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Trap Card
Ultimate Crystal Magic
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.
Card Stats
- Card Type
- Trap Card
- Monster Type
- Normal
- Level
- 0
- Attack
- 0
- Defense
- 0
Appears in Card Sets
| Set | Rarity | Code |
|---|---|---|
| Legendary Duelists: Ancient Millennium | Super Rare | LED2-EN040 |
| Legendary Duelists: Season 1 | Ultra Rare | LDS1-EN117 |
| Structure Deck: Legend of the Crystal Beasts | Common | SDCB-EN037 |
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