The problem I have with this card is that instead of encouraging specific builds that maybe do use or don't use the hero, this is just an auto include in EVERY rogue deck (including quest rogue). This just feels....weak from a design perspective (as in, strong but boring effect, not a weak card....as in weak developers who can't come up with anything other than vanish on a hero.)
Also it feels weird for vanish to be rotated out, but then to be reclaimed on a hero. It's similar to my opinion on charge: Why rotate it out, why get rid of it, why create a more balanced version of charge (aka rush) and then re-release charge cards? It feels like there's 2 different visions at work on team 5, and it's a battle on who wins the stupid balance argument of the year award.
There's lots of potential with this one, but Stormhammer it is definitely not. Because the attack scales when upgraded you'll reach a point where your weapon simply can't gain any more durability simply because your opponent's minions either get too far ahead, or have too little health.
I'd expect this to see play simply because it discourages people from playing 2 health minions on 2 just so this card cant snowball the early game and make up a massive weapon in the late game. But since we already know Rustrot Viper will be everywhere - courtesy of Lightforged Cariel - it makes it even less likely this will ever get more than 2 attacks in.
Agreed dapper. This may be 'decent' but the existance (and most likely prevalance) of removal will force this out of the meta
This is not solely priest hate. In fact it's a rather bad card in the priest matchup in general since it's too expensive to waste on a single minion, and is barely worth it to sheep 2 minions. Beyond that you're holding onto it for when they play amulet of the undying but if you're at the point where the priest is playing that, he's either lost, or you're being trolled.
I'm not sure this is the "anti priest" card think it really is. It's still a decent control tool, but as usual I think people are looking for the "super value situation" and are going to be sorely dissapointed.
This looks like an early nerf target*. Even if a full Token DH deck doesn't come together, this could easily find its way into a Deathrattle DH thanks to how sticky those deathrattle chains can make their boards. On their own, Renowned Performer is a three mana discount on this, and Devouring Ectoplasm is a two mana reduction, and both of those see tons of play in Deathrattle DH.
* Not literally calling for a nerf before it's even launched - I just think this looks like the kind of card that will get out of hand quickly and make for polarized match-ups.
One deck I want to try him in is Astral Communion Druid, as another way to highroll and have all your big minions cost less. https://outof.cards/hearthstone/decks/27464-varians-communion-colossal-druid I have Wildheart Guff in there too for the theorycraft but it can be played now with Vandarr using The Lich King or some other big minion as a replacement.
New Rogue Hero - Shadowcrafter Scabbs
The problem I have with this card is that instead of encouraging specific builds that maybe do use or don't use the hero, this is just an auto include in EVERY rogue deck (including quest rogue). This just feels....weak from a design perspective (as in, strong but boring effect, not a weak card....as in weak developers who can't come up with anything other than vanish on a hero.)
Also it feels weird for vanish to be rotated out, but then to be reclaimed on a hero. It's similar to my opinion on charge: Why rotate it out, why get rid of it, why create a more balanced version of charge (aka rush) and then re-release charge cards? It feels like there's 2 different visions at work on team 5, and it's a battle on who wins the stupid balance argument of the year award.
New Mage Spell - Iceblood Tower
Real truly good big spell support. Big spell will be living large for at least the next year off the back of this card alone.
New Mage Spell - Build a Snowman
Glad others in this card thread didn't disappoint me! :P
New Druid Spell - Capture Coldtooth Mine
This is interesting but has anti synergy with new Guff hero. Not sure it will see extended play.
New Rogue Spell - Snowfall Graveyard
A great deathrattle card for the wrong class. Maybe the next core rotation will bring back better deathrattles?
New Hunter Weapon - Bloodseeker
Agreed dapper. This may be 'decent' but the existance (and most likely prevalance) of removal will force this out of the meta
New Neutral Minion - Ivus, the Forest Lord
Definitely geared towards druid but love that any class can use it.
New Rogue Minion - Coldtooth Yeti
Arena dreams and memes.
What's on your Alterac Valley wishlist?
Xyrella, the Devout
Tamsin's Phylactery
Magister Dawngrasp
These are at the top of my list. However this set has a lot of real fun cards. All the hero cards look interesting.
I'm also excited for Freeze Shaman, I may have to save some dust to craft aMoorabi ;)
New Mage Spell - Mass Polymorph
This is not solely priest hate. In fact it's a rather bad card in the priest matchup in general since it's too expensive to waste on a single minion, and is barely worth it to sheep 2 minions. Beyond that you're holding onto it for when they play amulet of the undying but if you're at the point where the priest is playing that, he's either lost, or you're being trolled.
I'm not sure this is the "anti priest" card think it really is. It's still a decent control tool, but as usual I think people are looking for the "super value situation" and are going to be sorely dissapointed.
New Warrior Minion - Captain Galvangar
Really not a fan of charge making a comeback. I think it's a poorly designed mechanic that is easily abused. Just my 2 cents...
New Demon Hunter Minion - Caria Felsoul
Allows you to get pre-nerf priestess of fury! woo!
New Shaman Minion - Cheaty Snobold
Decent card. Will be hard to say if this is better or worse than simply running lightning storm though.
New Shaman Minion - Bearon Gla'shear
Seems decent enough. Having multiple viable archetypes is what the game needs. Not pigeonholed spoonfed stuff every expansion.
New Shaman Hero - Bru'kan of the Elements
Another day 1 golden craft for me personally. Then again I've always loved shaman even when they were 'bad' in vanilla.
New Rogue Spell - Reconnaissance
Good card, but it's a shame that burgle and deathrattle rogue are kind of sharing the spotlight together in order to be viable.
New Demon Hunter Minion - Ur'zul Giant
Yup pretty much.
Next expansion thought??? Which Merc could rise?
Yes, the balance of physical attackers hasn’t been done properly, I hope they can fix that quickly
New Neutral Minion - Korrak the Bloodrager
Yep, she will proc for each time his Deathrattle went off. So you can get a full board if there were multiple dishonorable kills on him.
Power in Trinkets - A Full Guide to Healbuff Priest on the Wildest of Days
I’ve seen some Vandarr decks that look pretty cool like https://outof.cards/hearthstone/decks/31075-vanndar-is-quite-insane.
One deck I want to try him in is Astral Communion Druid, as another way to highroll and have all your big minions cost less. https://outof.cards/hearthstone/decks/27464-varians-communion-colossal-druid I have Wildheart Guff in there too for the theorycraft but it can be played now with Vandarr using The Lich King or some other big minion as a replacement.
Wing Commander Mulverick is a New Legendary Druid Hearthstone Card Revealed by InvenGlobal for Fractured in Alterac Valley
Anyone for Token Druid? Only instead of trees for Christmas. It'll be raining Cats and Dogs instead of Snow.
New Neutral Minion - Humongous Owl
It's an owl. Big enough to menace an orc. I love it. I will find a deck for it.
New Rogue Minion - Double Agent
Love the lore flavor on this one, bacause almost every Pandaren felt bad after Garrosh almost destroyed Pandaria
New Rogue Spell - Reconnaissance
I used to love burgle rogue before and I will play it again, some people hate rng but I really like it. Praise Yogg
New Shaman Hero - Bru'kan of the Elements
I think Bru'kan belongs to a freeze shaman deck which can stall a lot until you can use the hero card.
I really love the art and it seems he is a very strong dps shaman as an enhancement and elemental one