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A Good Thing Card Image
#86

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Card Stats

Mana Cost
{4}{W}{B}
Converted Cost
6
Type
Enchantment
Rarity
rare
Color Identity
White, Black
Artist
Yoni Skolnik

Keywords

Double