I've addressed that within the spoiler before the quote with "Note that the section discussing gameplay format is no longer accurate. Weeks 2, 4, and 6 will be played using Last Hero Standing and every other week will use Conquest." Arguably it could be more clear since the blue text definitely draws your eyes more but I have not ignored it completely.
I'm a bit of a sucker for achievements and I was very worried what kind of achievements Mercenaries would bring with them, but all in all these seem very fair to me. Doesn't look like PvP would be required which is a massive plus.
Leapfrogger buff would stack. So a golden Macaw left as the only unit on board could have say 10 stacks (made up number). Once it attacks it has 30 stacks. Attacks again it has 90 stacks. Then 270. Giving +2/2 or, more likely +4/4 each stack and it snowballs to high numbers really fast.
Wow 14 changes and that 1 redesign for Priest has definitely perked my interest. I'm sure these changes are bigger than the nerfs/buffs we saw during FitB right?
*Ahem*....Clearly Blizzard forgot to add Deathwing to this patch. I'm sure he'll pop up when Mercenaries Releases... or there will be disappointment and destruction
Also thought it a bit odd, would've assumed he would fall into the Protector category. But you right, the holy buffing/healing aspect makes sense. But then again, Tirion Fordring is also a Paladin and he ended up being a Fighter
The Demon Seed gets banned for Wild, that much is a no-brainer.
Mindrender Illucia gets reworked, although it's unclear to what. Copying your opponent's hand was already done through Azalina Soulthief, so I doubt they're just going to copy the effect.
5 Nerfs is quite a lot. Runed Mithril Rod is probably on the list, as is Perpetual Flame. Maybe they're also looking at Canal Slogger, but I doubt it at this point. I'M assuming there'S at least one other nerf to Warlock, but I'm not sure what it would be. Perhaps [Hearthstone Card (Bloodshard Bristleback?) Not Found]. There's also a possibility that they'll nerf the Shaman Quest in some way, to slow down its progression. Really lost on what they could possibly touch in Demon Hunter though. I doubt they can nerf Il'gynoth a second time without just straight up reworking it. Does Irebound Brute actually get hit? And if so, how?
7 Buffs are also quite the amount and the fact that we know who's getting them makes things very interesting. I wonder if they include Barrens when they talk about recent archetypes. I'm guessing Quest Hunter might get some sort of nudge (although hopefully not too much, that deck is not weak by any means once it gets rolling and I don't want it to just become the next Quest Mage). Maybe they do the Lock and Load change that makes it only give spells. Maybe something about the Rats too. Warrior is difficult too evaluate because their biggest issue is just not having enough good cards to make the Quest work, despite the Quest itself being quite good (as evidenced by Wild). Maybe some of the Pirates get better stats, but that would be an indirect buff to Wild as well I think. Was there even a new Warrior archetype in Barrens other than Rush Warrior? Not sure what Mage buffs would look like at this point. Hoping for some love for Hero Power mage, and part of me is still holding out for some late help for Secret or Spell Power Mage.
It does not. If you mainly have been playing Flesh Fiant in standard you probably wouldn't notice but Flesh Giant's interaction with armor is much more noticeable in wild where you can play Crystallizer and damage your hero.
*Warrior: Probably Cowardly Grunt and/or Rancor. Tbh i really hope they buff Rancor. Rancor really needs either an mana decrease by (1), or it needs to deal +1 damage. Questline warrior honestly needs no help, because that archetype is already strong in wild, and in standard its decent. In standard it just needs some new/better pirates, which we can probably expect in the mini set and/or future sets.
Either way i'm excited for these changes, and i hope they ACTUALLY have an impact on the meta. The last changes did like nothing, and i really would like more variation in the meta. (I'm tired of almost only facing Questline Warlock, Questline Mage and Questline Shamans on ladder...)
Does flesh giant not get discounted when you damage yourself while having armor? Im not sure, but I dont recall this being a thing, either by personal experience or through discussions in forums.
You dont get a stormwind quest for free this time. Ever since the tavern pass, all we get is a predetermined legendary for free (Mankrik in barrens, Lady Prestor in stormwind). I didnt get a single quest from my 80 packs, so I dont think its a guaranteed.
Besides which, as we have seen with the Stealer of Souls, if its banned, it will be available for a full dust refund, which means theoretically you should be able to pivot to another deck.
I actually think it will be Darkglare (or Runed Mithril Rod for others) who will be banned from Wild for one reason - one of Questlines is given for free after either logging in during this expansion or after buying a UiS pack, so it would be an immense hurdle for newer players who want to play Questline Warlock in Wild, as they would see their Quest banned, thus blocking the entry for the other mode, assuming they don't want to play Standard. Also Questline weekly quests.
It's similar enough to plenty of existing card backs that I'm not really bothered whether I will be able to get it or not. We've reached the point of diminishing returns for night elf themed card backs it seems.
IIRC it's the top percentage of the number of players in Legend (or possibly MMR). Since that varies/fluctuates per season and per region, no one can say for certain the exact number. I do agree though that the general consensus is around 1k.
You have actually misinterpreted the card; The Demon Seed does not say take damage to your heroes health during your turn but rather it says take damage during your turn. Flesh Giant does not get a discount when you take damage with armor on during your turn, so it is not a conditional statement problem.
Hearthstone's Fairy Tale Hero Skin Bundle Preview - 5 New Hero Skins Coming
Let's hope this will be either cheap or purchasable with Gold (doubt it), Garrosh would be great for Wild Pirate Warrior lists.
Hearthstone Grandmasters 2021 Season 2 Continues With Week 5 - Here's What You Need to Know
Yeah, thanks, I've seen the... 'accuracy correction' after a more thorough look.
Hearthstone Grandmasters 2021 Season 2 Continues With Week 5 - Here's What You Need to Know
I've addressed that within the spoiler before the quote with "Note that the section discussing gameplay format is no longer accurate. Weeks 2, 4, and 6 will be played using Last Hero Standing and every other week will use Conquest." Arguably it could be more clear since the blue text definitely draws your eyes more but I have not ignored it completely.
Hearthstone Mercenaries Adds Over 100 New Achievements to Collect- No Rewards Track XP Here
I'm a bit of a sucker for achievements and I was very worried what kind of achievements Mercenaries would bring with them, but all in all these seem very fair to me. Doesn't look like PvP would be required which is a massive plus.
Alexstrasza
She'll be my go-to dragon till they release Deathwing... hopefully in the near future
A New Card Back is Coming to Hearthstone, But "Moonlight Might" is Only Available in South Korea
I think datamining is done on files that are already in the client but not used yet.
Hearthstone Mercenaries Adds Over 100 New Achievements to Collect- No Rewards Track XP Here
It looks like Valeera just hit Guff (?) on the chin with her fist on that banner picture.
Datamined Changes Coming in Hearthstone's Next Battlegrounds Update - Leapfrogger Nerfed
Leapfrogger buff would stack. So a golden Macaw left as the only unit on board could have say 10 stacks (made up number). Once it attacks it has 30 stacks. Attacks again it has 90 stacks. Then 270. Giving +2/2 or, more likely +4/4 each stack and it snowballs to high numbers really fast.
Hearthstone Grandmasters 2021 Season 2 Continues With Week 5 - Here's What You Need to Know
@FrostyFeet Please update the GM competition format (i.e. Quote from Blizzard). Specialist has been removed by July 1st, for this season of GM.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Wow 14 changes and that 1 redesign for Priest has definitely perked my interest. I'm sure these changes are bigger than the nerfs/buffs we saw during FitB right?
Definitely has me excited 🤩
Who Are the Protector Hearthstone Mercenaries? All 16 Collectible Launch Mercenaries
*Ahem*....Clearly Blizzard forgot to add Deathwing to this patch. I'm sure he'll pop up when Mercenaries Releases... or there will be disappointment and destruction
Who Are the Caster Hearthstone Mercenaries? All 18 Collectible Mercenaries
Also thought it a bit odd, would've assumed he would fall into the Protector category. But you right, the holy buffing/healing aspect makes sense. But then again, Tirion Fordring is also a Paladin and he ended up being a Fighter
Also a bit surprised Baron Geddon is a caster
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
The Demon Seed gets banned for Wild, that much is a no-brainer.
Mindrender Illucia gets reworked, although it's unclear to what. Copying your opponent's hand was already done through Azalina Soulthief, so I doubt they're just going to copy the effect.
5 Nerfs is quite a lot. Runed Mithril Rod is probably on the list, as is Perpetual Flame. Maybe they're also looking at Canal Slogger, but I doubt it at this point. I'M assuming there'S at least one other nerf to Warlock, but I'm not sure what it would be. Perhaps [Hearthstone Card (Bloodshard Bristleback?) Not Found]. There's also a possibility that they'll nerf the Shaman Quest in some way, to slow down its progression. Really lost on what they could possibly touch in Demon Hunter though. I doubt they can nerf Il'gynoth a second time without just straight up reworking it. Does Irebound Brute actually get hit? And if so, how?
7 Buffs are also quite the amount and the fact that we know who's getting them makes things very interesting. I wonder if they include Barrens when they talk about recent archetypes. I'm guessing Quest Hunter might get some sort of nudge (although hopefully not too much, that deck is not weak by any means once it gets rolling and I don't want it to just become the next Quest Mage). Maybe they do the Lock and Load change that makes it only give spells. Maybe something about the Rats too. Warrior is difficult too evaluate because their biggest issue is just not having enough good cards to make the Quest work, despite the Quest itself being quite good (as evidenced by Wild). Maybe some of the Pirates get better stats, but that would be an indirect buff to Wild as well I think. Was there even a new Warrior archetype in Barrens other than Rush Warrior? Not sure what Mage buffs would look like at this point. Hoping for some love for Hero Power mage, and part of me is still holding out for some late help for Secret or Spell Power Mage.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
It does not. If you mainly have been playing Flesh Fiant in standard you probably wouldn't notice but Flesh Giant's interaction with armor is much more noticeable in wild where you can play Crystallizer and damage your hero.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Well my predictions:
Nerf Predictions:
*Warlock: Runed Mithril Rod and probably The Demon Seed.
*Shaman: This one is tricky, but i expect 2 out of these 4: Command the Elements, Charged Call, Whack-A-Gnoll Hammer, Lightning Bloom.
*DH: Illidari Inquisitor is the card i hope, but its probably going to be Death Speaker Blackthorn. (only expect 1 DH nerf tbh)
Redesign: PLEASE be Mindrender Illucia! Please redesign this annoying card that often acts as an onn-command 3 mana Time Warp.
Ban: Lets be honest, this is going to be The Demon Seed. Many people in the Wild community have asked for this ban for quite a while.
Buff Predictions:
*Mage: More minion focused archetypes is what i expect to get buffed. Sanctum Chandler, Grand Magus Antonidas and maybe Wildfire. (Hmm i'm also torn on this one, but i kinda hope they WONT unnerf Jandice Barov)
*Warrior: Probably Cowardly Grunt and/or Rancor. Tbh i really hope they buff Rancor. Rancor really needs either an mana decrease by (1), or it needs to deal +1 damage. Questline warrior honestly needs no help, because that archetype is already strong in wild, and in standard its decent. In standard it just needs some new/better pirates, which we can probably expect in the mini set and/or future sets.
*Hunter: Probably some of the RAT hunter cards like Rats of Extraordinary Size and The Rat King i guess. Maybe they also buff some other swarm cards like Rodent Nest and/or Stormwind Piper to make swarm hunter actually usable.
Either way i'm excited for these changes, and i hope they ACTUALLY have an impact on the meta. The last changes did like nothing, and i really would like more variation in the meta. (I'm tired of almost only facing Questline Warlock, Questline Mage and Questline Shamans on ladder...)
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Does flesh giant not get discounted when you damage yourself while having armor? Im not sure, but I dont recall this being a thing, either by personal experience or through discussions in forums.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
You dont get a stormwind quest for free this time. Ever since the tavern pass, all we get is a predetermined legendary for free (Mankrik in barrens, Lady Prestor in stormwind). I didnt get a single quest from my 80 packs, so I dont think its a guaranteed.
Besides which, as we have seen with the Stealer of Souls, if its banned, it will be available for a full dust refund, which means theoretically you should be able to pivot to another deck.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
I actually think it will be Darkglare (or Runed Mithril Rod for others) who will be banned from Wild for one reason - one of Questlines is given for free after either logging in during this expansion or after buying a UiS pack, so it would be an immense hurdle for newer players who want to play Questline Warlock in Wild, as they would see their Quest banned, thus blocking the entry for the other mode, assuming they don't want to play Standard. Also Questline weekly quests.
A New Card Back is Coming to Hearthstone, But "Moonlight Might" is Only Available in South Korea
It's similar enough to plenty of existing card backs that I'm not really bothered whether I will be able to get it or not. We've reached the point of diminishing returns for night elf themed card backs it seems.
How to counter Warlock?
That's... a very weird way of spelling shadow priest.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
Both of those decks have very clear counters. Quest hunter only has limited damage so any slow deck with heals or lifegain should be fine.
Warrior loses hard to soul rend evenlock.
So no, they shouldn't be a major reason for complaints.
A New Card Back is Coming to Hearthstone, But "Moonlight Might" is Only Available in South Korea
Maybe OoC is just cooperating with Blizz and receives this info from internal sources, just like streamers do, as a promotion
11 stars
IIRC it's the top percentage of the number of players in Legend (or possibly MMR). Since that varies/fluctuates per season and per region, no one can say for certain the exact number. I do agree though that the general consensus is around 1k.
Hearthstone Gets Constructed Balance Changes Next Tuesday - Warlock Card Ban, Priest Card Redesign, 5 Nerfs, 7 Buffs
You have actually misinterpreted the card; The Demon Seed does not say take damage to your heroes health during your turn but rather it says take damage during your turn. Flesh Giant does not get a discount when you take damage with armor on during your turn, so it is not a conditional statement problem.
A New Card Back is Coming to Hearthstone, But "Moonlight Might" is Only Available in South Korea
that has been my question, was this all included in the last patch? but still the BG nerfs shouldn't be in the client at all.
what is this black magic??