Search

Showing results for “a” - 142723 results

Filtered by Cards

  1. Phone a Friend Magic Cards

    Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.) • A — Gain control of target creature you don't control. • B — Choose target creature you control. Create two tokens that are each copies of it. • C — Take an extra turn after this one. • D — Draw seven cards.

    5 Mana Value Sorcery mythic Unfinity
  2. Tap up to two target creatures. Whenever you put a name sticker on a creature, you may return this card from your graveyard to your hand.

    2 Mana Value Instant common Unfinity
  3. Flash When this enchantment enters, you may put a name sticker on it. Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment.

    3 Mana Value Enchantment uncommon Unfinity
  4. Phone a Friend Magic Cards

    Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.) • A — Gain control of target creature you don't control. • B — Choose target creature you control. Create two tokens that are each copies of it. • C — Take an extra turn after this one. • D — Draw seven cards.

    5 Mana Value Sorcery mythic Unfinity
  5. Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.

    4 Mana Value Enchantment rare Unfinity
  6. Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

    3 Mana Value Sorcery common Alchemy Horizons: Baldur's Gate
  7. Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

    4 Mana Value Sorcery uncommon Alchemy Horizons: Baldur's Gate
  8. Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

    2 Mana Value Instant common Alchemy Horizons: Baldur's Gate
  9. Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

    4 Mana Value Sorcery uncommon Alchemy Horizons: Baldur's Gate
  10. Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

    2 Mana Value Instant common Alchemy Horizons: Baldur's Gate
  11. Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

    4 Mana Value Sorcery common Commander Legends: Battle for Baldur's Gate
  12. Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

    3 Mana Value Instant uncommon Streets of New Capenna
  13. A Little Chat Magic Cards

    Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

    2 Mana Value Instant uncommon Streets of New Capenna
  14. You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

    4 Mana Value 3 Power 1 Toughness Legendary Creature — Human Rogue mythic Magic Online Promos
  15. A Good Thing Magic Cards

    Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

    6 Mana Value Enchantment rare Mystery Booster Playtest Cards 2021
  16. Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.

    3 Mana Value 1 Power 5 Toughness Creature — Human Citizen rare Mystery Booster Playtest Cards 2021
  17. Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

    4 Mana Value Instant uncommon Judge Gift Cards 2021
  18. Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

    4 Mana Value Sorcery uncommon Adventures in the Forgotten Realms
  19. Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

    2 Mana Value Sorcery common Adventures in the Forgotten Realms
  20. Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

    2 Mana Value Instant common Adventures in the Forgotten Realms