to Block Spell Damage
4.00
0.0%
0.0%
1
+4% chance to Suppress Spell Damage
4.00
0.0%
0.0%
2
12% increased Cold Damage
4.00
0.0%
-82.4%
27
Wand Attacks deal 12% increased Damage with Hits and Ailments
4.00
0.0%
0.0%
10
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
4.00
0.0%
0.0%
4
Minions have 12% increased maximum Life
4.00
0.0%
-2.4%
24
12% increased Fire Damage
4.00
0.0%
0.0%
2
12% increased Burning Damage
4.00
0.0%
0.0%
3
2% Chance to Block Spell Damage
4.00
0.0%
0.0%
4
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
3.80
0.0%
0.0%
53
12% increased Lightning Damage
3.00
+25.0%
+11.1%
57
12% increased Physical Damage over Time
3.00
0.0%
0.0%
5
12% increased Fire Damage
3.00
0.0%
0.0%
5
12% increased Chaos Damage
3.00
0.0%
0.0%
1
12% increased Trap Damage, 12% increased Mine Damage
3.00
0.0%
0.0%
24
12% increased Burning Damage
3.00
0.0%
0.0%
2
+4% chance to Suppress Spell Damage
3.00
0.0%
0.0%
15
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
3.00
0.0%
0.0%
4
12% increased Cold Damage
3.00
0.0%
0.0%
1
10% increased Area Damage
3.00
0.0%
0.0%
5
12% increased Cold Damage over Time
3.00
0.0%
0.0%
4
12% increased Brand Damage
3.00
0.0%
0.0%
4
12% increased Totem Damage
3.00
-40.0%
0.0%
1
Minions deal 10% increased Damage
3.00
0.0%
0.0%
8
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
3.00
0.0%
0.0%
1
6% increased Flask Effect Duration
3.00
0.0%
0.0%
3
+2% Chance to Block Attack Damage
3.00
-
0.0%
2
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
3.00
0.0%
0.0%
2
Channelling Skills deal 12% increased Damage
3.00
0.0%
0.0%
2
10% increased Projectile Damage
3.00
0.0%
0.0%
7
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
3.00
0.0%
0.0%
3
10% increased Damage over Time
3.00
-61.0%
0.0%
12
15% increased Critical Strike Chance
3.00
0.0%
0.0%
1
15% increased Critical Strike Chance
3.00
0.0%
0.0%
3
10% increased Spell Damage
3.00
0.0%
0.0%
10
+4% chance to Suppress Spell Damage
3.00
0.0%
0.0%
35
Minions deal 10% increased Damage
3.00
0.0%
0.0%
3
Channelling Skills deal 12% increased Damage
3.00
-3.2%
0.0%
12
Wand Attacks deal 12% increased Damage with Hits and Ailments
3.00
0.0%
0.0%
9
Channelling Skills deal 12% increased Damage
3.00
0.0%
0.0%
2
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
3.00
0.0%
0.0%
3
Minions deal 10% increased Damage while you are affected by a Herald
3.00
0.0%
0.0%
3
12% increased Damage with Two Handed Weapons
3.00
0.0%
0.0%
7
10% increased Damage over Time
2.60
0.0%
0.0%
78
10% increased Damage while affected by a Herald
2.50
-90.0%
0.0%
30
10% increased Effect of Non-Damaging Ailments
2.40
0.0%
0.0%
51
12% increased Physical Damage
2.00
0.0%
0.0%
12
Minions deal 10% increased Damage while you are affected by a Herald
2.00
0.0%
0.0%
1
12% increased Chaos Damage
2.00
0.0%
0.0%
10
12% increased Chaos Damage over Time
2.00
0.0%
0.0%
26
Wand Attacks deal 12% increased Damage with Hits and Ailments
2.00
-
0.0%
13
10% increased Effect of Non-Damaging Ailments
2.00
0.0%
0.0%
1
15% increased Critical Strike Chance
2.00
0.0%
0.0%
9
+12% to Chaos Resistance
2.00
0.0%
0.0%
2
10% increased Damage over Time
2.00
0.0%
0.0%
7
12% increased Chaos Damage
2.00
0.0%
0.0%
13
Exerted Attacks deal 20% increased Damage
2.00
0.0%
-41.4%
49
+12% to Chaos Resistance
2.00
0.0%
0.0%
4
+15% to Fire Resistance
2.00
0.0%
0.0%
4
10% increased Damage over Time
2.00
0.0%
0.0%
2
10% increased Damage while affected by a Herald
2.00
0.0%
0.0%
2
10% increased Spell Damage
2.00
+100.0%
-90.7%
19
10% increased Elemental Damage
2.00
0.0%
0.0%
1
2% Chance to Block Spell Damage
2.00
0.0%
0.0%
2
12% increased Damage with Two Handed Weapons
2.00
0.0%
0.0%
10
15% increased Armour
2.00
0.0%
0.0%
1
12% increased Cold Damage
2.00
0.0%
0.0%
4
12% increased Attack Damage while holding a Shield
2.00
0.0%
0.0%
5
2% increased Effect of your Curses
2.00
0.0%
0.0%
1
12% increased Attack Damage while Dual Wielding
2.00
0.0%
0.0%
5
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
2.00
0.0%
0.0%
2
12% increased Lightning Damage
2.00
0.0%
0.0%
1
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
2.00
0.0%
0.0%
2
Channelling Skills deal 12% increased Damage
2.00
0.0%
0.0%
12
Channelling Skills deal 12% increased Damage
2.00
0.0%
0.0%
21
12% increased Brand Damage
2.00
0.0%
0.0%
4
+15% to Cold Resistance
2.00
0.0%
0.0%
27
+4% chance to Suppress Spell Damage
2.00
0.0%
0.0%
2
+15% to Fire Resistance
1.90
-81.0%
0.0%
56
10% increased Damage over Time
1.89
+5.6%
0.0%
5
12% increased Chaos Damage
1.80
0.0%
0.0%
26
6% increased maximum Mana
1.80
0.0%
0.0%
56
10% increased Elemental Damage
1.80
0.0%
-10.0%
79
12% increased Lightning Damage
1.40
0.0%
0.0%
28
12% increased Physical Damage
1.00
0.0%
0.0%
16
12% increased Brand Damage
1.00
0.0%
0.0%
4
12% increased Chaos Damage over Time
1.00
0.0%
0.0%
2
12% increased Physical Damage
1.00
0.0%
0.0%
9
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
1.00
0.0%
0.0%
6
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
1.00
0.0%
0.0%
3
12% increased Cold Damage over Time
1.00
0.0%
0.0%
28
12% increased Damage with Two Handed Weapons
1.00
0.0%
0.0%
2
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
2
12% increased Lightning Damage
1.00
-
0.0%
2
12% increased Lightning Damage
1.00
0.0%
0.0%
4
12% increased Trap Damage, 12% increased Mine Damage
1.00
-
0.0%
2
12% increased Brand Damage
1.00
0.0%
0.0%
40
12% increased Totem Damage
1.00
0.0%
0.0%
1
12% increased Totem Damage
1.00
-9.1%
-7.1%
28
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
1.00
0.0%
0.0%
5
12% increased Physical Damage
1.00
0.0%
0.0%
7
2% increased Effect of your Curses
1.00
0.0%
0.0%
2
12% increased Trap Damage, 12% increased Mine Damage
1.00
0.0%
0.0%
8
Minions deal 10% increased Damage
1.00
-98.2%
0.0%
5
12% increased Chaos Damage
1.00
-28.6%
0.0%
9
+15% to Lightning Resistance
1.00
0.0%
0.0%
5
12% increased Physical Damage over Time
1.00
0.0%
0.0%
3
12% increased Brand Damage
1.00
-
0.0%
12
+15% to Fire Resistance
1.00
0.0%
0.0%
5
+15% to Lightning Resistance
1.00
0.0%
0.0%
50
12% increased Burning Damage
1.00
0.0%
0.0%
4
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
1.00
-
0.0%
1
10% increased Damage while affected by a Herald
1.00
0.0%
0.0%
4
Minions have 12% increased maximum Life
1.00
-47.4%
0.0%
10
12% increased Trap Damage, 12% increased Mine Damage
1.00
0.0%
0.0%
1
2% increased Effect of your Curses
1.00
0.0%
0.0%
1
Channelling Skills deal 12% increased Damage
1.00
0.0%
0.0%
4
Channelling Skills deal 12% increased Damage
1.00
0.0%
0.0%
5
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
1
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
2
Minions have 12% increased maximum Life
1.00
0.0%
0.0%
27
Minions deal 10% increased Damage while you are affected by a Herald
1.00
0.0%
0.0%
1
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
8
Minions deal 10% increased Damage while you are affected by a Herald
1.00
0.0%
0.0%
3
Wand Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
2
Claw Attacks deal 12% increased Damage with Hits and Ailments, Dagger Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
1
Channelling Skills deal 12% increased Damage
1.00
0.0%
0.0%
3
Wand Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
5
12% increased Cold Damage over Time
1.00
0.0%
0.0%
1
12% increased Physical Damage over Time
1.00
0.0%
0.0%
3
12% increased Cold Damage over Time
1.00
0.0%
0.0%
29
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
1.00
0.0%
0.0%
2
Exerted Attacks deal 20% increased Damage
1.00
0.0%
0.0%
3
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
1.00
0.0%
0.0%
1
6% increased maximum Mana
1.00
0.0%
0.0%
2
12% increased Physical Damage
1.00
0.0%
0.0%
3
6% increased maximum Mana
1.00
0.0%
0.0%
4
6% increased maximum Mana
1.00
0.0%
0.0%
6
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
1.00
-9.1%
0.0%
1
6% increased maximum Energy Shield
1.00
-58.3%
0.0%
4
+15% to Fire Resistance
1.00
0.0%
0.0%
5
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
1
10% increased Area Damage
1.00
0.0%
+480.0%
74
10% increased Attack Damage
1.00
0.0%
+110.0%
86
10% increased Attack Damage
1.00
0.0%
0.0%
2
10% increased Attack Damage
1.00
0.0%
0.0%
9
12% increased Lightning Damage
1.00
0.0%
0.0%
2
12% increased Fire Damage
1.00
0.0%
0.0%
2
12% increased Chaos Damage
1.00
0.0%
0.0%
3
10% increased Area Damage
1.00
0.0%
0.0%
13
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
1.00
-28.6%
0.0%
3
10% increased Attack Damage
1.00
0.0%
0.0%
4
10% increased Attack Damage
1.00
0.0%
0.0%
25
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
4
6% increased maximum Energy Shield
1.00
0.0%
0.0%
1
10% increased Attack Damage
1.00
0.0%
0.0%
7
12% increased Attack Damage while Dual Wielding
1.00
0.0%
0.0%
12
10% increased Attack Damage
1.00
0.0%
0.0%
6
10% increased Attack Damage
1.00
0.0%
0.0%
5
+15% to Lightning Resistance
1.00
0.0%
0.0%
3
+15% to Cold Resistance
1.00
-47.4%
0.0%
6
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
7
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
1.00
0.0%
0.0%
1
4% increased maximum Life
1.00
-79.6%
0.0%
20
12% increased Physical Damage
1.00
0.0%
0.0%
2
10% increased Attack Damage
1.00
0.0%
0.0%
4
12% increased Brand Damage
1.00
0.0%
0.0%
7
12% increased Fire Damage
1.00
0.0%
0.0%
2
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
5
10% increased Effect of Non-Damaging Ailments
1.00
0.0%
0.0%
1
12% increased Attack Damage while holding a Shield
1.00
0.0%
0.0%
1
10% increased Elemental Damage
1.00
0.0%
0.0%
4
10% increased Attack Damage
1.00
-
0.0%
11
12% increased Chaos Damage over Time
1.00
0.0%
0.0%
1
12% increased Chaos Damage
1.00
0.0%
0.0%
1
10% increased Projectile Damage
1.00
0.0%
0.0%
5
Axe Attacks deal 12% increased Damage with Hits and Ailments, Sword Attacks deal 12% increased Damage with Hits and Ailments
1.00
-91.7%
0.0%
1
12% increased Damage with Bows, 12% increased Damage Over Time with Bow Skills
1.00
0.0%
0.0%
3
12% increased Physical Damage
1.00
0.0%
0.0%
5
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
1.00
0.0%
0.0%
38
6% increased maximum Energy Shield
1.00
-80.0%
0.0%
4
12% increased Damage with Two Handed Weapons
1.00
0.0%
0.0%
1
12% increased Cold Damage
1.00
0.0%
0.0%
6
12% increased Attack Damage while Dual Wielding
1.00
0.0%
0.0%
3
10% increased Damage while affected by a Herald
1.00
0.0%
0.0%
8
12% increased Fire Damage
1.00
0.0%
0.0%
5
12% increased Damage with Two Handed Weapons
1.00
0.0%
0.0%
10
12% increased Attack Damage while holding a Shield
1.00
0.0%
0.0%
11
12% increased Attack Damage while Dual Wielding
1.00
0.0%
0.0%
3
10% increased Effect of Non-Damaging Ailments
1.00
0.0%
0.0%
2
10% increased Spell Damage
1.00
0.0%
0.0%
8
12% increased Lightning Damage
1.00
0.0%
0.0%
12
10% increased Projectile Damage
1.00
0.0%
0.0%
4
12% increased Chaos Damage
1.00
0.0%
0.0%
1
12% increased Cold Damage over Time
1.00
0.0%
0.0%
4
15% increased Critical Strike Chance
1.00
-65.5%
0.0%
17
10% increased Elemental Damage
1.00
0.0%
0.0%
5
10% increased Elemental Damage
1.00
0.0%
0.0%
15
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
1.00
0.0%
0.0%
3
10% increased Life Recovery from Flasks, 10% increased Mana Recovery from Flasks
1.00
0.0%
0.0%
1
10% increased Attack Damage
1.00
0.0%
0.0%
7
12% increased Physical Damage
1.00
0.0%
0.0%
1
12% increased Chaos Damage
1.00
0.0%
0.0%
6
+15% to Lightning Resistance
1.00
0.0%
0.0%
2
10% increased Spell Damage
1.00
0.0%
0.0%
4
15% increased Evasion Rating
1.00
0.0%
0.0%
15
+15% to Fire Resistance
1.00
0.0%
0.0%
16
Staff Attacks deal 12% increased Damage with Hits and Ailments, Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
1
12% increased Cold Damage
1.00
0.0%
0.0%
24
12% increased Attack Damage while holding a Shield
1.00
0.0%
0.0%
11
6% increased maximum Energy Shield
1.00
0.0%
0.0%
5
+15% to Lightning Resistance
1.00
0.0%
0.0%
16
12% increased Brand Damage
1.00
0.0%
0.0%
7
12% increased Physical Damage
1.00
0.0%
0.0%
6
12% increased Cold Damage
1.00
0.0%
0.0%
10
12% increased Cold Damage
1.00
0.0%
0.0%
12
12% increased Cold Damage over Time
1.00
-
0.0%
1
Wand Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
8
+4% chance to Suppress Spell Damage
1.00
0.0%
0.0%
5
2% Chance to Block Spell Damage
1.00
0.0%
0.0%
7
+4% chance to Suppress Spell Damage
1.00
0.0%
0.0%
7
2% increased Effect of your Curses
1.00
0.0%
0.0%
11
Wand Attacks deal 12% increased Damage with Hits and Ailments
1.00
0.0%
0.0%
3
10% increased Area Damage
0.820
1.2 per Chaos Orb
-11.8%
0.0%
2
10% increased Spell Damage
0.620
1.6 per Chaos Orb
+21.6%
0.0%
4
12% increased Attack Damage while Dual Wielding
0.580
1.7 per Chaos Orb
-3.3%
0.0%
2
12% increased Cold Damage
0.140
7.1 per Chaos Orb
-36.4%
0.0%
2
10% increased Attack Damage
0
per Chaos Orb
-100.0%
0.0%
21