Now on one hand this theme will suck hard against trap decks because it want's to draw a lot while traps punish exactly that and on the other hand it... not even that good in "normal matchups".
Handbuffs are worth (a lot) less than boardbuffs -every hs player learned that quick as handbuff became a thing- so drawing a chime is about as valuable as drawing a free gem along another card.
Is a free gem good? It can be because it's a spell that triggers several effects, boons however don't trigger ANYTHING so they have by default very poor support.
And what is really the best thing this deck can do? Play overstatted units ... sometimes?
Like the payoff and the support both are miserable and I can't see this archetype actually being good ever unless it get's more support AND better payoffs AND an easier to level Bard
The Bard origin card that buffs 3 cards in your deck with a chime at every round start is pretty strong. I can imagine Bard being strong in a Demacia allegiance deck or a Freljord overwhelm allegiance deck, where you add 3 copies of Bard, none of his support cards, and hope that you never even draw the champion.
Bard looks reasonably strong, but I hate his design.
I think Bard’s Origin should be the model for future champions: It’s very limited, but comes with a nice bonus effect. (Add Chimes at the start of each round.) Assuming it’s balanced now, it should stay balanced. On the other hand, I worry that Jhin’s Origin is too open-ended, and some future cards will make him way too powerful.
I'm worried if this is what future Runeterra champions look like. I don't particularly mind what Bard does as a champion, it's nothing too crazy but it's interesting because it's one of the first champions that directly synergizes with hand and deck buffs.
However, his Origin is so much more limiting than what I would have expected. Jhin's Origin allows him to get more tools because it's based on Skills which the game had plenty of before his introduction and would only grow even if some cards aren't meant to be for him, he would still benefit it from it. Comparing that to Bard whose Origin only allows cards that is basically his package makes it a lot less interesting because you have a smaller pool and won't grow as much as Jhin's until they print a card that specifically says chime. It's like Lurk in a way, you can only play cards that say Lurk so you're stuck between Shurima and Bilgewater. And if not then you're playing with effectively 1 region less.
I wouldn't mind if his Origin had mentioned planting boons instead of chimes because at the very least it would allow him to deckbuild with future boon cards as well and not only chimes. Hell, I wish he was just a Targon/BC champion instead. This is disappointing, I hope they consider about changing the deckbuilding restriction.
Oh my god, they should have kept Warlock nerfed because the curses fucking suck to play against. Why are they trying to push an archetype WHERE THE GAMEPLAN FOR BOTH PLAYERS IS TO DO NOTHING? Like this is an all new level of uninteractive where the way for slower decks to beat Warlock is to keep their fucking hand full. HOW IS NOT PLAYING CARDS. IN. A. CARD. GAME. Being pushed? Fucking melons
I like that it's fast and easy to learn. I also like that it's Marvel's Comic characters rather than MCU. What I dislike is that I feel it just looks to attract people by being from the MCU.
I just think is a nice game idea with a not so nice universe. (And I LOVE marvel comics, I'm just tired of everything being made to belong to MCU)
New Card - Storm
A new card, Storm, has been revealed for MARVEL SNAP!
Discuss this card below or head on over to the card page!
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
Don't get me wrong about Bard. I don't hate the card itself, I hate that his "region" is 6 cards including himself.
Blizzard’s Team 5 Shares Detailed Developer Insights on Hearthstone’s Huge Balance Patch - All 20 Card Changes & Beyond
So, cool, Drek'Thar got Nerfed... can we restore Sorcerer's Apprentice to at least playable?
Ensemble Cast - Card Design Competition Discussion Thread
If you haven't already, you have less than a day to submit!
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
So Bard will be all about reverted traps...
Now on one hand this theme will suck hard against trap decks because it want's to draw a lot while traps punish exactly that and on the other hand it... not even that good in "normal matchups".
Handbuffs are worth (a lot) less than boardbuffs -every hs player learned that quick as handbuff became a thing- so drawing a chime is about as valuable as drawing a free gem along another card.
Is a free gem good? It can be because it's a spell that triggers several effects, boons however don't trigger ANYTHING so they have by default very poor support.
And what is really the best thing this deck can do? Play overstatted units ... sometimes?
Like the payoff and the support both are miserable and I can't see this archetype actually being good ever unless it get's more support AND better payoffs AND an easier to level Bard
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
The Bard origin card that buffs 3 cards in your deck with a chime at every round start is pretty strong. I can imagine Bard being strong in a Demacia allegiance deck or a Freljord overwhelm allegiance deck, where you add 3 copies of Bard, none of his support cards, and hope that you never even draw the champion.
Bard looks reasonably strong, but I hate his design.
Second Dinner Announces MARVEL SNAP, the "Fastest Card Battler"
First impression - looks very solid. I will try it out for sure (PC only though).
I just hope it's going to be f2p friendly like LoR for example. I don't mind paying for cosmetics but not for cards. I don't want another Hearthstone.
Introduction to Swordsoul in Master Duel
I've never played Yu Gi Oh, but it's art looks really, really nice.
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
Wow, I'm hyped for Bard! Looks really cool! That's gonna be a great expansion.
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
I think Bard’s Origin should be the model for future champions: It’s very limited, but comes with a nice bonus effect. (Add Chimes at the start of each round.) Assuming it’s balanced now, it should stay balanced. On the other hand, I worry that Jhin’s Origin is too open-ended, and some future cards will make him way too powerful.
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
I'm worried if this is what future Runeterra champions look like. I don't particularly mind what Bard does as a champion, it's nothing too crazy but it's interesting because it's one of the first champions that directly synergizes with hand and deck buffs.
However, his Origin is so much more limiting than what I would have expected. Jhin's Origin allows him to get more tools because it's based on Skills which the game had plenty of before his introduction and would only grow even if some cards aren't meant to be for him, he would still benefit it from it. Comparing that to Bard whose Origin only allows cards that is basically his package makes it a lot less interesting because you have a smaller pool and won't grow as much as Jhin's until they print a card that specifically says chime. It's like Lurk in a way, you can only play cards that say Lurk so you're stuck between Shurima and Bilgewater. And if not then you're playing with effectively 1 region less.
I wouldn't mind if his Origin had mentioned planting boons instead of chimes because at the very least it would allow him to deckbuild with future boon cards as well and not only chimes. Hell, I wish he was just a Targon/BC champion instead. This is disappointing, I hope they consider about changing the deckbuilding restriction.
Legends of Runeterra Reveals Bard, a New Runeterran Champion for the Worldwalker Expansion
I always loved Bard in league, very unique champion.
They chose to go the hand buff route his for design in Runeterra. Hopefully he doesn't end being another elusive degeneracy enabler.
Carnassa Hunter - Wild Hearthstone Full Deck & Guide on the Wildest of Fridays
Reading my mind! Was just thinking I wanted to bust out The Marsh Queen again. Thanks!
Blizzard’s Team 5 Shares Detailed Developer Insights on Hearthstone’s Huge Balance Patch - All 20 Card Changes & Beyond
Agree
Blizzard’s Team 5 Shares Detailed Developer Insights on Hearthstone’s Huge Balance Patch - All 20 Card Changes & Beyond
Oh my god, they should have kept Warlock nerfed because the curses fucking suck to play against. Why are they trying to push an archetype WHERE THE GAMEPLAN FOR BOTH PLAYERS IS TO DO NOTHING? Like this is an all new level of uninteractive where the way for slower decks to beat Warlock is to keep their fucking hand full. HOW IS NOT PLAYING CARDS. IN. A. CARD. GAME. Being pushed? Fucking melons
The Pepper Thread - Share Some Good Vibes!
been a few years since I got a double legendary pack
Carnassa Hunter - Wild Hearthstone Full Deck & Guide on the Wildest of Fridays
Sorry it’s supposed to be Devouring Swarm.
Carnassa Hunter - Wild Hearthstone Full Deck & Guide on the Wildest of Fridays
How is Raise Dead in this deck? 😉
How to Sign-up for Second Dinner's MARVEL SNAP Beta Test on Android
I'll wait for the Italian Beta then
How to Sign-up for Second Dinner's MARVEL SNAP Beta Test on Android
Bluestack is free and is quite famous, but if i remember right it use a lot of resources
Second Dinner Announces MARVEL SNAP, the "Fastest Card Battler"
I was thinking the same
Introducing Support for MARVEL SNAP on Out of Cards - Browsable Database of Cards & Locations
I like that it's fast and easy to learn. I also like that it's Marvel's Comic characters rather than MCU. What I dislike is that I feel it just looks to attract people by being from the MCU.
I just think is a nice game idea with a not so nice universe. (And I LOVE marvel comics, I'm just tired of everything being made to belong to MCU)
Carnassa Hunter - Wild Hearthstone Full Deck & Guide on the Wildest of Fridays
I play very similar deck but i use Warsong Wrangler and Rats of Extraordinary Size for buffing/otk damage.
Second Dinner Announces MARVEL SNAP, the "Fastest Card Battler"
Both players end turn and both reveal their cards.
Will there be a scenario where some On-Reveal effect destroy a non-revealed cards?
I would assume the player who put their cards faster will get their On-Reveal effect first yeah?
EDIT. I do hope to see a Stan Lee card some day.
How to Sign-up for Second Dinner's MARVEL SNAP Beta Test on Android
Anyone have suggestions regarding an Android emulator that’s free, trustworthy, and easy to set up?