The nominees for the 10th edition of the video game awards will be announced in just under 90 minutes (watch live here), and people are looking forward to see what gets a shot at the video game equivalent of the Oscars. Why, we even tried to predict what will get nominated in our own little series of articles

However, the ceremony has had many categories that were added and removed throughout its history, and one of these categories is Best Remastered. It was only awarded 2014, and the contestants were... well, mostly ports of games from the seventh generation of consoles to the eight. We can see why it was discontinued.

That said, a lot has changed since 2014, and Remasters (as well as Remakes) are both more involved and more numerous from year to year. So should the category be reintroduced? Let's discuss!


Port vs Remaster vs Remake vs Reboot

Before we get to whether the category deserves to be reintroduced or not, we need to discuss some terminology. The distinction between the four terms listed above can be very murky, so we'll try to draw some lines between them as best as we can. Keep in mind that these are the definitions we are using, and you might find other ones on the internet.

First up, a port is basically just making sure the old game works on newer hardware (or concurrent or older, but for the purposes of our discussion we'll just focus on the old->new pipeline). A great example of this is the various compilation of old pixel-art games to newer consoles, like Capcom with Mega Man or Konami with Castlevania.  

A remaster is a game that improves on graphics and gameplay while trying to maintain the experience as close to the original as possible. For instance, Metroid Prime Remastered basically redid everything that has to do with character and environment models, while keeping the core gameplay experience the same as the original. Same goes for Shadow of the Colossus on PS4.

A remake does what a remaster does, while also altering some elements to a fairly high degree, like significantly different gameplay mechanics or stories. This year's Resident Evil, Advance Wars 4 and Dead Space remakes are perfect examples of this, where the overall picture was the same, but there were small differences between them and the originals.

Finally, a reboot is a complete re-imagining of a property while keeping the name and some surface-level elements. Examples of this include the various Princes of Persia that have come over the years and are yet to come, that one 3D Bionic Commando, Castlevania Lords of Shadow, DmC: Devil May Cry, Prey (2017), and more.

Of course, there can be arguments on what falls under which category. Despite the name, games like the Final Fantasy Pixel Remasters or The Last of Us on PS4 could be argued to be closer to direct ports. Is something like The Last of Us Part I a remaster of the original, or is it different enough to be categorized as a remake? And we won't even get into the FFVII remake trilogy, which, without spoiling anything, is more of a spin-off or sequel. The only category that's somewhat clear-cut is the reboot, which tends to be very different from the original.


Link's Awakening on Gameboy, Gameboy Color, and Switch


Awarding the Best Remaster

So now that we have the categories, which ones should be considered for the award? For our money, we think only remasters and remakes should count. Ports are too similar to the original to be considered a new entity, while reboots have the opposite problem of being too different to count as the same-ish game.

As for which titles in particular could make the cut, this year has brought us a good number of contenders: Resident Evil 4, Dead Space, Metroid Prime Remastered, Like A Dragon: Ishin!, and Advance Wars: Re-Boot Camp were all very well received. That's 5 games to fill the category right there, and they're good games.

Lastly, there's the matter of whether there will be enough titles to fill this category in the future. Obviously, that will depend on what studios decide to do, but it's clear there's a lot more remakes happing now than there were in 2014 (for better or worse), and it's a pretty big facet of the industry that an event like The Game Awards should acknowledge.


Do you think the reintroduction of the Best Remaster category is warranted? Should they do it, regardless of the amount of remasters/makes that come out? Let us know in the comments below!