So what this is mainly good for is, in Wild, where it can tutor Gigafin and the Murloc that makes the next Murloc you paly cost health. Sure, it's mainly just a more expensive Ice Fishing, but did you have any better ideas? Maybe it makes the cut in Standard, since drawing three is a lot (more than two, at least).
They already had the assets for this, and releasing it to the shop was always the plan. Remember the contest? They didn't just whip up the diamond Vanndar after they determined the winner. They had both cards ready to go before the battle even began.
Sunken version is a worse Zilliax ('cause it ain't got Rush), so I'm going to go ahead and pass on this minion. It doesn't even have a minion type, so there's no chance of tribal synergy.
So, this is mainly for Silence Priest, mainly because Blizzard (the COWARDS) were too scared of Banana Rogue and rotated out both King Mukla and Clockwork Automaton. Otherwise, we could have done some Sketchy stuff with this minion, and it would have been glorious. I'm so mad right now.
And yeah, whatever, SIlence Priest yay. At least I was right that we'd get a 4 mana 7/7 in Standard.
This is Neutral? Yikes. Warrior already likes Pirates and already has good weapons, so let's find another way for them to control the board and push damage in a relevant minion type. Rogue has some cool things it can do, too. Maybe Doomhammer Shaman adds this to its lists? Demon Hunter? You don't have to be in Pirates, you just have to be attacking.
If Tar Creeper hand't come back to us, this would be a serious threat to see play in buff decks (and it still might). If you're a deck that really needs Naga, then you could do worse than a defensive minion that replaces itself. Otherwise, not likely.
So this is just a non-Mech that summons tiny mechs if you control a Mech. OK, I guess. I don't think this makes it into good mech decks. If Arena has GvG, this could be a decent option in that format, though.
This is one of the better ways to get Piranha Swarmers in play, but that's like saying "This is the best Inspire minion." Not a very powerful archetype, I'm afraid. And how dare Shaman co-opt some of the Neutral card pool for their own archetype. It's not like anyone else got any Swarmers.
Can be a big ol' boy, but there's not a lot of mech summoning in Standard right now. Still, it could be worth the include solely because of the threat of it getting very big (and since Annoy o Tron both buffs and protects it).
This can do fun stuff, including the ability to discount the cost of a spell until you have enough mana to cast it, sans 1. And we thought Nature Studies was rotating out. Just kidding, now everybody gets to run it (without Discover, of course).
A very good bomb for decks like OTK Lock and, perhaps Shadow Priest as well. I mean, the fact that this can effectively "double" the damage of the Hero Power (by pinging it instead of face) makes it at least worth consideration in that deck, right?
I know its only for a week, the Guardian Animals un-nerf has made the ramp Druid w/ actual minions painfully viable in Standard. Love to see my opponent Solar Eclipse + Survival of the Fittest twice before turn 8.
New Neutral Minion - Gorloc Ravager
So what this is mainly good for is, in Wild, where it can tutor Gigafin and the Murloc that makes the next Murloc you paly cost health. Sure, it's mainly just a more expensive Ice Fishing, but did you have any better ideas? Maybe it makes the cut in Standard, since drawing three is a lot (more than two, at least).
Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club
They already had the assets for this, and releasing it to the shop was always the plan. Remember the contest? They didn't just whip up the diamond Vanndar after they determined the winner. They had both cards ready to go before the battle even began.
New Neutral Minion - Azsharan Sentinel
Sunken version is a worse Zilliax ('cause it ain't got Rush), so I'm going to go ahead and pass on this minion. It doesn't even have a minion type, so there's no chance of tribal synergy.
New Neutral Minion - Selfish Shellfish
So, this is mainly for Silence Priest, mainly because Blizzard (the COWARDS) were too scared of Banana Rogue and rotated out both King Mukla and Clockwork Automaton. Otherwise, we could have done some Sketchy stuff with this minion, and it would have been glorious. I'm so mad right now.
And yeah, whatever, SIlence Priest yay. At least I was right that we'd get a 4 mana 7/7 in Standard.
New Neutral Minion - Pufferfist
This is Neutral? Yikes. Warrior already likes Pirates and already has good weapons, so let's find another way for them to control the board and push damage in a relevant minion type. Rogue has some cool things it can do, too. Maybe Doomhammer Shaman adds this to its lists? Demon Hunter? You don't have to be in Pirates, you just have to be attacking.
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
I don't think it ever was or ever will be the design intent to guarantee a safe route through the whole map.
New Neutral Minion - Treasure Guard
If Tar Creeper hand't come back to us, this would be a serious threat to see play in buff decks (and it still might). If you're a deck that really needs Naga, then you could do worse than a defensive minion that replaces itself. Otherwise, not likely.
New Neutral Minion - Seascout Operator
So this is just a non-Mech that summons tiny mechs if you control a Mech. OK, I guess. I don't think this makes it into good mech decks. If Arena has GvG, this could be a decent option in that format, though.
New Neutral Minion - Reefwalker
This is one of the better ways to get Piranha Swarmers in play, but that's like saying "This is the best Inspire minion." Not a very powerful archetype, I'm afraid. And how dare Shaman co-opt some of the Neutral card pool for their own archetype. It's not like anyone else got any Swarmers.
New Neutral Minion - Security Automaton
Can be a big ol' boy, but there's not a lot of mech summoning in Standard right now. Still, it could be worth the include solely because of the threat of it getting very big (and since Annoy o Tron both buffs and protects it).
New Neutral Minion - Murkwater Scribe
This can do fun stuff, including the ability to discount the cost of a spell until you have enough mana to cast it, sans 1. And we thought Nature Studies was rotating out. Just kidding, now everybody gets to run it (without Discover, of course).
New Neutral Minion - Rainbow Glowscale
If you need a lot of nagas, then this is certainly one of them. I don't think this will see a whole lot of play.
New Hunter Minion - Hydralodon
Very cool and flavorful. I'm sad that the heads won't have rush if I Wing Commander Ickman them but that would be too much. Still a strong card.
New Neutral Minion - Naval Mine
A very good bomb for decks like OTK Lock and, perhaps Shadow Priest as well. I mean, the fact that this can effectively "double" the damage of the Hero Power (by pinging it instead of face) makes it at least worth consideration in that deck, right?
New Neutral Minion - Click-Clocker
Argent Squire with upside in Mech decks. Probably a decent 1-drop, and worth running if you're Mechs.
All Card Flavor Text for the Voyage to the Sunken City Hearthstone Expansion
This was my favorite as well.
Alot of good ones overall but who wouldn't build a mecha-shark!
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
It didn't lock me out of Mercs (mobile client), but it sure didn't let me try a Mida run.
Maybe they can squeeze a fix into whatever that Thursday maintenance is going to be.
Everything You Need to Know About Hearthstone's Year of the Hydra & New 250 Card Core Set (72 Returning Cards)
Nice
Brann + Rokara
LETS GO 2 JUGGERNAUTS
Naga Mage
thoughts of my naga mage list.
Hydralodon
oh, whoops, you're right. I thought it was like, all heads summoned that turn would have rush
Reno Mage
this is my take on reno mage for now.
All Hearthstone Duels Updates for Patch 23.0 - The League of Explorers, Hero Selection Expands, Retired Heroic Runs, Treasures, & More
pirate warrior that gets to discover their draw every turn is very dumb. but overall, i like things getting shaken up!
edit: ok, reno with arcane craftiness and wildfires is also very dumb. still having fun though!
Our Wild Thoughts on the 24 Reverted Card Nerfs in Hearthstone's Year of the Hydra (Live Now)
I know its only for a week, the Guardian Animals un-nerf has made the ramp Druid w/ actual minions painfully viable in Standard. Love to see my opponent Solar Eclipse + Survival of the Fittest twice before turn 8.
New Hunter Minion - Hydralodon
Elusive, Divine Shield to protect the body. Also make cheap copies.
I wonder of Dormancy counts.
Everything You Need to Know About Hearthstone's Year of the Hydra & New 250 Card Core Set (72 Returning Cards)
Oh Hello Mr. Reno.
I love to create Reno decks.