I don't understand why the rewards are so bad though (the payout is about 70% of the dust value put in). Even if the payout were 100% or slightly above, the event would still be a net win for Blizzard, as players would be converting real money and gold into cards, which is the whole point of the Hearthstone economy.
I think I fixed my issue with Deathrattles proccing by a simple addition of the word "other":
You want another minion to die, not yourself.
Additional Feedback:
Show Spoiler
Hordaki - Bone Whelp is neat. I wonder if it could cost 3, because it's inherently weaker than Restless Mummy to start, and only gets better after the third-or-so attack. Even then, you have to keep hurting yourself to proc the Reborn.
BasilAnguis - I really like cards that encourage decision-making, and this is that :) You can proc your eggs with this, or trigger various other Warlock-y things. The only use-case that sucks is hitting your own face to draw the card, as your Hero Power or Kobold Librarian would arguably be better. The other thing that irks me is how close you are to the "2/2/2 deal 2 to yourself to deal 2" dream lol
Demonxz95 - Increasing the cost of Whelping Hand…helps. Blacktalon Boss is boring; I would definitely stick with your first idea.
Wailor - The new Infinite Whelp is more interesting and different from Vanessa, but I also worry that it became *much* better. Now you can swipe just about anything; how often will your opponent play 4 or more cards in a turn?
Your remark made me curious about what winrate you need to break even, so I made a little program to compute the chance distribution of total wins for 30%-70% winrate:
win
30.0%
35.0%
40.0%
45.0%
50.0%
55.0%
60.0%
65.0%
70.0%
0
34.3%
27.5%
21.6%
16.6%
12.5%
9.1%
6.4%
4.3%
2.7%
1
30.9%
28.8%
25.9%
22.5%
18.8%
15.0%
11.5%
8.4%
5.7%
2
18.5%
20.2%
20.7%
20.2%
18.8%
16.5%
13.8%
10.9%
7.9%
3
9.3%
11.8%
13.8%
15.2%
15.6%
15.2%
13.8%
11.8%
9.3%
4
4.2%
6.2%
8.3%
10.2%
11.7%
12.5%
12.4%
11.5%
9.7%
5
1.8%
3.0%
4.6%
6.4%
8.2%
9.6%
10.5%
10.4%
9.5%
6
0.7%
1.4%
2.5%
3.9%
5.5%
7.1%
8.4%
9.1%
8.9%
7
0.3%
0.6%
1.3%
2.2%
3.5%
5.0%
6.4%
7.6%
8.0%
8
0.1%
0.3%
0.6%
1.3%
2.2%
3.4%
4.8%
6.1%
7.0%
9
0.0%
0.1%
0.3%
0.7%
1.3%
2.3%
3.5%
4.9%
6.0%
10
0.0%
0.0%
0.1%
0.4%
0.8%
1.5%
2.6%
3.8%
5.0%
11
0.0%
0.0%
0.1%
0.2%
0.5%
1.0%
1.8%
2.9%
4.2%
12
0.0%
0.0%
0.1%
0.2%
0.6%
1.7%
4.0%
8.4%
16.1%
It seems you actually need a bit over 60% winrate to have a >50% chance of 5 wins, which is when the rewards are worth more than the cost.
This is assuming that your win rate is going to be consistent across all matches, which isn't realistic, since I expect opponents will be matched on win/loss count like Arena and Duels. So as a run progresses, your winrate should come closer to 50%. However, I don't expect this effect to be as strong for the first half of the run, where you're trying to get to 5 wins.
I honestly dont know why team5 brought this back. Probably to score some extra gold off its players, but how many ordinary mortals are actually playing this mode anyway? You'd probably be facing top 100 legends at every tier, all of them playing at very high levels so you'd probably not even get past 3 wins. Even if you somehow got to 7 wins, you're still only getting 250 gold back along with 7 packs so technically the rewards are even worse than ordinary arena wins at 7.
Of course, more importantly, this thing screwed us off 1 pack this week, not to mention a brawl that may or may not be the easiest way to finish quests in.
Early Burn Aggro Memes
So running 1 Jyn allows you to essentially have 15 agressive 1 drops - guaranteeing the dreaded tripple one drop round two play
12 2 drops including out of region options
Doom beast on 3
And all the spells you need are decimate, and noxion fervor
And when your board gets answered just slam augmented experimenter to draw 3 cards?
Thats hilarious, at the end of the day the question isn't is Jyn or Annie a good card.
Is having guaranteed cheap aggro plays, into burn, into draw good?
It probably isn't without value, without leveling Champs, but man is it funny.
Yu-Gi-Oh's Dimension Force Launched Last Friday in the TCG - Here’s a Quick Breakdown
I really appreciate how the cards were sorted by the archetype they were printed for. It is much easier to digest the set this way.
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
I don't understand why the rewards are so bad though (the payout is about 70% of the dust value put in). Even if the payout were 100% or slightly above, the event would still be a net win for Blizzard, as players would be converting real money and gold into cards, which is the whole point of the Hearthstone economy.
Whelp, That'll Be The Theme - Card Design Competition Discussion Thread
I think I fixed my issue with Deathrattles proccing by a simple addition of the word "other":
You want another minion to die, not yourself.
Additional Feedback:
Hordaki - Bone Whelp is neat. I wonder if it could cost 3, because it's inherently weaker than Restless Mummy to start, and only gets better after the third-or-so attack. Even then, you have to keep hurting yourself to proc the Reborn.
BasilAnguis - I really like cards that encourage decision-making, and this is that :) You can proc your eggs with this, or trigger various other Warlock-y things. The only use-case that sucks is hitting your own face to draw the card, as your Hero Power or Kobold Librarian would arguably be better. The other thing that irks me is how close you are to the "2/2/2 deal 2 to yourself to deal 2" dream lol
Demonxz95 - Increasing the cost of Whelping Hand…helps. Blacktalon Boss is boring; I would definitely stick with your first idea.
Wailor - The new Infinite Whelp is more interesting and different from Vanessa, but I also worry that it became *much* better. Now you can swipe just about anything; how often will your opponent play 4 or more cards in a turn?
Get Three Free Standard Packs Through Prime Gaming as the Promotion Returns for May
actually, as 3 packs will be on average worth 300 dust, guaranteed 400 dust from a dupe legendary is worth more :)
No quests
For 2 days already, I don't see quest icon on the top. Can't see any quest.
Is anyone else experiencing this problem?
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
Your remark made me curious about what winrate you need to break even, so I made a little program to compute the chance distribution of total wins for 30%-70% winrate:
It seems you actually need a bit over 60% winrate to have a >50% chance of 5 wins, which is when the rewards are worth more than the cost.
This is assuming that your win rate is going to be consistent across all matches, which isn't realistic, since I expect opponents will be matched on win/loss count like Arena and Duels. So as a run progresses, your winrate should come closer to 50%. However, I don't expect this effect to be as strong for the first half of the run, where you're trying to get to 5 wins.
Yu-Gi-Oh Master Duel Adds New Solo Gate for the “Six Samurai” Archetype
Looks like Jojo Bizarre Adventure xD
Rewards Track: Current progress 5.0
Morgl the Oracle with Hex made it super easy for me.
Annie Is a Noxus Champion for Legends of Runeterra’s Worldwalker Expansion
All we need now is a baby carriage falling down those steps.
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
I honestly dont know why team5 brought this back. Probably to score some extra gold off its players, but how many ordinary mortals are actually playing this mode anyway? You'd probably be facing top 100 legends at every tier, all of them playing at very high levels so you'd probably not even get past 3 wins. Even if you somehow got to 7 wins, you're still only getting 250 gold back along with 7 packs so technically the rewards are even worse than ordinary arena wins at 7.
Of course, more importantly, this thing screwed us off 1 pack this week, not to mention a brawl that may or may not be the easiest way to finish quests in.
Heroic Brawliseum
They do it for 150 gold version not for 1000 gold one
Heroic Brawliseum
Yeah one of previous times it happened to me... Had to hold the quest for a week
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
But basically if you are F2P or don't have 60% winrate in high legend definitely don't play this scam
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
There are 2 versions of brawliseum.
Heroic is 1000 gold scam
Normal is 150 gold with same reward system as arena.
This week we got the scam version, so rip anyone who wanted a free pack
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
The rewards do not get "exponentially" better. In fact, the increase is the most trivial flavor of linear until you get your ninth win.
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
Was the entry always so expensive? I remember it being the cost of an arena entry. I also remember getting a free entry too?
Get Three Free Standard Packs Through Prime Gaming as the Promotion Returns for May
My email is quite public already so not a problem =)
For OOC specific stuff though, [email protected] or even [email protected] is preferred.
Heroic Brawliseum is Here! Watch Streamers as They Play Powerful Decks to 12 Wins
I have bad news for you sir.
New Demacia Card - Petricite Hound
A new Common Demacia Unit, Petricite Hound, has been revealed!
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Learn more about Beyond the Bandlewood
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New Demacia Card - Petricite Broadwing
A new Rare Demacia Unit, Petricite Broadwing, has been revealed!
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New Demacia Card - Durand Protege
A new Common Demacia Unit, Durand Protege, has been revealed!
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New Demacia Card - Durand Architect
A new Rare Demacia Unit, Durand Architect, has been revealed!
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New Demacia Card - Mountain Drake
A new Epic Demacia Unit, Mountain Drake, has been revealed!
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New Demacia Card - Petricite Stag
A new Epic Demacia Unit, Petricite Stag, has been revealed!
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Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!