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NERF KARMA PLEASE.

Submitted 1 year, 7 months ago by

KARMA TOO OP especially with Sett.
Can you they at least have limited duplicate spell per round??

  • jojo1234's Avatar
    10 1 Posts Joined 05/18/2023
    Posted 1 year, 7 months ago

    KARMA TOO OP especially with Sett.
    Can you they at least have limited duplicate spell per round??

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  • sto650's Avatar
    Santa Braum 635 738 Posts Joined 03/30/2019
    Posted 1 year, 7 months ago

    Karma is a win condition, basically. So, the only reliable way to beat Karma Sett is to kill them before Karma levels up, OR to have a deck that still stomps them into the dirt anyways.

    So, Deep kicks her butt super hard because she just can't do anything about a board full of giant creatures, once you're deep. Aggressive decks often beat her because they kill the face before she levels up.

    I don't think she needs a nerf - though, I do think they might need to tweak coin a bit, because leveled Karma + coin is kinda absurd.

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  • KSTRxLKSHOT's Avatar
    Champion of Runeterra 270 67 Posts Joined 05/29/2020
    Posted 1 year, 7 months ago

    Coins apart - I too think she is fine but they need to buff other control options. She is only problematic because she costs a mere 5 mana which is a joke compared top other Control cards like Aurelion. WHen other "Win on turn 10" cards come down, they have hardly any mana left to interact but Karma not only is cheaper but has coins...so...something must be done here.

    “What monstrosities would walk the streets,
    were people's faces as unfinished as their minds."

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  • sto650's Avatar
    Santa Braum 635 738 Posts Joined 03/30/2019
    Posted 1 year, 6 months ago
    Quote From KSTRxLKSHOT

    Coins apart - I too think she is fine but they need to buff other control options. She is only problematic because she costs a mere 5 mana which is a joke compared top other Control cards like Aurelion. WHen other "Win on turn 10" cards come down, they have hardly any mana left to interact but Karma not only is cheaper but has coins...so...something must be done here.

    That's a pretty good point, actually. But even if she was a 10-cost card with better stats, all you'd need is 1 spell mana leftover and a stacked coin in hand to just go hog wild anyways, despite her increased cost.

    She probably needs to cost 6 again, which was something they did at one point, but then they reverted it.

    All that being said, big celestials just got a big buff, so Asol decks might be OK after all.

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