A new Demon Hunter card has been revealed by PCGamesN for the Voyage to the Sunken City expansion - Coilskar Commander!
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Comments
I see the health on this being nerfed to 5 or even 4? just too many stats.
It is very hard to evaluate how good this will be. You need to play 3 spells after draw it to be good, otherwise it is meh.
Will it work most of the time? Most likely not.
Reminds me of the Spreading Plague, but much worse.
If you get it in your opening hand and play it on curve it's kinda nuts, but boy is it a lousy topdeck
Pretty much like all Nagas.
Sure but others are more value oriented and therefore not required to be played on curve. This just messes with your curve because you wanna keep it in your mulligan where it just sits for 5 turns.
fancy control card
Three 2/6s taunts for 6 is good, but I struggle somewhat to see where this belongs. In deathrattle dhunter, you may not be able to consistently proct the battlecry unless the card has been in your hand from turn 1, and in quest decks this card is straight up redundant.
There might be a new tempo archetype that can play enough spells to accommodate to the conditions. But Im not optimistic to be honest.
There's a non-Quest Fel DH deck that works just fine. It's not burning up the charts or anything, but it's proof that a spell-heavy DH can be viable.
There's a chance it might fit there, given that many of dhunter's main anti aggro tools are going away. But at the same time I really feel its kinda a weak inclusion. The main problem might be its 2 attack, which practically allows nearly anything to value trade it away.
Perhaps it stalls enough for dhunter to get to its win con more consistently, but this is something only lots of experimenting can show. Because if I go with my gut, then this is just a bad card against anything that's not aggro.
Yeah I think DH will be good this expansion. All the Naga support, the colossal card, the meta will be slower just how DH likes it.
Coilskar or Coliskar?
The former. Thanks for pointing it out.
Great card if you can consistently activate it by turn 6.
Guessing this will be a staple in a spell or combo Demon Hunter deck to stall
That seems rather strong.