This seems very bad. It would need to survive for at least 4 more rounds after being played to put it on par with Decimate. The only way this could ever see play is if Swain turns out to be extremely easy to Level up and keep on the board, in which case it's a 4 Mana 0/5 Minotaur Reckoner that targets the Strongest enemy, which could be viable. I expect it to have to be buffed to 3 Mana though
Oh I didn't think about the Combo with Sejuani's level up. With both of them on board you basically just instantly win because your opponent can't really attack and is forced to sacrifice their units to avoid dying
This card looks bad but its beefy enough to survive around 4 rounds. The big problem is exactly that it takes 4 rounds to see any value. At best, if curved on T4, it will generate ok-ish value by T8, and it gets worse the longer its delayed. I believe is way too slow for the current meta.
In light of the new Plunder mechanic, I'm updating my rating from 2:5 to 4:5.
Yeah, this card was a bit of a sleeper without knowing the rest of the set, but a continuous "free" trigger for a lot of synergy will probably see play. Unless Vulnerable decks are prevalent which could then just pull this into play and destroy it :o
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This seems very bad. It would need to survive for at least 4 more rounds after being played to put it on par with Decimate. The only way this could ever see play is if Swain turns out to be extremely easy to Level up and keep on the board, in which case it's a 4 Mana 0/5 Minotaur Reckoner that targets the Strongest enemy, which could be viable. I expect it to have to be buffed to 3 Mana though
I admit its a little underwhelming, but keep in mind:
Oh I didn't think about the Combo with Sejuani's level up. With both of them on board you basically just instantly win because your opponent can't really attack and is forced to sacrifice their units to avoid dying
This card looks bad but its beefy enough to survive around 4 rounds.
The big problem is exactly that it takes 4 rounds to see any value. At best, if curved on T4, it will generate ok-ish value by T8, and it gets worse the longer its delayed. I believe is way too slow for the current meta.
Hearthstone: Me vs Firebat -> https://www.youtube.com/watch?v=09NCE81owjo
In light of the new Plunder mechanic, I'm updating my rating from 2:5 to 4:5.
Yeah, this card was a bit of a sleeper without knowing the rest of the set, but a continuous "free" trigger for a lot of synergy will probably see play. Unless Vulnerable decks are prevalent which could then just pull this into play and destroy it :o
~ Have an idea? Found a bug? Let us know! ~
~ Join us on Discord ~