Enraged Yeti
Submitted 4 years, 8 months ago by
Leglock
I always felt like the token was quite overloaded, 1 mana 10 points of stats is quite wild. The thing is, it is easy to get them, they are good in tempo and they are cheap. Aren't they quite overtuned?
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I always felt like the token was quite overloaded, 1 mana 10 points of stats is quite wild. The thing is, it is easy to get them, they are good in tempo and they are cheap. Aren't they quite overtuned?
Give me the reason why the mind's a terrible thing to waste?
Understanding is cruel the monkey said as it launched to space.
...Ignorance is bliss, until they take your bliss away...
Freljord is currently the weakest region and there's not a single competitive deck (until maybe now) that runs yetis.
What, pray tell, makes you think they're overtuned?
https://www.youtube.com/watch?v=bRUBBiC3g5M
^ swim playing yetis
Cost/Stats.
Don't get me wrong, I am not complainin since I love Freljord, but that is my guess.
Maybe in the next weeks we will see more Yetis and talk about this.
Give me the reason why the mind's a terrible thing to waste?
Understanding is cruel the monkey said as it launched to space.
...Ignorance is bliss, until they take your bliss away...
Also, freljord now should be doing fine with Kalista and cards like They Who Endure and Atrocity. I gonna work around something between the lines.
Give me the reason why the mind's a terrible thing to waste?
Understanding is cruel the monkey said as it launched to space.
...Ignorance is bliss, until they take your bliss away...
So far Yetis hasn’t been that great, mostly because the earliest one can be played without Yeti Yearling is turn 4. In the late game, drawing a yeti can be awful, because if you have 10 Mana and no cards in hand, you would prefer a card like Anivia to a 5/5. Since Runeterra doesn’t have a lot of draw, Yetis also can’t be consistently drawn in the early game where their stats would matter, so the deck ends up not being that viable.
My personal opinion is that yetis are trash. Sure the 5/5 for 1 mana looks great, but you have to remember that you are also depriving yourself of drawing a card from your deck. So how often is drawing a vanilla 5/5 better than drawing a card from your deck? Early in the matchup, sure, but soon after you'd much rather draw either a spell or unit with abilities. Watch the game that DoubleSummon linked: even there in a "Yeti" deck, you can see that Whirling Death is putting in much more work than the Enraged Yeti.
Yeah, that is fair. Maybe I was just to concerned about the early aggro and board domination. But yes, in late they are awfull to draw.
Give me the reason why the mind's a terrible thing to waste?
Understanding is cruel the monkey said as it launched to space.
...Ignorance is bliss, until they take your bliss away...
No one plays [Hearthstone Card (Yeti Yearling) Not Found] for its value. Everyone plays for the [Hearthstone Card (Enraged Yeti) Not Found] . So you need to count BOTH cards as being one to determinate its real value. One extra card cost 2 mana or more (see [Hearthstone Card (Glimpse Beyond) Not Found])
Total cost:
1 mana [Hearthstone Card (Yeti Yearling) Not Found] + 1 mana [Hearthstone Card (Enraged Yeti) Not Found] + 2 mana extra card = 4 mana 6/7 stats.
Impressive stats, but nothing game breaking. And this is the best case considering a top deck yeti, there is no guarantee the yetis will ever show up. The longer it takes to draw one of them, the worse it gets.
If [Hearthstone Card (Yeti Yearling) Not Found] placed [Hearthstone Card (Enraged Yeti) Not Found] directly on the top of the deck insted of shuffling 2 copies, then i agree you could argue its stats are overturned. Still, 5/5 + 1/2(that needs to die and stats spread into 2 turns) is much worse then a raw 6/7, and without keywords like Fearsome/Overwhelm it becomes easier to block as any token can do it.
Hearthstone: Me vs Firebat -> https://www.youtube.com/watch?v=09NCE81owjo