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A Good Thing
#86
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Card Stats
- Mana Cost
- {4}{W}{B}
- Converted Cost
- 6
- Type
- Enchantment
- Rarity
- rare
- Color Identity
- White, Black
- Artist
- Yoni Skolnik
Keywords
Double
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