For the mercenaries section I also expect them to talk about the pve endgame system that was mentioned on Discord in early January. There's also the legendary difficulty that was announced as post-launch content way back during the mercs announcement stream. Some of the mercs that released with Altarac also briefly featured tasks for the legendary difficulty before the bug got patched out.
For constructed it's probably also worth noting that the last expansion of the next year will be bigger than usual (too lazy to look up in which Q&A that was stated). It's still a while away, but it will surely be featured on the upcoming Roadmap.
I'm also 100% sure to have read somewhere that the next expansion will also feature a new cardtype...I'm just not sure where exactly. I'm sure someone else here can help me out.
2 or 3 articles a week on average seems fine in my opinion.
Some people might not like particular deck number 1, but might like number 2 (and/or 3).
I'm not that hardcore of a HS player, I also play other games. So while I don't have time (or Dust) to play them all, I always like to read them (even if only to see interesting synergies and ideas).
Overall, I would say, whatever pace of releasing will be most comfortable for you, should be ok :)
Oh there definetely is, especially because it's a low priority feature and as such only has very few ressource.
You first have to design the feature (how does it work, is it completely random or from a selected ammount of skins?,is there a limit? Should the random skin be a hero or a option? Does each class have a own Icon for a random hero? etc.),
After that they have to design the UI changes and additions (do we use tick boxes? If yes, where to we put them without making the UI feel cluttered? How should the different Icons for the random heroes look like? etc.).
Then the programmer has to implement that feature (which can quite a bit of time, considering that no one ever touched the base code for the skin selection in years)
Next everything has to be tested
And finally the feature has to be added to a release build and the contents of those are usually decided weeks in advance.
Hit Level 151, with two more weeklies and a couple of dailies to spare. I estimate that I'm gonna reach 165 by next week, maybe even 170. Nothing's gonna stop my rampage towards 200!
I'm still spending a looooot of time with Mercenaries. I just play traditional Hearthstone to complete daily quests, then I spend the rest of my playing time grinding out my Mercs. I still haven't finished Blackrock Mountain level though, I can't get past Rend Blackhand. Gotta find a guide on how to do that.
Excited for the upcoming expansion announcement! Any day now.
My Elise deck only has Elise in it as Champion. Also, the most expensive card cots 6, and there's only two of it. Brood Awakening
Elise doesn't do very well in late game decks. As "Fearsome" is an ability that gets worse as the game goes on. She wants a deck that deals a lot of damage early, and just mops up with something like Doombeast or Noxian Fervor.
Funnily enough they've updated the original blog to say that every week should give you packs. I've definitely had the stream open for more than required as well but zero packs so far for the week. Hopefully they're just slow this time.
Oh wow, that's the first time they've done that as I recall.
For those that haven't received yours yet -- I suspect that's everyone --, don't fret: the latest I've received packs for watching a GM/Masters Tour weekend event is on the following Tuesday.
Speaking of Masters Tour, the second one of the year (dubbed "Ruins of Alterac") is happening this weekend. Don't forget to tune in to get your packs!
The purpose of Calculated Creations is to really make sure I get a Ballistic bot. And I don't mind having multiples. Practical Perfectionist serves a similar purpose, but it also helps me get the peddler, which I also don't mind having multiples of either. But there may be a better card for that, though I like having the effect come with a body I can block with. That's why I'm not running things like Conchologist. I'm not just looking for pure CA. I'm really aiming to draw specific cards.
The deck wins either with Peddler and Ava Achiever, or ambush + Ballistic bot, or a mix of both. Obviously, ballistic bot synergizes with the peddler.
"You feel like Fel and shadow magic consumes you? Is your favorite dish Fel dripping fish? What did you say? There are no such things? That's OK no worries, warlock can be your favorite class even if the closer you ever got on casting a shadow spell was casting your own shadow on the road during a shiny day! Warlock loves you and won't judge you like you also won't judge him for constantly slapping himself in the face on his turn. If that makes him happy who are you to judge! Warlocks are open so make sure to grab a spot!
ZIGGURAT A (open 3/4) 12:00
ZIGGURAT B (CLOSED 4/4) 16:00
ZIGGURAT C (CLOSED 4/4) 20:00
ZIGGURAT D (open 2/4) 23:00
PALADIN NEWS: Dire Raven from Serbia was the winner of the Paladin finals and now he's preparing to play against The Zimny (The Frost) from Poland! The Zimny will try to defend his Paladin Class Master throne but Dire Raven may prove himself worthy and take it over! If so Serbia will make an entry in the Hearthstone Class Master tournament map! Good luck to both players this Sunday!
MAGE NEWS: Unfortunately Mini Ninja from Denmark joined two different Tower groups and there for Tower C participants must come to a rematch in order to conclude the Mage qualifiers round! However Mini Ninja won Tower B along with Mini Titan from Ukraine and Sakib from Finland, yes, our brand new one and only Finnish player! We typically mention that Mini Ninja was of course disqualified for his double entry from Tower C. Congratulation to all qualifiers and we're now waiting for the rematch of Tower C to conclude the Mages round!
...on other news, Zoltan, our current Ukrainian champion on 6 classes have not given any signs of life since his last reply on the 25th of February. We do not want to bring grim news and sadness in the colorful universe of Hearthstone but since these news affect our tournament we thought we should keep you posted. This is the last time reporting about this until we actually have any news on the matter. We would like for the last time to express our sadness and stand against the idea of War either it be external in the world around us or internal in our own body and soul. May we people someday find a way to end or even manage such conflicts in our lives in a peaceful manner. We know that wishing never helped anything but a wish and the right to change, each one of us as individuals in our own lives was, is and if the laws of the universe permit it, will continue to be our natural given right. So let us all unite under games and take the time to find a way to do this for our kids."
How are you insta-losing to turn one Trogg? Play a minion with 2+ attack and kill it, or play a spell that kills it in one blow. It's really not that big of a deal.
They've said before they don't plan on massive changes year-to-year in the Core Set. And you'll only have to craft the cards that are actually competitive in Wild - few and far between these days.
He technically got nerfed and there is a special group of people who think every nerf is a devastating move that absolutely requires you to push the disenchant button?
or you and I are just lucky
why do not disenchant a nerfed card? you can always recraft and lose notthing , i disenchanted kaza tired of druid and yet w8ing for the great rotation
A solution for the coins problem would be to simply make it so you can't get any more coins for a certain merc after you've accumulated enough of them to fully upgrade everything; considering the fact that new mercs get added quite frequently, and that the popularity of the mode isn't through the roof, I believe it could be a decent solution.
That, or at least make the unowned portraits craftable/purchaseable with your excess coins.
Or, and hear me out here, they can make a universal coin, that could be traded for coins from other mercs as needed, whenever you'd end up getting coins for a merc that doesn't need them anymore.
IMHO any one of these ideas is fairly easy to implement, and would go a long way towards impimproving the experience/enjoyment of the mode.
I just stumbled over this thread and I want to thank everybody for their contrubitions so far. There are direct and indirect pieces of advice all over the place that might help me improve my situation as well. I don't want to go into too much detail, but way too much screentime is a big part of it. Alas, knowing what the right thing to do is and acting upon that knowledge is a huge difference.
I don't see any problems with this series being released more than once a week. 'Everyone' is netdecking. I won't lie, I'm no exception. But this series prompted me to take a huge step to spend a lot of dust on a deck. But this deck is really interesting for me. Maybe the more often this series are released, the more people will also "try something new and interesting."
Hey Neb, I think very highly of you, since you are very kind, mature and helpful part of this community, so I figured I might add a bit to this theme.
I found myself addicted to HS since the beginning. I started to play early in 2014 and I instantly fell in love. It was my first card game and it was fun at first. I really enjoyed Ranked, because I could win with my silly homemade beast hunter without problems and never knew which deck I would play against. No netdecking, every deck was different, so it was exciting to queue into every match. Even losing was fun, because it was agaisnt unique, interesting deck and sending/accepting friend quest was to have a good talk/laugh about the game/deck, making friends, not to get death threats like today.
Fast forward to this day, it´s no fun at all anymore. Jus starting a ranked game is frustrating for me, now even winning isn´t a good feeling, because I have to queue again. Only kind of relieve is when I hit the rank floor, but after that, the stress starts again with every game. Sometimes I just stare at the play button, unable to press it, lol. I hoped that the inclusion of the new quests and achievements will make the game fun again, but nope, it was even worse. While I was ready to quit the game, suddenly I had new obsession - quest completion. Since I don´t like meta decks and gave up on getting legend, my main focus were achievements and quests. I couldn´t close the game until I complete all of the Mercenaries quests, Daily quests and Weeklies (excl. Ranked one), and in the remaining time play Duels to finish remaining XP achievements. I haven´t missed a single ranked cardback (apart from the first one), all the free Hero portraits, free cards, Brawl packs, anything that I could achieve just by playing, or simply logging in in the right time. I even took my tablet on all the holiday trips not to lose a single daily or recently mercenarie quests, or I would freak out.
Few times when I didn´t complete Ranked quest or failed to hit a rank floor in time, I had depression for two days and didn´t to talk my friends only because of that. That was the moment, when I finally realized I have a problem. Now I´m trying to ease myself a bit, trying to stack up my quest and do them only when my quest log is full, play ranked only for quest with the deck I like, not stressing about winning or losing. Training Grounds helped a lot too - now I don´t need to max out all my mercenaries by playing, I just train them there - this saved me hours a day :P
I don´t want to completely quit HS, since it´s the only game I play and I´ve spend some cash in it too, but now I´m trying to focus more on my other hobbies, friends and family. I go out more, meet/talk to friends, help grandma with groceries, or stay home, watch some documents, play guitar, read books in foreign language for practice, do the cleaning, cooking, whatever to get my mind away from the game (and war tbh). I want to see HS the way it is - a game to enjoy and clear my mind from work, not a main interest in my whole life, like it was before. Maybe it will help you to find something you´ll enjoy more, something that will take your time and focus more than HS, but just like Crusader2010 above had said, it´s solely up to you - I can´t tell you to go and learn new language or bike outside, if it´s not your kind of thing you´d be interested in. Is there anything that you wanted to try but didn´t have time on it? F.e. right now I´m trying to figure out how to fulfill my biggest dream - to learn archery :D
Anyway, good luck with whatever you´ll do, even if you´ll stay with HS as your main. If you can´t stay away for too long, maybe you could do some Legend couching or play silly games with friends? Either way, you can always talk to us. Take care.
P.S. Sorry for the wall, didn´t expect to write so long, it just came out itself XD
Oh, you misunderstand. I LOVE the way players take turns playing minions, and the spell speeds are great. My issue is literally with how minions bonk each-other in the face. If you could choose what minions to attack into (basically if all of them had Challenger), it'd be the perfect game for me.
Hi, I really love this deck but I miss many cards, so I had to replace them. Still enjoying the deck anyway! I can craft 2 of these legendaries, which one do you think are the most important?
I have like 50 decks I think are pretty interesting all developed and refined, I was artificially limiting the output to once a week but am thinking of trying to expand it to 2 or 3 and see the outcome.
Very glad you like it, thanks for sharing your experience with it! Mr. Smite seems like a great idea for more burst and pressure potential, both with N’Zoth and with all the potential buffs and handbuffs.
Everything We Know So Far About Hearthstone's Big 2022 Announcements
For the mercenaries section I also expect them to talk about the pve endgame system that was mentioned on Discord in early January. There's also the legendary difficulty that was announced as post-launch content way back during the mercs announcement stream. Some of the mercs that released with Altarac also briefly featured tasks for the legendary difficulty before the bug got patched out.
For constructed it's probably also worth noting that the last expansion of the next year will be bigger than usual (too lazy to look up in which Q&A that was stated). It's still a while away, but it will surely be featured on the upcoming Roadmap.
I'm also 100% sure to have read somewhere that the next expansion will also feature a new cardtype...I'm just not sure where exactly. I'm sure someone else here can help me out.
(Wildest of Wednesdays series) Your Thoughts on Weekly Output?
2 or 3 articles a week on average seems fine in my opinion.
Some people might not like particular deck number 1, but might like number 2 (and/or 3).
I'm not that hardcore of a HS player, I also play other games. So while I don't have time (or Dust) to play them all, I always like to read them (even if only to see interesting synergies and ideas).
Overall, I would say, whatever pace of releasing will be most comfortable for you, should be ok :)
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
Me too, but only the skins which I really like, along with fun voice lines :)
The one I really want now is Mecha Jaraxxus... I don't like others like Nomi at all, so :)
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
Oh there definetely is, especially because it's a low priority feature and as such only has very few ressource.
You first have to design the feature (how does it work, is it completely random or from a selected ammount of skins?,is there a limit? Should the random skin be a hero or a option? Does each class have a own Icon for a random hero? etc.),
After that they have to design the UI changes and additions (do we use tick boxes? If yes, where to we put them without making the UI feel cluttered? How should the different Icons for the random heroes look like? etc.).
Then the programmer has to implement that feature (which can quite a bit of time, considering that no one ever touched the base code for the skin selection in years)
Next everything has to be tested
And finally the feature has to be added to a release build and the contents of those are usually decided weeks in advance.
Rewards Track Progress: 4.0
Hit Level 151, with two more weeklies and a couple of dailies to spare. I estimate that I'm gonna reach 165 by next week, maybe even 170. Nothing's gonna stop my rampage towards 200!
I'm still spending a looooot of time with Mercenaries. I just play traditional Hearthstone to complete daily quests, then I spend the rest of my playing time grinding out my Mercs. I still haven't finished Blackrock Mountain level though, I can't get past Rend Blackhand. Gotta find a guide on how to do that.
Excited for the upcoming expansion announcement! Any day now.
New to card games.
My Elise deck only has Elise in it as Champion. Also, the most expensive card cots 6, and there's only two of it. Brood Awakening
Elise doesn't do very well in late game decks. As "Fearsome" is an ability that gets worse as the game goes on. She wants a deck that deals a lot of damage early, and just mops up with something like Doombeast or Noxian Fervor.
She's usually paired with Noxus for the latter Precious Pet , and House Spider,sometimes Arachnoid Sentry
Hearthstone Grandmasters 2022 Season 1 Continues With Week 3 - Here's What You Need to Know
Oh wow, that's the first time they've done that as I recall.
For those that haven't received yours yet -- I suspect that's everyone --, don't fret: the latest I've received packs for watching a GM/Masters Tour weekend event is on the following Tuesday.
Speaking of Masters Tour, the second one of the year (dubbed "Ruins of Alterac") is happening this weekend. Don't forget to tune in to get your packs!
Is this deck Optimized?
So this is the first deck that I've built that I'm satisfied with. But I'm wondering if it's optimized.
Had Ava in, then removed her, then added her again, and I'm considering Hexcore Foundry
I'm thinking Sticky Whump can probably go.
The three key cards of the deck are Ballistic Bot , Puffcap Peddler, and Ambush (And I guess Ignition )
(Edit)
The purpose of Calculated Creations is to really make sure I get a Ballistic bot. And I don't mind having multiples. Practical Perfectionist serves a similar purpose, but it also helps me get the peddler, which I also don't mind having multiples of either. But there may be a better card for that, though I like having the effect come with a body I can block with. That's why I'm not running things like Conchologist. I'm not just looking for pure CA. I'm really aiming to draw specific cards.
The deck wins either with Peddler and Ava Achiever, or ambush + Ballistic bot, or a mix of both. Obviously, ballistic bot synergizes with the peddler.
The Hearthstone Class Master Championship (tournament test runs)
WARLOCKS OPEN until 20/03/22
"You feel like Fel and shadow magic consumes you? Is your favorite dish Fel dripping fish? What did you say? There are no such things? That's OK no worries, warlock can be your favorite class even if the closer you ever got on casting a shadow spell was casting your own shadow on the road during a shiny day! Warlock loves you and won't judge you like you also won't judge him for constantly slapping himself in the face on his turn. If that makes him happy who are you to judge! Warlocks are open so make sure to grab a spot!
PALADIN NEWS: Dire Raven from Serbia was the winner of the Paladin finals and now he's preparing to play against The Zimny (The Frost) from Poland! The Zimny will try to defend his Paladin Class Master throne but Dire Raven may prove himself worthy and take it over! If so Serbia will make an entry in the Hearthstone Class Master tournament map! Good luck to both players this Sunday!
MAGE NEWS: Unfortunately Mini Ninja from Denmark joined two different Tower groups and there for Tower C participants must come to a rematch in order to conclude the Mage qualifiers round! However Mini Ninja won Tower B along with Mini Titan from Ukraine and Sakib from Finland, yes, our brand new one and only Finnish player! We typically mention that Mini Ninja was of course disqualified for his double entry from Tower C. Congratulation to all qualifiers and we're now waiting for the rematch of Tower C to conclude the Mages round!
...on other news, Zoltan, our current Ukrainian champion on 6 classes have not given any signs of life since his last reply on the 25th of February. We do not want to bring grim news and sadness in the colorful universe of Hearthstone but since these news affect our tournament we thought we should keep you posted. This is the last time reporting about this until we actually have any news on the matter. We would like for the last time to express our sadness and stand against the idea of War either it be external in the world around us or internal in our own body and soul. May we people someday find a way to end or even manage such conflicts in our lives in a peaceful manner. We know that wishing never helped anything but a wish and the right to change, each one of us as individuals in our own lives was, is and if the laws of the universe permit it, will continue to be our natural given right. So let us all unite under games and take the time to find a way to do this for our kids."
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
Im actually alluding to the way the many druids in the meta tends to win or lose, which is really just a farce to me.
Obviously if youre not druid trogg doesn't really do too much, though a turn 1 trogg is still nevertheless a very strong play that may decide matches.
Kazakusan disappearing ?
in fact
I always disenchant nerfed cards, why not ?
If needed I will craft back again for free
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
How are you insta-losing to turn one Trogg? Play a minion with 2+ attack and kill it, or play a spell that kills it in one blow. It's really not that big of a deal.
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
There's no universe in which that simple feature takes multiple people 1-2 months to implement.
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
They've said before they don't plan on massive changes year-to-year in the Core Set. And you'll only have to craft the cards that are actually competitive in Wild - few and far between these days.
Kazakusan disappearing ?
why do not disenchant a nerfed card? you can always recraft and lose notthing , i disenchanted kaza tired of druid and yet w8ing for the great rotation
Legend Reno N'Zoth Paladin - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends
Love the deck!
Dean Ayala’s Hearthstone Q&A Recap #39 - No Year-long Story in 2022, Less OTK and Hand-wide Cost Reduction, & More!
A solution for the coins problem would be to simply make it so you can't get any more coins for a certain merc after you've accumulated enough of them to fully upgrade everything; considering the fact that new mercs get added quite frequently, and that the popularity of the mode isn't through the roof, I believe it could be a decent solution.
That, or at least make the unowned portraits craftable/purchaseable with your excess coins.
Or, and hear me out here, they can make a universal coin, that could be traded for coins from other mercs as needed, whenever you'd end up getting coins for a merc that doesn't need them anymore.
IMHO any one of these ideas is fairly easy to implement, and would go a long way towards impimproving the experience/enjoyment of the mode.
Legend Reno N'Zoth Paladin - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends
Nozdormu the Timeless is pretty important for ramp, then you can play Amber Watcher as another dragon and Redscale Dragontamer.
For the second one either Lord Barov or Varian, King of Stormwind are about equally important.
How to deal with the feeling of FOMO?
I just stumbled over this thread and I want to thank everybody for their contrubitions so far. There are direct and indirect pieces of advice all over the place that might help me improve my situation as well. I don't want to go into too much detail, but way too much screentime is a big part of it. Alas, knowing what the right thing to do is and acting upon that knowledge is a huge difference.
Legend Reno N'Zoth Paladin - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends
I don't see any problems with this series being released more than once a week. 'Everyone' is netdecking. I won't lie, I'm no exception. But this series prompted me to take a huge step to spend a lot of dust on a deck. But this deck is really interesting for me. Maybe the more often this series are released, the more people will also "try something new and interesting."
How to deal with the feeling of FOMO?
Hey Neb, I think very highly of you, since you are very kind, mature and helpful part of this community, so I figured I might add a bit to this theme.
I found myself addicted to HS since the beginning. I started to play early in 2014 and I instantly fell in love. It was my first card game and it was fun at first. I really enjoyed Ranked, because I could win with my silly homemade beast hunter without problems and never knew which deck I would play against. No netdecking, every deck was different, so it was exciting to queue into every match. Even losing was fun, because it was agaisnt unique, interesting deck and sending/accepting friend quest was to have a good talk/laugh about the game/deck, making friends, not to get death threats like today.
Fast forward to this day, it´s no fun at all anymore. Jus starting a ranked game is frustrating for me, now even winning isn´t a good feeling, because I have to queue again. Only kind of relieve is when I hit the rank floor, but after that, the stress starts again with every game. Sometimes I just stare at the play button, unable to press it, lol. I hoped that the inclusion of the new quests and achievements will make the game fun again, but nope, it was even worse. While I was ready to quit the game, suddenly I had new obsession - quest completion. Since I don´t like meta decks and gave up on getting legend, my main focus were achievements and quests. I couldn´t close the game until I complete all of the Mercenaries quests, Daily quests and Weeklies (excl. Ranked one), and in the remaining time play Duels to finish remaining XP achievements. I haven´t missed a single ranked cardback (apart from the first one), all the free Hero portraits, free cards, Brawl packs, anything that I could achieve just by playing, or simply logging in in the right time. I even took my tablet on all the holiday trips not to lose a single daily or recently mercenarie quests, or I would freak out.
Few times when I didn´t complete Ranked quest or failed to hit a rank floor in time, I had depression for two days and didn´t to talk my friends only because of that. That was the moment, when I finally realized I have a problem. Now I´m trying to ease myself a bit, trying to stack up my quest and do them only when my quest log is full, play ranked only for quest with the deck I like, not stressing about winning or losing. Training Grounds helped a lot too - now I don´t need to max out all my mercenaries by playing, I just train them there - this saved me hours a day :P
I don´t want to completely quit HS, since it´s the only game I play and I´ve spend some cash in it too, but now I´m trying to focus more on my other hobbies, friends and family. I go out more, meet/talk to friends, help grandma with groceries, or stay home, watch some documents, play guitar, read books in foreign language for practice, do the cleaning, cooking, whatever to get my mind away from the game (and war tbh). I want to see HS the way it is - a game to enjoy and clear my mind from work, not a main interest in my whole life, like it was before. Maybe it will help you to find something you´ll enjoy more, something that will take your time and focus more than HS, but just like Crusader2010 above had said, it´s solely up to you - I can´t tell you to go and learn new language or bike outside, if it´s not your kind of thing you´d be interested in. Is there anything that you wanted to try but didn´t have time on it? F.e. right now I´m trying to figure out how to fulfill my biggest dream - to learn archery :D
Anyway, good luck with whatever you´ll do, even if you´ll stay with HS as your main. If you can´t stay away for too long, maybe you could do some Legend couching or play silly games with friends? Either way, you can always talk to us. Take care.
P.S. Sorry for the wall, didn´t expect to write so long, it just came out itself XD
New(?) card game
Oh, you misunderstand. I LOVE the way players take turns playing minions, and the spell speeds are great. My issue is literally with how minions bonk each-other in the face. If you could choose what minions to attack into (basically if all of them had Challenger), it'd be the perfect game for me.
Legend Reno N'Zoth Paladin - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends
Hi, I really love this deck but I miss many cards, so I had to replace them. Still enjoying the deck anyway! I can craft 2 of these legendaries, which one do you think are the most important?
Murgur Murgurgle
Sir Finley of the Sands
Lord Barov
Zola the Gorgon
Nozdormu the Timeless
Mutanus the Devourer
Varian, King of Stormwind
Dragonqueen Alexstrasza
Legend Reno N'Zoth Paladin - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends
I have like 50 decks I think are pretty interesting all developed and refined, I was artificially limiting the output to once a week but am thinking of trying to expand it to 2 or 3 and see the outcome.
Legend Reno N'Zoth Paladin - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends
Very glad you like it, thanks for sharing your experience with it! Mr. Smite seems like a great idea for more burst and pressure potential, both with N’Zoth and with all the potential buffs and handbuffs.