All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Rogue Spell - Gone Fishin'

    Pro

    Is very good. Works well with Sunken cards, but also with cards in general. However, unless you mean to tutor specific spells from the bottom of the deck, my guess is the pair of Tradeable cheap cards are good enough.

  • New Neutral Minion - Vulpera Scoundrel

    Like ... Venomous Scorpid is still in Standard, so ... why?

  • New Rogue Spell - Blood in the Water

    Pro

    This is the less exciting of the two spells that I would want to play with Swiftscale Trickster, but at least it's got that going for it. Probably too expensive to play without the mana cheat of the Trickster.

  • New Rogue Minion - Filletfighter

    Pro

    So, this is fairly good with Field Contact. Mostly because Prize Plunderer and Pen Flinger are rotating out, but at least this could go face if it wanted to. Good for aggressive Pirate decks, as well. It's a decent 1-Drop, and it has Pirate synergies, so maybe it sees play?

  • New Neutral Minion - Sir Finley Mrrgglton

    Paladin might use it in this expansion, but I'd expect Warlock will want to keep its own power.

  • New Shaman Minion - Anchored Totem

    Pro

    Oh hi, Swarmer Shaman. Didn't see you there, at the bottom of the dumpster. Don't know why I'd think to look anywhere else, though. This probably isn't good enough to make Swarmers a good deck, but maybe it's good enough to see play in other, actually good, decks.

  • New Warlock Minion - Voidgill

    Pro

    Yep, solid. Solid stuff. I, for one, am definitely going to try and make Murlock a thing (at least, as much as I'm able to). This by itself is OK, but maybe the snowball potential of all those buffs is just enough that this is the premiere 2-Drop fo Murlock.

  • New Paladin Minion - Amber Watcher

    Paladin is going to need this now that there are no Librams to hide behind.

  • New Warlock Spell - Rock Bottom

    Pro

    I like this a lot. Super powerful for Murlock. Two 1/1s for 1 Mana, plus the ability to find a good murloc to draw next turn? Absolutely bonkers. Plays exceptionally well with Sunken Scavenger, to boot. If Murlock is a deck, it's off the back of this card.

  • New Mage Minion - Pyromaniac

    Ping Mage just got spicier!

  • New Warlock Spell - Dragged Below

    Pro

    Not super efficient damage for its Cost, so this will only see play in decks that want to be getting into the Abyssal Curses game. I'm not super interested in the Curses, personally.

  • New Warlock Minion - Sira'kess Cultist

    Pro

    Curses! Lots and lots of curses, apparently. Maybe this sees play because you can combo it with Brann (oh yeah, Brann Curses could totally be a thing). Otherwise, not something I'd be interested in playing.

  • New Mage Spell - Pyroblast

    I have missed this card a lot, but now I'm a little worried about some of the things Mage can do with it, including poop it out of a Rune of the Archmage.

  • New Priest Minion - Murozond the Infinite

    Dragon priest! One of my favorite cards. Can't wait to copy my opponents Kazakusan treasures for some fun surprise lethals.

  • New Warrior Spell - From the Depths

    Pro

    So this is pretty good with Finley. New Finley, obviously. It's not too shabby by itself, either. Great for any variety of Warrior, but likely a slow one since tempo decks probably don't want to spend 3 mana to almost draw a card.

  • New Warrior Minion - Obsidiansmith

    Pro

    Oh good, a Pirate with Dredge. We wouldn't want Pirate Warrior to be inconsistent, now would we? The buff is just an icing on the top. Good card, should see play in Pirate Warrior. The only thing that's good for enemies of Pirate Warrior is that it's not a great get off of Juggernaut.

  • New Warrior Spell - Forged in Flame

    Pro

    With Cutting Class rotating out, Warrior was looking for another way to turn weapons into card draw. This is definitely not as immediately playable as CC, but with some planning you can make it work. It also works real well with the Trident, since that wants to be destroyed anyway.

  • New Warrior Spell - Guard the City

    Pro

    It's a good card. 2/3 with Taunt, comes with Armor. Good for slow Warrior decks that want to run a lot of spells in order to not mess up a certain Dragon's Battlecry. I'd imagine this slots right into Control Kazakusan Warrior.

  • New Neutral Minion - Mothership

    Pro

    Piloted Sky Golem, but better. Honestly think this could be very strong in Mech Paladin or Mage as a big Rusher that leaves behind not-insignificant bodies. I like it, what can I say?

  • Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club

    I'm happy to defend their right to assign it whatever price they want, and I would never call it "robbery" since no one actually needs the thing they are selling.

    That said, I would also never pay $25 for a single Hearthstone card that I already own a copy of in gold, especially one that is rotating out of Standard in 12 months.

    So while there's nothing unethical about their decision here, I do question the wisdom.

  • New Neutral Minion - Twin-fin Fin Twin

    Pro

    So this is why Murlock has all those handbuffers. Honestly, this could just be a good minion for any handbuff decks (Conditioning is still in Standard...) and will likely do good things for those who are patient enough to make it a little bit bigger.

  • New Neutral Minion - Helmet Hermit

    Pro

    So this is the 1-drop that Silence Priest wants. Decent combo with Stockades Guard. Also, maybe you put it in a Prestor deck. I don't know, do what you want.

  • New Neutral Minion - Vicious Slitherspear

    Pro

    Too Many Spells Priest could use this as a win condition (if it lives for a turn)? It's an OK 1-drop, and is enough of a threat in the right decks (Quest Hunter?) that it might be worth running instead of the usual Troggs and Peasants.

  • Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club

    Maybe, but you have to consider the human cost if you're actually, you know, playing Gwent.

  • New Neutral Minion - Barbaric Sorceress

    Pro

    I don't know what this minion wants from me and, looking at the art, I'm not sure she knows either. It's really good against Rogue, if they've got a Shadowstep in hand. I guess Big Spell Mage or Big Spell Druid are the main targets. But, can I interest you in Big Spell Paladin? No? That's fair.