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Xerxian Recruiter Mythgard Cards\1Awaken\0: Look at the top card of your deck; if it's a minion, draw it and it's now a Rebel permanently.
2 Mana 2 Attack 2 Health Creature Rare Core -
Sea Lord's Trident Mythgard CardsCreate a 4/2 Fel Kraken if you don't control one already.
3 Mana 0 Attack 14 Health Artifact Mythic Core -
Steroid Drip Mythgard CardsGive a minion \1Fragile {2}\0 and 「Gets +{0}/+{1} at the end of each turn」.
3 Mana 0 Attack 0 Health Spell Uncommon Rings of Immortality -
Locked in Ice Mythgard CardsLock a minion's strength to zero until \1Sunrise\0. It gets \1Slow\0 and \1Fragile {0}\0 permanently.
5 Mana 0 Attack 0 Health Spell Rings of Immortality -
Night Hag Mythgard Cards\1Awaken\0: A minion in the opposite lane is \1Stunned\0 until Night Hag leaves play.
3 Mana 2 Attack 4 Health Creature Rare Core -
Imperative Bell Mythgard CardsIf the chosen minion dies during your opponent's turn, \1Sacrifice\0 this, draw a card, gain \2\0 temporary mana, and you may play a card.
2 Mana 0 Attack 0 Health Artifact Uncommon Core -
Peri at the Gates Mythgard Cards\1Awaken\0: Draw a card, then \1Divination 3\0.
4 Mana 3 Attack 3 Health Creature Rare Core -
Desertification Engine Mythgard CardsEnchants its lane with a Desert unless it's already enchanted.
3 Mana 2 Attack 5 Health Creature Mythic Core -
Freki Huntress Mythgard CardsAfter killing a minion in combat, \1Transforms\0 into Awakened Huntress.
3 Mana 2 Attack 2 Health Creature Uncommon Core -
Battle Chef Mythgard Cards\1Awaken\0: Add a Wok Shield item to your hand.
2 Mana 2 Attack 2 Health Creature Uncommon Core -
Mothmara Mythgard CardsDeal {0} damage to your opponent when you cast a spell.
1 Mana 2 Attack 1 Health Creature Core -
Notarize Reality Mythgard CardsMake the top 6 cards of an enemy's deck \1Ephemeral\0 permanently. OR Give the top 6 minions of a friendly deck +{0}/+{1} and Zealot permanently.
2 Mana 0 Attack 0 Health Spell Core -
Parsa Regulars Mythgard Cards\1Demise\0: Add a 2/1 Eager Recruit to your hand.
3 Mana 3 Attack 3 Health Creature Core -
Balance Mythgard CardsDraw a card for every minion your opponent controls. Opponent minions: {4}
3 Mana 0 Attack 0 Health Spell Rare Core -
Herald of Famine Mythgard CardsWhen opponents burn a card, they take {0} damage and the card is \1Banished\0 instead of going to their deck.
4 Mana 3 Attack 5 Health Creature Mythic Core -
Juke Mythgard CardsGive a friendly minion \1Threatened\0 by an enemy minion \1Swift\0 and \1Teleport\0 until \1Sundown\0. Add an Oji-waza spell to your hand.
2 Mana 0 Attack 0 Health Spell Rings of Immortality -
Corrode Equipment Mythgard CardsGive a minion \1Blight 1\0 or \1Blight 3\0 if it has \1Armor\0.
1 Mana 0 Attack 0 Health Spell Uncommon Rings of Immortality -
Mandatory Vigor Mythgard CardsGive a friendly minion a standard action and {0}/-{1} until \1Sundown\0. Draw a card.
2 Mana 0 Attack 0 Health Spell Uncommon Core -
Sovereign Architect Mythgard CardsCreate a 2/2 Imp with \1Agile\0 in a friendly unoccupied lane.
5 Mana 2 Attack 6 Health Creature Rare Core -
Chort Stag Mythgard Cards\1Awaken\0: You may return a minion from your boneyard to your hand.
7 Mana 8 Attack 8 Health Creature Mythic Core