This Edwin draws one card at very least, so if you're not that interested in the stats, at very least he does draw you cards, and depending on the deck you could end up with a good 2-3 cards extra while making up a giant at around turn 5-6. That's significantly worse than the original Edwin VanCleef, but still good in its own right.
In the right deck this can easily be an 8/8 around turn 4, but I wouldn't bet on seeing it too often. One thing is for sure, it can never exist in the current garrote rogue, and playing this means you're 50/50-ing your kazakus, or buming out kazakus from the deck entirely which may not be the smart move to make.
I think Edwin is very mediocre in standard but worth considering running in a deck that runs a lot of cheap cards in wild. The immediate deck I thought of when I saw it was Kingsbane, which already has some pirate synergy and runs a lot of 1 cost cards. Smite is a little absurd IMO for the current standard meta... worth noting that the pirates summoned by warrior's quest reward are summoned at the start of your turn and will benefit from Smite. Cookie does not seem awful for wild. People run the toxifin+aoe Murloc combo often in control decks so I can see this being a good general anti-aggro tool that also helps to clear the board. Sneed seems mediocre simply because of the cost. It does set a unique precedent in being able to choose multiple targets unless I am misinterpreting the card.
Its good in a meta that plays minions, but more interesting is how the UI would work, because this could easily be an entire expansion by itself. We'll have to see how well team5 have built it, but impressive it is both in its keyword and design.
But as with most 8 mana cards, its really dependent on the meta, because if Illidari Inquisitor got bumped out of standard, then what chances are there for other 8 mana minions?
It has charge so it'll be good one way or another. Impressive, considering that if this card is even remotely good you'll be expecting team5 to get death threats.
Aside from the obvious pirate warrior deck, it has a interesting niche in rogue where Efficient Octo-bot exists. Just discount a few good pirates and burst them to hell with smite at 5 mana or less.
Im not that worried to be honest, because its still a 6 mana minion that deals but 6 damage. And since there's no deathrattle pirate as yet, its basically never realistically doing more than charging itself. The one reason it could get more heat than it deserves is getting this via the juggernaunt, which is basically game over unless something weird happens.
Its amazing how underwhelming Edwin, Defias Kingpin looks compared to Mr. Smite, who might as well be a thinly disguised Leeroy, and will be in just about any aggro deck simply because its a 6 mana deal 6, which in standard currently is about as good as it gets. On top of this, if the juggernaunt ever spawns him for free, that's basically an instant win out of rng's bum.
Sneed is interesting. But a tad expensive, and is existing in a meta where people dont play much minions. Still, its at least an interesting take, considering the words "you choose the targets". Might be revolutionary in terms of UI for hearthstone.
Cookie is just fine. A good murloc for any occassion.
Ben Brode's vision was "lol, nerfs are dumb, let the players deal with it".
As much as the new devs get flak for their questionable decisions, at least they're actively trying to innovate and aren't afraid to make mistakes along the way.
You're missing a couple of things on Smite. First, you can roll him from the Juggernaut. That's already huge, getting a 6/4 body for free that gives everything you drop from your hand charge.
Secondly, he affects cards that get rolled from Juggernaut, so worst case scenario you get 8 charge damage on board, best case you get 11
Smite might be a nerf target, so you'd be getting your investment back. All the other legendaries are playable at the very least (and might be a lot stronger in the future). In order to get all the commons and rares you'd still have to spend a decent amount of gold on packs so it's better to buy (with gold) than to try and get it from packs (at least not unless you commit to never crafting any of the legendaries)
So first of all: Tech has evolved. This proves that multi-target is now a possibility without RNG which opens up a lot of design space (I smell a future keyword).
Second: This is actually good. Slow, but good. This is a fantastic Control board swing that allows you to deal with a lot of board states without having to rely on RNG, which is massive. Sure, control might have a hard time at the moment, but that could always be subject to change (and will change by next year)
Competes with Kazakus, which makes it really questionable as of now (might change if Rogue keeps getting good 4-drops). Consistency is also an issue, since you probably can't build your deck to guarantee this effect proccing multiple times.
That being said, a self-containted Auctioneer that comes with fat stacks if you get the train rolling is nothing to be laughed at. Hell, in certain matchups you can probably get away with Shadowstepping him on turn 4 and then popping off on the next one.
I really like that this clearly isn't meant to be some degenerate combo tool but just a classic mid-game powerplay. I could see him in Quest Rogue if the deck was able to run a lower curve (which would require more SI:7 cards). I feel like he'd be really sick with Scabbs if you can somehow set it up.
If he didn't give himself charge he would be a worse Tundra Rhino (a notoriously awful card despite a technically insane effect).
The only problem (if there even is one) is that his stats are too big, specifically his attack. That being said, if he does become a problem they'll probably just shave 2-3 attack off him and he'll be fine. 6-mana is no joke, especially when games can end on turn 7.
Who thought that printing Leeroy Jenkins and Tundra Rhino in 1 as a 6 cost minion was okay?!? Also this directly contradicts blizzards "Moving away from Charge" thing they did by rotating all the charge cards during the previous rotation.
Lets look at what decks can abuse him in standard:
Oh and in wild every aggro deck will use him, but most importantly Pirate warrior will probably become a rank S+ deck. And of course Handbuff paladin will also use him i bet. The one thing we can be thankfull of, is that Mr. Smite is EVEN costed, so ODD decks such as ODD DH and ODD Paladin can't use him. (Which is probably the only reason Leeroy Jenkins might still see play.)
Honestly why did they decide to print a card that turns Pirate warrior, which is a tier 1 deck in both standard and wild into a tier S deck instead of supporting archetypes that need help? Do they REALLY want everyone to stop playing HS and play Mercenaries or BGs instead THAT badly?
The only "good" thing about Mr. Smite is that the board is finally going to matter... somewhat. So uh.. when are they raising your health from 30 to like 40? Cuz i feel like thats going to be important if the powercreep keeps going up like this.
Blizzard is Finalizing Details on Hearthstone Esports in 2022, Information Coming Soon
Announcement of an announcement
New Rogue Minion - Edwin, Defias Kingpin
This Edwin draws one card at very least, so if you're not that interested in the stats, at very least he does draw you cards, and depending on the deck you could end up with a good 2-3 cards extra while making up a giant at around turn 5-6. That's significantly worse than the original Edwin VanCleef, but still good in its own right.
In the right deck this can easily be an 8/8 around turn 4, but I wouldn't bet on seeing it too often. One thing is for sure, it can never exist in the current garrote rogue, and playing this means you're 50/50-ing your kazakus, or buming out kazakus from the deck entirely which may not be the smart move to make.
Oozefest 2
Let's just say you might want to look underground for this one...
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
I think Edwin is very mediocre in standard but worth considering running in a deck that runs a lot of cheap cards in wild. The immediate deck I thought of when I saw it was Kingsbane, which already has some pirate synergy and runs a lot of 1 cost cards. Smite is a little absurd IMO for the current standard meta... worth noting that the pirates summoned by warrior's quest reward are summoned at the start of your turn and will benefit from Smite. Cookie does not seem awful for wild. People run the toxifin+aoe Murloc combo often in control decks so I can see this being a good general anti-aggro tool that also helps to clear the board. Sneed seems mediocre simply because of the cost. It does set a unique precedent in being able to choose multiple targets unless I am misinterpreting the card.
New Neutral Minion - Goliath, Sneed's Masterpiece
Its good in a meta that plays minions, but more interesting is how the UI would work, because this could easily be an entire expansion by itself. We'll have to see how well team5 have built it, but impressive it is both in its keyword and design.
But as with most 8 mana cards, its really dependent on the meta, because if Illidari Inquisitor got bumped out of standard, then what chances are there for other 8 mana minions?
New Neutral Minion - Mr. Smite
It has charge so it'll be good one way or another. Impressive, considering that if this card is even remotely good you'll be expecting team5 to get death threats.
Aside from the obvious pirate warrior deck, it has a interesting niche in rogue where Efficient Octo-bot exists. Just discount a few good pirates and burst them to hell with smite at 5 mana or less.
Im not that worried to be honest, because its still a 6 mana minion that deals but 6 damage. And since there's no deathrattle pirate as yet, its basically never realistically doing more than charging itself. The one reason it could get more heat than it deserves is getting this via the juggernaunt, which is basically game over unless something weird happens.
Legends of Runeterra Will Participate in the Upcoming Riot x Arcane Event - Free Stuff & Jayce Coming!
There are additional information on Riot website.
New Neutral Minion - Mr. Smite
This guy may be the reason I craft Hooktusk! LtEddy is going to have to get back to some Even Pirate Rogue for a future “Mishaps” episode!
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
I was referring more to the design side of things and less on the balance side of things...
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
Its amazing how underwhelming Edwin, Defias Kingpin looks compared to Mr. Smite, who might as well be a thinly disguised Leeroy, and will be in just about any aggro deck simply because its a 6 mana deal 6, which in standard currently is about as good as it gets. On top of this, if the juggernaunt ever spawns him for free, that's basically an instant win out of rng's bum.
Sneed is interesting. But a tad expensive, and is existing in a meta where people dont play much minions. Still, its at least an interesting take, considering the words "you choose the targets". Might be revolutionary in terms of UI for hearthstone.
Cookie is just fine. A good murloc for any occassion.
Blizzard is Finalizing Details on Hearthstone Esports in 2022, Information Coming Soon
Sounds foreboding....
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
I mean it was already good, no reason not to.
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
Ben Brode's vision was "lol, nerfs are dumb, let the players deal with it".
As much as the new devs get flak for their questionable decisions, at least they're actively trying to innovate and aren't afraid to make mistakes along the way.
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
You're missing a couple of things on Smite. First, you can roll him from the Juggernaut. That's already huge, getting a 6/4 body for free that gives everything you drop from your hand charge.
Secondly, he affects cards that get rolled from Juggernaut, so worst case scenario you get 8 charge damage on board, best case you get 11
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
Smite might be a nerf target, so you'd be getting your investment back. All the other legendaries are playable at the very least (and might be a lot stronger in the future). In order to get all the commons and rares you'd still have to spend a decent amount of gold on packs so it's better to buy (with gold) than to try and get it from packs (at least not unless you commit to never crafting any of the legendaries)
New Neutral Minion - Goliath, Sneed's Masterpiece
Weird card, the meta is too fast for a 8 mana board clear.
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
Not even the 1600 dust from Mr. Smite nerf?
New Neutral Minion - Goliath, Sneed's Masterpiece
So first of all: Tech has evolved. This proves that multi-target is now a possibility without RNG which opens up a lot of design space (I smell a future keyword).
Second: This is actually good. Slow, but good. This is a fantastic Control board swing that allows you to deal with a lot of board states without having to rely on RNG, which is massive. Sure, control might have a hard time at the moment, but that could always be subject to change (and will change by next year)
Also, sick with the Shaman Parrot.
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
Your opinion might change tho as soon as you get charged down by pirates in 8 out of 10 games.
New Rogue Minion - Edwin, Defias Kingpin
Competes with Kazakus, which makes it really questionable as of now (might change if Rogue keeps getting good 4-drops). Consistency is also an issue, since you probably can't build your deck to guarantee this effect proccing multiple times.
That being said, a self-containted Auctioneer that comes with fat stacks if you get the train rolling is nothing to be laughed at. Hell, in certain matchups you can probably get away with Shadowstepping him on turn 4 and then popping off on the next one.
I really like that this clearly isn't meant to be some degenerate combo tool but just a classic mid-game powerplay. I could see him in Quest Rogue if the deck was able to run a lower curve (which would require more SI:7 cards). I feel like he'd be really sick with Scabbs if you can somehow set it up.
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
I didn't see anything that made me want to buy the set.
New Neutral Minion - Mr. Smite
OTK Pirate Druid incoming with Celestial Alignment, mark my words!
New Shaman Minion - Cookie the Cook
6-8 heal with body+weapon is good at it's own.
Controlish shaman needs heals, and that one it's a good gift.
Blizzard Reveals the Remaining Deadmines Mini-Set Cards - 4 New Legendary Cards Revealed Including a New Edwin
If he didn't give himself charge he would be a worse Tundra Rhino (a notoriously awful card despite a technically insane effect).
The only problem (if there even is one) is that his stats are too big, specifically his attack. That being said, if he does become a problem they'll probably just shave 2-3 attack off him and he'll be fine. 6-mana is no joke, especially when games can end on turn 7.
New Neutral Minion - Mr. Smite
Remember how everyone complained about Leeroy Jenkins so so long, and then complained about Alexstrasza the Life-Binder for being the "Leeroy Jenkins replacement". Well looks like we "finally" got an actual POWERCREEPED Leeroy Jenkins! WHY?
Who thought that printing Leeroy Jenkins and Tundra Rhino in 1 as a 6 cost minion was okay?!? Also this directly contradicts blizzards "Moving away from Charge" thing they did by rotating all the charge cards during the previous rotation.
Lets look at what decks can abuse him in standard:
Pirate warrior is going to become the most oppresive deck in the game, especially because The Juggernaut can randomly summon Mr. Smite. Also any Aggro deck will use him as a the new powercrept Leeroy Jenkins. Also Handbuff Paladin can cards such as Highlord Fordragon, Alliance Bannerman and Righteous Defense in order to buff up a HUGE Mr. Smite and kill your from in hand.
Oh and in wild every aggro deck will use him, but most importantly Pirate warrior will probably become a rank S+ deck. And of course Handbuff paladin will also use him i bet. The one thing we can be thankfull of, is that Mr. Smite is EVEN costed, so ODD decks such as ODD DH and ODD Paladin can't use him. (Which is probably the only reason Leeroy Jenkins might still see play.)
Honestly why did they decide to print a card that turns Pirate warrior, which is a tier 1 deck in both standard and wild into a tier S deck instead of supporting archetypes that need help? Do they REALLY want everyone to stop playing HS and play Mercenaries or BGs instead THAT badly?
The only "good" thing about Mr. Smite is that the board is finally going to matter... somewhat. So uh.. when are they raising your health from 30 to like 40? Cuz i feel like thats going to be important if the powercreep keeps going up like this.