i didnt think of that, good combo bro, of course is a lot of mana and removal will leave you with nothing but it must feel good when it works keep up the good work :D
you can do it with hecarim as well if he is lvld up. 3 hecarims give all other hecarims and their summons 2 dmg ea. so 6 more dmg on everything. clears the board. works well with zed, especially if you have remove ephereal and put it on an enemy.
There's definitely a problem in the way it interacts with certain cards, it just creates really overwhelming things. If you Ghost something, it can copy the Elusive off of that. I'll let you figure out how that can be problematic.
Copying the stats off things is fine, but I REALLY don't think it should be copying certain keywords... or at least, not ones granted artificially.
Guess why anivia was nerfed to 7 mana from 6? yep this combo.
it's too memey because dusk and dawnBADCARDNAME only works with high mana cost comboes otherwise it's not that great, and it's a slow spell so Deny exists.. when Deny gets nerfed maybe it will be used more.
I managed to get this combo off once or twice in Expedition - it was awesome, and my opponent didn't seem to realize the eggs would come back as real Anivia's.
Guess why anivia was nerfed to 7 mana from 6? yep this combo.
it's too memey because dusk and dawn only works with high mana cost comboes otherwise it's not that great, and it's a slow spell so Deny exists.. when Deny gets nerfed maybe it will be used more.
We need a peper thread for LoR.
I mean... it wasn't this combo, because 6 -> 7 doesn't stop you doing it, just shifts it back a turn. And it was part of an overall rework rather than just a nerf.
I see you when you're sleeping; I'm gone before you wake
I'm not as good as turn 4 Barnes; But I'm at least a Twilight Drake
Dusk and dawn makes 2 ephereal copies. the anivias die and res as eggs xD
i didnt think of that, good combo bro, of course is a lot of mana and removal will leave you with nothing but it must feel good when it works keep up the good work :D
you can do it with hecarim as well if he is lvld up. 3 hecarims give all other hecarims and their summons 2 dmg ea. so 6 more dmg on everything. clears the board. works well with zed, especially if you have remove ephereal and put it on an enemy.
There's definitely a problem in the way it interacts with certain cards, it just creates really overwhelming things. If you Ghost something, it can copy the Elusive off of that. I'll let you figure out how that can be problematic.
Copying the stats off things is fine, but I REALLY don't think it should be copying certain keywords... or at least, not ones granted artificially.
Guess why anivia was nerfed to 7 mana from 6? yep this combo.
it's too memey because dusk and dawnBADCARDNAME only works with high mana cost comboes otherwise it's not that great, and it's a slow spell so Deny exists.. when Deny gets nerfed maybe it will be used more.
We need a peper thread for LoR.
I managed to get this combo off once or twice in Expedition - it was awesome, and my opponent didn't seem to realize the eggs would come back as real Anivia's.
I love that card in expeditions, especially paired with an Elusive minion. Great way to close out games.
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I mean... it wasn't this combo, because 6 -> 7 doesn't stop you doing it, just shifts it back a turn. And it was part of an overall rework rather than just a nerf.
I see you when you're sleeping; I'm gone before you wake
I'm not as good as turn 4 Barnes; But I'm at least a Twilight Drake