I mean, it's the best way to offer them without making them cost more $ or gold. And historically, getting the epics you wanted was sometimes harder than getting legendaries. Probably not the case anymore though with the duplicate protection rules on all rarities. But still... If that is all they are and they cost the same, an Epic pack is a better value than a normal pack. Wouldn't be surprised if these were only available in the occasional special bundle.
I think the mode would be better removing the initial deck construction, they could just show you 3 premade random lists and you choose from that. Would make it more relaxing than other modes.
I'm still holding out hope that the Mercenaries PvE mode will provide a fun single-player experience, much like Lab of Legends on LoR. But I am concerned that only the whales would be able to max out even one character, while the rest of us will have to grind away for coins with diminishing returns and make do with suboptimal builds forever.
Its all fun and games until you reach game 4 and suddenly minions start dropping like crazy and your OTK is substantially less consistent. Besides which Ive actually been seeing priest play other stuff like dragons. Probably because like I said, mind tether is good for the first few games and get much weaker as the game progresses.
Epics represent 64% of the cards that I'm missing to complete the collection, so I'd be glad if it would be a 5-epics-pack and the price would be fair. One epic guaranteed instead of the rare card does not appeal to me as much, although - once again - that would depend on the price. Speculating is fun but rather pointless, so let's wait for the thing to show up.
Enough with the piggybacking. Just create their own servers and interface blizz. I haven't touched battlegrounds in a while now and having to stare at that game icon everyday wont make me want to click it.
The biggest problem with their approach to Wild is how contradictory it is. They describe is as "a place where you can play all your favourite decks from the past" and use that as justification for almost never nerfing anything lest it alter a deck from the past. Fine, except that they routinely add cards that make it nigh impossible to actually play those decks.
The truth is there is no way to satisfy the stated aim, so they should just commit to either leaving Wild completely alone, or otherwise give it more attention and take steps to establish something that at least looks close to a balanced meta. Neither choice will please everybody, but they're better than the current approach which pleases nobody.
Starting at 10 mana, you're not going to get enough discounts from just tapping to make it worthwhile to play Flesh Giant. If you play healing and self-damage as well (in particular, Spellstone and ways to charge it), you can get meaningful discounts. However, I encountered a lot of Demon Seed Warlock and Mozaki Mage on ladder last month and I don't think you can out-heal those decks.
Recently I've been playing EvenLock with Battleground Battlemaster instead, also thanks to a nerf. I cut all the 8+ mana cards (except the mana cheating ones) and instead try to put some big minions on the board on turn 3-5 and if anything sticks, the windfury closes out the game.
Card games are the original gacha games. Look at yugioh tins, and gold series packs, special edition bundles, etc. MTG has had similar packs in the past.
shadow priest loses this match-up hard. its 30:70 in favor of shaman. Perpetual flame and slogger push you off the board and are game losing every time with little to no counter play.
Token druid loses this matchup hard 25:75 in favor of shaman. same stats for quest warrior.
The only decks with favorable matchups against shaman are warlock, quest mage. quest hunter and secret pally can go 50/50.
Yeah I'm with Fenirwulf, as a mtg player while it's true the color combinations "guilds" have a lore identity that's only really expressed in relavent sets like Ravnica.
So if they wanted to start making non "cute" champions multi-region especially the ones below a certain power threshold that would likely be good for the long term health for the game.
-shadow priest - Perpetual Flame wrecks this deck -Token druid - Perpetual Flame wrecks this deck -Cntrl priest - watch game 2 bankyugi vs shaxy (https://youtu.be/m2765caPeFg?t=880), and this is the deck he chose to counter quest shaman after losing game 1. I dont think I need elaborate any further. Basically if you think control priest can outvalue quest shaman youre not doing yourself any favors. -quest warrior - Quest warrior suck in standard. Nuff said. -Seed lock/seed handlock - Correct, as I pointed out. -Miracle rogue - Miracle rogue has a chance. But there's so much that can go wrong in that game.
On D4-legend. Quest shaman has three bad matchups. All of them warlock. I've been doing well against it with fel dhunter, but like miracle rogue so many things can go wrong its not even a joke.
As for shaman being 'giga trash' for a long time, that's correct. But that should never be a reason for any deck to get a free pass.
The only reason 99% of matches aren't vs. Mind Tether Priest is because Priest doesn't get offered every time. If they make all 10 available for every run, it will be nothing but Mind Tether Priest (and some Bomb Warrior).
Warlock Nerfs incoming
Unanounced change: Secret Passage animation is much faster.
Are Epic Card Packs Coming to Hearthstone? Datamining Reveals Blizzard's Potential Plans
I personally won't buy a Mercenaries bundle unless they have four or more options. And when they do, I'll buy them all
Are Epic Card Packs Coming to Hearthstone? Datamining Reveals Blizzard's Potential Plans
I mean, it's the best way to offer them without making them cost more $ or gold. And historically, getting the epics you wanted was sometimes harder than getting legendaries. Probably not the case anymore though with the duplicate protection rules on all rarities. But still... If that is all they are and they cost the same, an Epic pack is a better value than a normal pack. Wouldn't be surprised if these were only available in the occasional special bundle.
Datamining in Hearthstone Duels Showcases a New Season of Wizard Duels With 10 Heroes Drafted Instead of 4
I think the mode would be better removing the initial deck construction, they could just show you 3 premade random lists and you choose from that. Would make it more relaxing than other modes.
Datamining in Hearthstone Duels Showcases a New Season of Wizard Duels With 10 Heroes Drafted Instead of 4
Finally I will be able to experiment without the need to retire decks 5 times in a row.
Mercenaries: My First Impressions
GACHAstone Heroes of Moneycraft
Hearthstone's Mercenaries Debut Stream - Everything New We've Learned About the Mode Releasing in October
I'm still holding out hope that the Mercenaries PvE mode will provide a fun single-player experience, much like Lab of Legends on LoR. But I am concerned that only the whales would be able to max out even one character, while the rest of us will have to grind away for coins with diminishing returns and make do with suboptimal builds forever.
Hearthstone's Mercenaries Debut Stream - Everything New We've Learned About the Mode Releasing in October
Well said - the time,money and man power they spent on this new game mode - they could of completely revamped hearthstone.
Datamining in Hearthstone Duels Showcases a New Season of Wizard Duels With 10 Heroes Drafted Instead of 4
Its all fun and games until you reach game 4 and suddenly minions start dropping like crazy and your OTK is substantially less consistent. Besides which Ive actually been seeing priest play other stuff like dragons. Probably because like I said, mind tether is good for the first few games and get much weaker as the game progresses.
Are Epic Card Packs Coming to Hearthstone? Datamining Reveals Blizzard's Potential Plans
Epics represent 64% of the cards that I'm missing to complete the collection, so I'd be glad if it would be a 5-epics-pack and the price would be fair. One epic guaranteed instead of the rare card does not appeal to me as much, although - once again - that would depend on the price. Speculating is fun but rather pointless, so let's wait for the thing to show up.
Hearthstone's Main Menu Gets an Overhaul - Play is Now Hearthstone, Battlegrounds Out of Beta, Mercenaries Joins the Fun
Today in reddit:
Play hearthstone to play hearthstone
Enough with the piggybacking. Just create their own servers and interface blizz. I haven't touched battlegrounds in a while now and having to stare at that game icon everyday wont make me want to click it.
Our Thoughts on Today's Warlock Balance Changes Targeting Stealer of Souls and Flesh Giant
The biggest problem with their approach to Wild is how contradictory it is. They describe is as "a place where you can play all your favourite decks from the past" and use that as justification for almost never nerfing anything lest it alter a deck from the past. Fine, except that they routinely add cards that make it nigh impossible to actually play those decks.
The truth is there is no way to satisfy the stated aim, so they should just commit to either leaving Wild completely alone, or otherwise give it more attention and take steps to establish something that at least looks close to a balanced meta. Neither choice will please everybody, but they're better than the current approach which pleases nobody.
Are Epic Card Packs Coming to Hearthstone? Datamining Reveals Blizzard's Potential Plans
Why that? Having the option to buy a bundle is always better than not having the option, or am I missing something?
Datamining in Hearthstone Duels Showcases a New Season of Wizard Duels With 10 Heroes Drafted Instead of 4
They did mention that a big Duels update is on the way in the latest patchnotes and confirmed new Duels heroes during a Blizzconline Interview.
Our Thoughts on Today's Warlock Balance Changes Targeting Stealer of Souls and Flesh Giant
I personally think Flesh Giant should go to 12... That will leave it harder to play on priest, but I think it is a good spot.
When you shoot your 1 damage lifesteal missiles, each hit counts as a reduction, so it is not that bad
Our Thoughts on Today's Warlock Balance Changes Targeting Stealer of Souls and Flesh Giant
Starting at 10 mana, you're not going to get enough discounts from just tapping to make it worthwhile to play Flesh Giant. If you play healing and self-damage as well (in particular, Spellstone and ways to charge it), you can get meaningful discounts. However, I encountered a lot of Demon Seed Warlock and Mozaki Mage on ladder last month and I don't think you can out-heal those decks.
Recently I've been playing EvenLock with Battleground Battlemaster instead, also thanks to a nerf. I cut all the 8+ mana cards (except the mana cheating ones) and instead try to put some big minions on the board on turn 3-5 and if anything sticks, the windfury closes out the game.
Are Epic Card Packs Coming to Hearthstone? Datamining Reveals Blizzard's Potential Plans
Card games are the original gacha games. Look at yugioh tins, and gold series packs, special edition bundles, etc. MTG has had similar packs in the past.
Our Thoughts on Today's Warlock Balance Changes Targeting Stealer of Souls and Flesh Giant
If anything these nerfs have shown me how many people care about wild. I thought it was a dead format.
Our Thoughts on Today's Warlock Balance Changes Targeting Stealer of Souls and Flesh Giant
shadow priest loses this match-up hard. its 30:70 in favor of shaman. Perpetual flame and slogger push you off the board and are game losing every time with little to no counter play.
Token druid loses this matchup hard 25:75 in favor of shaman. same stats for quest warrior.
The only decks with favorable matchups against shaman are warlock, quest mage. quest hunter and secret pally can go 50/50.
Where did you even get these numbers from?
New Multiregion Champs
Yeah I'm with Fenirwulf, as a mtg player while it's true the color combinations "guilds" have a lore identity that's only really expressed in relavent sets like Ravnica.
So if they wanted to start making non "cute" champions multi-region especially the ones below a certain power threshold that would likely be good for the long term health for the game.
Our Thoughts on Today's Warlock Balance Changes Targeting Stealer of Souls and Flesh Giant
-shadow priest - Perpetual Flame wrecks this deck
-Token druid - Perpetual Flame wrecks this deck
-Cntrl priest - watch game 2 bankyugi vs shaxy (https://youtu.be/m2765caPeFg?t=880), and this is the deck he chose to counter quest shaman after losing game 1. I dont think I need elaborate any further. Basically if you think control priest can outvalue quest shaman youre not doing yourself any favors.
-quest warrior - Quest warrior suck in standard. Nuff said.
-Seed lock/seed handlock - Correct, as I pointed out.
-Miracle rogue - Miracle rogue has a chance. But there's so much that can go wrong in that game.
How bout some real stats: https://www.vicioussyndicate.com/vs-data-reaper-report-205/
On D4-legend. Quest shaman has three bad matchups. All of them warlock. I've been doing well against it with fel dhunter, but like miracle rogue so many things can go wrong its not even a joke.
As for shaman being 'giga trash' for a long time, that's correct. But that should never be a reason for any deck to get a free pass.
Hearthstone's Mercenaries Debut Stream - Everything New We've Learned About the Mode Releasing in October
Exactly, I am super hyped up. It just always disapoints me how toxic the hearthstone community is.
Datamining in Hearthstone Duels Showcases a New Season of Wizard Duels With 10 Heroes Drafted Instead of 4
This would definitely be a downside of making all 10 classes available for every run.
Are Epic Card Packs Coming to Hearthstone? Datamining Reveals Blizzard's Potential Plans
Hs has become a gacha game at this point.
Datamining in Hearthstone Duels Showcases a New Season of Wizard Duels With 10 Heroes Drafted Instead of 4
The only reason 99% of matches aren't vs. Mind Tether Priest is because Priest doesn't get offered every time. If they make all 10 available for every run, it will be nothing but Mind Tether Priest (and some Bomb Warrior).