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  1. Doctor Doom Marvel Snap Cards

    On Reveal: Add a 5-Power DoomBot to each other location.

    6 Energy 5 Power
  2. Drax Marvel Snap Cards

    On Reveal: If your opponent played a card here this turn, +4 Power.

    4 Energy 6 Power
  3. Captain Marvel Marvel Snap Cards

    At the end of the game, move to a location that wins you the game. (If possible)

    4 Energy 6 Power
  4. Scarlet Witch Marvel Snap Cards

    On Reveal: Replace this location with a new one.

    2 Energy 3 Power
  5. Multiple Man Marvel Snap Cards

    When this moves, add a copy to the old location.

    2 Energy 4 Power
  6. The Infinaut Marvel Snap Cards

    If you played a card last turn, you can't play this.

    6 Energy 20 Power
  7. Iceman Marvel Snap Cards

    On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)

    1 Energy 2 Power
  8. Angela Marvel Snap Cards

    After you play a card here, +1 Power.

    2 Energy 3 Power
  9. Rocket Raccoon Marvel Snap Cards

    On Reveal: If your opponent played a card here this turn, +4 Power.

    1 Energy 1 Power
  10. Star-Lord Marvel Snap Cards

    On Reveal: If your opponent played a card here this turn, +4 Power.

    2 Energy 2 Power
  11. Mister Sinister Marvel Snap Cards

    On Reveal: Add a Sinister Clone here with the same Power.

    2 Energy 2 Power
  12. Hawkeye Marvel Snap Cards

    On Reveal: If you play a card at this location next turn, +4 Power.

    1 Energy 1 Power
  13. Acolyte's Reliquary Runeterra Cards

    When I'm summoned, create a Ruinous Acolyte in hand. When you destroy me create an Acolyte's Reliquary in the top 5 cards of your deck.

    2 Mana 0 Attack 0 Health Landmark Rare Worldwalker
  14. Encore Runeterra Cards

    Create a random new 2 cost spell in hand, reduce it's cost by 2 and grant it Fleeting.

    2 Mana 0 Attack 0 Health Spell Rare Worldwalker
  15. Twin Wind Technique Runeterra Cards

    Pick a follower. Summon an exact Ephemeral copy of it. If it's an enemy, Stun it.

    4 Mana 0 Attack 0 Health Spell Rare Worldwalker
  16. Puzzling Signposts Runeterra Cards

    Return a Fast or Slow spell to hand or destroy a unit's Equipment. Draw 1.

    4 Mana 0 Attack 0 Health Spell Rare Worldwalker
  17. Wild Mysticism Runeterra Cards

    Get an empty mana gem. Summon a Feral Mystic.

    5 Mana 0 Attack 0 Health Spell Epic Worldwalker
  18. Vayne Runeterra Cards

    When I'm summoned or Round Start: Create a Tumble in hand or if you have one, reduce its cost by 1. I've seen you attack 4 times.

    3 Mana 3 Attack 3 Health Unit Champion Worldwalker
  19. Moonlit Glenkeeper Runeterra Cards

    When you summon an Ephemeral ally, grant it +1|+0. Nightfall: Summon a Sapling.

    3 Mana 2 Attack 3 Health Unit Common Worldwalker
  20. Opulent Foyer Runeterra Cards

    When I am summoned, summon a Ghastly Band. Round Start: If you have the attack token, summon a Ghastly Band.

    3 Mana 0 Attack 0 Health Landmark Epic Worldwalker