Now that we've gotten a lot of reveals at this point and the direction of the set is starting to become clearer let's do a quick rundown.
Ziggy: A 3 mana 3/4 that has both a weak MF effect and serves as an agressive value engine. This guy could end up being pretty scary. Keep in mind that he's also living in the same region as a lot of vulnerable synergy so you can challenge what you want.
Xerath: 4 mana 3/3, you basically have to hold him till leveled and that's when his control effect starts getting strong. He's a slow card compared to Ziggs but if you have the stall tools he can do well, better than lux probably.
Nami: Seems like a natural friend to elusive decks, keep in mind her buffs can trigger as many times a turn as you want. I can already tell she's gonna be gross, her 2/3 body doesn't die to mystic which is good enough.
Sion: Strikes me as the card malphite wanted to be, you play for his gameplan and then you win the game, he's a better tyndamere, not much else to say except that he's got a great support package.
Tristana: 3 mana quick attackers are never not good. She gets bigger she makes your followers bigger, she's like a banner man on steroids, only thing is she has a high deck building cost but so do a lot of Champs in this set.
Senna: Same akward statline as Kindred, however unlike kindred she "cycles" and gives you a darkness right away. That's probably good enough, and if she does live obviously you'll do nutty control stuff.
Veigar: 4 mana 1/4 so like azir you just let him sit there, gives you the darkness right away which is nice, and buffs the dmg for all future spells afterwards. I want to say that Veigar is good, you're gonna need a pretty solid control list to deal with all the aggro bs.
Catalyn: Possible the strongest champ in the set, with her what if Draven and Temo had a baby approach. 3/3 quick attack for 3 and late game value to close things out. Hard to level is the balance for her, but than again if you add shroomes now it's easy.
Poppy: soo poppy looks bad when you read her as a 4 mana 4/3 with no keyword that has to swing for value. But than you realize as soon as they pass turn priority she's a 5/4, so all you need is sharp sight in hand to guarantee value, and buff your board. Second swing she's a 6/5 etc. Basically punshishes decks that don't have any hard removal and even then you still have to deal with her little things that got very big.
If I had to guess right off the bat, Xerath, Veigar and Senna will struggle the most when the set releases because A control is the worst performing archetype in Legends right now, and B control is the worst performing archetype in Legends right now 😅
Have I seen anything that suggests this will change...maybe there are enough unique and interesting followers that there are too many variables to consider, but the spells themselves aren't great and that's kind of important.
Leads me to think that burst speed combo decks of either the elusive or all in variety will be strongest, than aggro, than midrange, with us try hard controllers still doing our best to make things work out.
Guess this was a natural outcome, having Ziggs be about destroying allied landmarks. Both for his own flavor of being a demolitionist, and to be paired with Xerath for gameplay purposes.
Guess this was a natural outcome, having Ziggs be about destroying allied landmarks. Both for his own flavor of being a demolitionist, and to be paired with Xerath for gameplay purposes.
They put a lot of effort into this trailer, unlike the Stormwind one, which was cheap trash in comparison. I guess we know where their priorities lie.
It makes me wonder how shocking the Mercs monetization will be. I don't think Blizzard would spend resources to hype something that wasn't expected to bring in a lot of cash right out of the gate.
Hearthstone Mercenaries Deep Dive & Gameplay Stream Coming on August 31 - Twitch Drops Enabled
Noooooo! I’m deep into exams then, fml
Champion Review Roundup
Now that we've gotten a lot of reveals at this point and the direction of the set is starting to become clearer let's do a quick rundown.
Ziggy: A 3 mana 3/4 that has both a weak MF effect and serves as an agressive value engine. This guy could end up being pretty scary. Keep in mind that he's also living in the same region as a lot of vulnerable synergy so you can challenge what you want.
Xerath: 4 mana 3/3, you basically have to hold him till leveled and that's when his control effect starts getting strong. He's a slow card compared to Ziggs but if you have the stall tools he can do well, better than lux probably.
Nami: Seems like a natural friend to elusive decks, keep in mind her buffs can trigger as many times a turn as you want. I can already tell she's gonna be gross, her 2/3 body doesn't die to mystic which is good enough.
Sion: Strikes me as the card malphite wanted to be, you play for his gameplan and then you win the game, he's a better tyndamere, not much else to say except that he's got a great support package.
Tristana: 3 mana quick attackers are never not good. She gets bigger she makes your followers bigger, she's like a banner man on steroids, only thing is she has a high deck building cost but so do a lot of Champs in this set.
Senna: Same akward statline as Kindred, however unlike kindred she "cycles" and gives you a darkness right away. That's probably good enough, and if she does live obviously you'll do nutty control stuff.
Veigar: 4 mana 1/4 so like azir you just let him sit there, gives you the darkness right away which is nice, and buffs the dmg for all future spells afterwards. I want to say that Veigar is good, you're gonna need a pretty solid control list to deal with all the aggro bs.
Catalyn: Possible the strongest champ in the set, with her what if Draven and Temo had a baby approach. 3/3 quick attack for 3 and late game value to close things out. Hard to level is the balance for her, but than again if you add shroomes now it's easy.
Poppy: soo poppy looks bad when you read her as a 4 mana 4/3 with no keyword that has to swing for value. But than you realize as soon as they pass turn priority she's a 5/4, so all you need is sharp sight in hand to guarantee value, and buff your board. Second swing she's a 6/5 etc. Basically punshishes decks that don't have any hard removal and even then you still have to deal with her little things that got very big.
If I had to guess right off the bat, Xerath, Veigar and Senna will struggle the most when the set releases because A control is the worst performing archetype in Legends right now, and B control is the worst performing archetype in Legends right now 😅
Have I seen anything that suggests this will change...maybe there are enough unique and interesting followers that there are too many variables to consider, but the spells themselves aren't great and that's kind of important.
Leads me to think that burst speed combo decks of either the elusive or all in variety will be strongest, than aggro, than midrange, with us try hard controllers still doing our best to make things work out.
Hearthstone Mercenaries Deep Dive & Gameplay Stream Coming on August 31 - Twitch Drops Enabled
That shot of Valeera continues to make me chuckle for some reason. The face she is making is just goofy.
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
BG kept Hearthstone's popularity high in a moment where the game was slowly losing it.
Ziggs: New Bandle City Champion Reveal - 10 New Runeterra Cards Revealed
It's so hilarious that all the cards were from the Ziggs archtype/theme except Pokey Stick. And out of all memes, Pokey Stick isn't a bad card, we were talking about Group Shot being a better Blade's Edge but Pokey Stick is a better Blade's Edge and Group Shot.
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
Was just about to comment this, nice to see Kazakus' dragon form becoming canon
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
How did Battlegrounds save HS? I tried googling it but couldn't find anything
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
This is going to be the first single player content I will play since the start of the summer. I am really excited for this.
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
Battlegrounds has monetization only around cosmetics (and number of heroes you can choose from), yet it it what basically saved HS from going down.
Don't want to sound too harsh, but you seem to be too much of a Doomsayer when we know little to nothing about Mercs.
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
It's Blizz who made it public, but it was definitely not intended.
Seek guidance Control Priest
This deck has 14 cards (which means one is missing)
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
I wouldn't really call it "leaked" since it's blizzard who made it public.
Also, it seems they have a tendency of "leaking" stuff to the public at certain points in time, which likely means they planned it.
Ziggs: New Bandle City Champion Reveal - 10 New Runeterra Cards Revealed
Guess this was a natural outcome, having Ziggs be about destroying allied landmarks. Both for his own flavor of being a demolitionist, and to be paired with Xerath for gameplay purposes.
Also, fear the Pokey Stick!
Hearthstone Mercenaries Launches on October 12! Trailer and Release Date Leaked
They put a lot of effort into this trailer, unlike the Stormwind one, which was cheap trash in comparison. I guess we know where their priorities lie.
It makes me wonder how shocking the Mercs monetization will be. I don't think Blizzard would spend resources to hype something that wasn't expected to bring in a lot of cash right out of the gate.
Ziggs: New Bandle City Champion Reveal - 10 New Runeterra Cards Revealed
Pokey Stick best card.
New Bandle City Card - The Arsenal
A new Epic Bandle City Unit, The Arsenal, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Spell - Pokey Stick
A new Common Bandle City Spell, Pokey Stick, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Card - Bomber Twins
A new Common Bandle City Unit, Bomber Twins, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Card - Safety Inspector
A new Rare Bandle City Unit, Safety Inspector, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Spell - Yordle Contraption
A new Common Bandle City Spell, Yordle Contraption, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Spell - Mega Inferno Bomb
A new Rare Bandle City Spell, Mega Inferno Bomb, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Spell - Bouncing Bomb
A new Common Bandle City Spell, Bouncing Bomb, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Landmark - Hexplosive Minefield
A new Common Bandle City Landmark, Hexplosive Minefield, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Champion - Ziggs
A new Champion Bandle City Unit, Ziggs, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!
New Bandle City Card - Inventive Chemist
A new Common Bandle City Unit, Inventive Chemist, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Beyond the Bandlewood
Head on over to our dedicated guide for Beyond the Bandlewood!