!!!NEW PATCH!!! (0.16.3)
Hey, folks! Writing this on a crappy hotel connection on my phone, so I'm going to keep this brief and badly formatted. About an hour ago from the writing of this post, a new patch landed that brings a lot of small changes, and a bunch of BIG ones.
First and foremost this patch introduces faction missions. They are special missions that must be completed by a certain color. You'll select your faction and be given it's mission, and you can change them outside of combat. Can't share a link to what they look like atm, sorry.
Up next, we have a couple changes to two of the paths:
- Turn of seasons had its starting additional life reduced from 4 to 1, and it's Pursuit had increased from 2 health to 4.
- Rainbow's end Pursuit was changed from reducing the cost of your first enchantment by 1 to giving you a Leprechaun's Coin that gives you 1 temporary Mana.
Finally, Orpheum of Horrors stops giving your minion +1/+0
There are some other changes, but they're mostly cosmetic or bug fixes.
Full patch notes here.
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Hey, folks! Writing this on a crappy hotel connection on my phone, so I'm going to keep this brief and badly formatted. About an hour ago from the writing of this post, a new patch landed that brings a lot of small changes, and a bunch of BIG ones.
First and foremost this patch introduces faction missions. They are special missions that must be completed by a certain color. You'll select your faction and be given it's mission, and you can change them outside of combat. Can't share a link to what they look like atm, sorry.
Up next, we have a couple changes to two of the paths:
Finally, Orpheum of Horrors stops giving your minion +1/+0
There are some other changes, but they're mostly cosmetic or bug fixes.
Full patch notes here.
And it doesn't work on mobile anymore, just like hs.... I think I'm going to read a book...
Edit: the second I typed this mythgard works again. Takes blizzard more than 2 weeks....they fix it within 2 hours... Go figure. Great job rhino
I giggled ^^
Struggle with Heroic Galakrond's Awakening? I got your back :
Soooo this post has over 500 views in less than two days and I have a feeling it's because people taught it's hearthstone related :p
Not entirely. Some of us who gave up Hearthstone but stuck with Out of Cards are hoping they burst into Mythgard.
It actually cought me. I hope they don't ruin it. As ex MTG Pro i like it. Lets see if it stays intresting after launch.
This was a good patch.
The faction missions added 54 new "quests" for players that award a total of 27 packs worth of coins, 6 mythic wildcards, and a lot of uncommon and common staples and wildcards. The new player experience went from meh to pretty great with this update.
Basically with the completion of every colour specific questline you get these awards:
6 common wildcards and 6 common staples.
5 uncommon wildcards and 4 uncommon staples.
2 rare wildcards and 1 rare staple.
1 mythic wildcard.
And it is actually fun to complete them (for me at least) and keeps you busy for days, if not weeks.
Increasing High Five missions timer from 12 to 22 hours was pretty good too.
Wow, that's a lot of stuff! Thanks for letting me know!
By the looks of it, the end result is quite a bit better than what the promotional codes offer, which I've heard were only a temporary solution before fixing the new player experience. Wonder if those will stick around (maybe make them harder to get).
It's worth noting that this + the 10 packs from the promotional codes + the 20 you get for the 10$ bundle = 57 packs, which is HUGE. That's easily 5 or 6 Mythics on average.
Also didn't know about the prolonged high 5, that's also good. Weird that it wasn't in the patch notes.
Oh, I'm sure of that's the case. I was basing my statement on the fact that this post has more views than the introductory one.
The treat codes have expired now though. They expired with the patch. I am pretty sure that we won't see those come back, but I am sure we will see new ones in the future.
They are currently also looking for volunteer translators to localize platforms, no money in it but plenty of packs as an award.
But coming back to the new player experience, along with the faction missions and the cards you get for completing story mode plus all the initial elite missions that award wildcards I am comfortable saying that new players will have plenty of cards to try out multiple decks without any financial investment.
Just started the game this weekend...it's promising, really enjoying it a lot....it's got my attention for sure.
"Soon we must all make the choice between what is right and what is easy"