Tamsin’s Phylactery is so in line with this deck’s gameplan I feel like it doesn’t even need to be tested so it replaced Loatheb. Loatheb is ok but not as strong as giving a board of imps deathrattles to summon 4/4s.
I am on a fence with it. The effect seems ok, hero power is basically the core spell every turn but in times like this, is 4/2, 4/4 or 2/4 enough to loose 2 damage every turn? I've seen ideas to use this hero power with questline but it doesn't seem like something real. Waiting to see it in action, 3-staring it for now.
It does seem like a dream to make everything fluffy 1/1s but this power comes with the cost of taking Arcane spell slot in Hero Card deck. It really fits mage flavour though.
Reading above made me second guess the meaning of the text - do we believe it makes player draw for every injured minion left or does it trigger once for any number of them?
The way I read it, it's only one card no matter the number of damaged characters. Also, it would be a little OP for 1 mana otherwise.
Im not feeling it. Aggro DH wants to play a minion. This isn't a finisher. Maybe it's played with a board to push damage, then there's some Kayn Kor'vas shenanigans, but all of that seems weak.
It is the mana cheat everyone was looking for when they revealed those expensive minions for paladin but it feels a bit too expensive to be played at 5 with those stats. I kind of feel that it should've been battlecry.
It's sad that this place got that kind of treatment. Killing people in Field of Strife was always the funniest part of this bg, at least before you got to the bridge.
It is a meme, yes. But so was Arcane Watcher which was played for a while. Who knows, maybe we will see it in some lower tier deck. Or just Roffle deck to make fun of it.
Galakrond Warlock
Tamsin’s Phylactery is so in line with this deck’s gameplan I feel like it doesn’t even need to be tested so it replaced Loatheb. Loatheb is ok but not as strong as giving a board of imps deathrattles to summon 4/4s.
New Rogue Minion - Coldtooth Yeti
I think the best scenario is coin + this on turn 2. The rest are unoptimal scenarios with a 1 cost card before playing it
New Priest Hero - Xyrella, the Devout
Seems good.
New Druid Minion - Wing Commander Mulverick
I will be your wingman! "Take my breath away..."
New Neutral Minion - Lokholar, the Ice Lord
Looks good on paper and honestly, looking forward to play it. Thekan in Wild paladin might like it if it won't be welcomed in standard.
New Neutral Minion - Spammy Arcanist
Anyone already tired of mages jumping around and casting Arcane Explosion? :D
New Hunter Hero - Beaststalker Tavish
I am on a fence with it. The effect seems ok, hero power is basically the core spell every turn but in times like this, is 4/2, 4/4 or 2/4 enough to loose 2 damage every turn? I've seen ideas to use this hero power with questline but it doesn't seem like something real. Waiting to see it in action, 3-staring it for now.
New Neutral Minion - Ivus, the Forest Lord
Really hoping for this to be played, it can be good, can be bad and all of it is rng-dependable - hs in a nutshell.
New Mage Spell - Mass Polymorph
It does seem like a dream to make everything fluffy 1/1s but this power comes with the cost of taking Arcane spell slot in Hero Card deck. It really fits mage flavour though.
New Neutral Minion - Bunker Sergeant
1 mana doesn't do much to come back from behind. Late game this is a terrible.
New Neutral Minion - Frozen Mammoth
Poop a doop.
New Hunter Minion - Wing Commander Ichman
I didn't get Top Gun reference on this one until they revelead druid "Maverick" legendary. Now I finally see "Iceman".
New Paladin Weapon - Cavalry Horn
Maybe after librams rotate a big paladin would want this. There are too many better things to do.
New Priest Spell - Gift of the Naaru
I don't want this to be good.
New Neutral Minion - Reflecto Engineer
Disregarding this to the moment of being killed by weird combo caused by this card.
New Neutral Minion - Grimtotem Bounty Hunter
A Legendary killer in a hero card expansion. Nope.
New Priest Spell - Gift of the Naaru
The way I read it, it's only one card no matter the number of damaged characters. Also, it would be a little OP for 1 mana otherwise.
New Demon Hunter Spell - Field of Strife
Im not feeling it. Aggro DH wants to play a minion. This isn't a finisher. Maybe it's played with a board to push damage, then there's some Kayn Kor'vas shenanigans, but all of that seems weak.
New Paladin Weapon - Cavalry Horn
It is the mana cheat everyone was looking for when they revealed those expensive minions for paladin but it feels a bit too expensive to be played at 5 with those stats. I kind of feel that it should've been battlecry.
New Neutral Minion - Grimtotem Bounty Hunter
He has orange gems in his sight?
New Demon Hunter Minion - Flag Runner
Oh, no. I've tried the token stuff before. Not galling in this trap again.
New Demon Hunter Spell - Field of Strife
It's sad that this place got that kind of treatment. Killing people in Field of Strife was always the funniest part of this bg, at least before you got to the bridge.
New Mage Spell - Arcane Brilliance
More mage stuff I hate, though this seems like a lot of work to make it work, so hopefully we kill the Mage before the big shit comes out.
New Demon Hunter Minion - Flag Runner
Any reason why they did not give the flag to feral druid?
New Neutral Minion - Frozen Mammoth
It is a meme, yes. But so was Arcane Watcher which was played for a while. Who knows, maybe we will see it in some lower tier deck. Or just Roffle deck to make fun of it.