In a way his summon effect and overwhelm are countering each other because overwhelm devalues small chumb blockers the same way his summon effect does.
The only upside here is if the opponent hasn't got small chumb blockers but that's really not much better that simply having overwhelm.
Great thinking anchorm4n! The only other idea I have could be Zul'jin, with summoning six companions through 2x Call of the Wild, giving them deathrattles to dump six more in the hand with Infest (does that even count?), and for "wild arrows" throw in a couple of Baited Arrows which might even summon Devilsaurs if they hit Huffer. If Infest doesn't work maybe 2x Master's Call if we have the spare beasts?
To be clear, out of all of the stuff I've been throwing around Zul'jin is the guess.
Edit: You can get to 12 beasts on board and hand with 2x Call of the Wild, 2x Infest, 2x Baited Arrow overkilling both Huffers to summon two Devilsaurs and dumping 4 beasts in hand. So Anduin can't Plague of Death to kill the deathrattles.
I don't see how this is degenerate, it has a good summon effect but you don't even get to choose which unit get "can't block" and you are paying 5 mana for an understate unit that's easy to remove, even the last breath effect isn't that powerful since the unit you get is ephemeral.
I have finally crafted the card I was looking forward to the most before launch, but quickly began to loathe and now I feel dirty for crafting it: The Demon Seed. Sorry folks.
I fear I have made a habit of emoting "well played" ironically when my opponents get extremely lucky or sometimes even when I'm extremely unlucky. Topdecking 3 Bleeds for lethal from a deck with 20 cards, Seedlock dropping Kobold Librarian and Crystallizer on turn 2, you get it. One of these days I wanted to try out if Mozaki Mage was still good after the Incanter's Flow nerf. I knew my opponent might be able to kill me on my next turn. I was at 5 mana and had an Ancient Mysteries in hand to tutor Ice Block. I figured I could play Refreshing Spring Water and then proceed to protect myself since I only had 3 minions left in about 20 cards and the only negative out was to draw two minions. Which of course happened. Which of course ended up with my opponent topdecking lethal next turn. Well played. Sigh.
Anyway, I found out that the new Paladin hero Yrel provides the ideal well played emote for ironical use: "WHAT A TRIUMPH!" :D
I've almost run out of achievements that are doable without crafting epic/legendary cards. Has anyone been offered any key achievement cards in Duels (e.g. Bolner Hammerbeak, The Rat King, or Grand Magus Antonidas)? That was a big part of how I completed the Sayge and Shek'zara achievements, but I haven't seen any of the legendaries I've been looking for so far in Duels.
Hey, I did the Grand Magus Antonidas achievement without having the card in Duels indeed. I can confirm you can get him quite easily in a bucket named Fire!!! along with the epic Ignite, which I don´t own either. My strategy was to create starting deck only with Fire spells, which also helps to trigger Tony. I even had a game where I got him offered twice in one run, so it´s definitely doable this way.
I´m think same thing could be done with The Rat King creating DR deck with Hunter (I own it, so I didn´t try) or Bolner Hammerbeak, where you can try to create a deck with only battlecry cards. I want to test it later, since I don´t own Bolner, but right now I´m trying to complete the overload achievement, but it´s hard to get to 10 mana and keep the overload cards in hand to complete it :/ Any ideas?
On topic, I´ve completed the Sword of a Thousand Truths achievement thanks to a Warrior, who thought there was no way I could kill my seventh boar I had left, since he had an empty board and lethal the next turn with his weapon. But luckily I did and quickly smacked his face before he could concede. Uff, that was close..
The first line refers to this week's Tavern Brawl, so it's a card from Whispers of the Old Gods, Mean Streets of Gadgetzan or Rastakhan's Rumble.
Second line tells us it's a Hunter card.
The last two lines are a bit harder, but my guess is Halazzi, the Lynx. When you play it with an empty hand you get 10 Lynxes + Halazzi = 11 minions, that's as close as I got to 12. Maybe Live4vrRdieTryn miscalculated :D
If that isn't the solution maybe someone else can solve the riddle now I've "opened the door" :D
I found myself not really enjoying this meta either, to the point that I only play Duels for the XP achievements and never touch Ranked apart from the ranked quest. This last week I left the quest for the last hour of the Sunday, hoping it would be enough for me to complete it. I know, my bad. Got completely stomped. Won my last 5th game one minute after midnight, because, you know roping is fun I guess. My quest got finished, but didn´t get a new one. Sigh. Bye 3000 XP :/ Well, never mind, I still got a bunch of time to climb..
On the other hand, I´ve finally hit lvl 70 for that sweet 20% XP bonus, which is nice. I have 70% XP achievements done, doing the hardest/most time consuming ones now, trying to play as much as I can to make up for the 3000 XP I´ve lost. Too bad neither me or my active friends didn´t get the friend quest for months now, it would help a lot :D
As for the Win 5 games of ranked play mode weekly quest, I just played Questline Druid in Wild 5 times which really kicks the asses out of the other rampant Questline combo decks (solid 69% winrate) and be done with the ladder until the new weekly quests arrive again. Of course, this is still not a Control deck, but it does feel somewhat enjoyable to stomp the current meta decks very efficiently for the 3000 XP (with 20% XP boost). Perhaps you could try to do the same as I did.
Nope. You guys are wandering nowhere. Go back to the start of the riddle and read it carefully. You only have one day to find it before the door closes!
The only card you guys have guessed that meets the first two lines is The Beast Within. This is actually really easy, just think over what the first line could be referring to and you'll know where to look
Out of the meme, is Nami the most flexible champion of the game? (Outside of the best follower in the game, Darius) You know, theres no game where you dont gain spellmana, so his Level Up is a warranty, then, theres no deck who doesn't run spells, so by discard (not the game mechanic) you're gonna activate Nami, and his effect is veryyyyyy strong, the +1 ATK can make your opponent change of blockers and mindset, and the we can't talk about the +2/+1, cuz is the same, but better. Also, much important, his effect GRANT PERMANENTLY the stats, who is bonkers. Also x2, the theme of a support-backrow-champion without Support is very interesting and i want more of that kind of design.
Then, we can talk about powercreeping with Marai Warden? cuz Petty Officer is a good card cuz the flexibility of the 1-cost unit or the Keg, but Marai Warden is VERY GOOD... but no SOOOOOO powercreeping over it, idk, it gaves me a good taste of mouth when they do a good powercreeping who isn't truly powercreeping, idk. Journeying Sandhopper seems algo very good, people don't see what a good mechanic is Attune, and Fleet Admiral Shelly give me the Elusives creep, Marai Songstress the same, cuz you NEVER gonna play it without Elusive, like the Lunari Elusive girl. Tidal Wave is like a very fun card-quest thing who is interesting to support in a deck, with Zap Sprayfin or basically Predict. In the other way, Abyssal Guard and Avatar of the Tides seem so bad, idk man.
Out of the Nami cards, The Lady of Blood is discard and Noxus so i love her from the start, and his effect isn't bad but 4 mana is a lot. Curious Shellfolk, Mirror Mage and Tail-Cloak Matriarch are like the classic big-costed-second-rarity-cards-who-are-engines-of-the-archetypes but are a little weird by himselfs, being Mirror Mage the best i think?
So the video pretty much confirmed that prank works on cards in hands and only if the opponent has less than 2 cards in hands target cards in the deck?
It's really a powerfull effect if that is the case
They already confirmed it by a Q&A i think, or Twitter idk, Prank first affect hand, then if is impossible in hand, deck. The worst Prank case-scenario is when you can Prank one and only one card of the hand, and the other comes from the deck, and you Prank the deck-card who is very slow in comparison, who really balances the Prank mechanic i think.
It's probably because I used to play a lot of Xerath in League and I was expecting him to be very different but I just can't help but feel disappointed by how Xerath was translated into LoR. Ignoring his lvl 3 form (which tbh also doesn't look exciting to me regardless of how strong it turns out to be) he feels like a glorified follower, but even then he seems bland compared to a lot of very interesting followers we're getting this expansion.
I should mention that except for Xerath the reveals so far have been either very exciting or straight up mind-blowing to me so it's totally okay for one of them to be disappointing, I just kind of wished Xerath wouldn't be the disappointing one :p. I also am a big Sion and Veigar fan in LoL though and their LoR versions looks very exciting, and I'm an even bigger fan of Ziggs so I hope he will be done justice as well.
I try to always let opponents finish achievements ( however I have been insta-conceding against quest warlock lately). It would be nice if we could finish out the turn after the opponent concedes for achievements, but I guess the game isn't capable of handling that concept.
New Noxus Card - Fallen Reckoner
In a way his summon effect and overwhelm are countering each other because overwhelm devalues small chumb blockers the same way his summon effect does.
The only upside here is if the opponent hasn't got small chumb blockers but that's really not much better that simply having overwhelm.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Great thinking anchorm4n! The only other idea I have could be Zul'jin, with summoning six companions through 2x Call of the Wild, giving them deathrattles to dump six more in the hand with Infest (does that even count?), and for "wild arrows" throw in a couple of Baited Arrows which might even summon Devilsaurs if they hit Huffer. If Infest doesn't work maybe 2x Master's Call if we have the spare beasts?
To be clear, out of all of the stuff I've been throwing around Zul'jin is the guess.
Edit: You can get to 12 beasts on board and hand with 2x Call of the Wild, 2x Infest, 2x Baited Arrow overkilling both Huffers to summon two Devilsaurs and dumping 4 beasts in hand. So Anduin can't Plague of Death to kill the deathrattles.
New Noxus Card - Fallen Reckoner
I don't see how this is degenerate, it has a good summon effect but you don't even get to choose which unit get "can't block" and you are paying 5 mana for an understate unit that's easy to remove, even the last breath effect isn't that powerful since the unit you get is ephemeral.
The Confession Thread - we won't judge you!
I have finally crafted the card I was looking forward to the most before launch, but quickly began to loathe and now I feel dirty for crafting it: The Demon Seed. Sorry folks.
The Confession Thread - we won't judge you!
I fear I have made a habit of emoting "well played" ironically when my opponents get extremely lucky or sometimes even when I'm extremely unlucky. Topdecking 3 Bleeds for lethal from a deck with 20 cards, Seedlock dropping Kobold Librarian and Crystallizer on turn 2, you get it. One of these days I wanted to try out if Mozaki Mage was still good after the Incanter's Flow nerf. I knew my opponent might be able to kill me on my next turn. I was at 5 mana and had an Ancient Mysteries in hand to tutor Ice Block. I figured I could play Refreshing Spring Water and then proceed to protect myself since I only had 3 minions left in about 20 cards and the only negative out was to draw two minions. Which of course happened. Which of course ended up with my opponent topdecking lethal next turn. Well played. Sigh.
Anyway, I found out that the new Paladin hero Yrel provides the ideal well played emote for ironical use: "WHAT A TRIUMPH!" :D
People keep conceding when I have the Sword of a Thousand Truths
Hey, I did the Grand Magus Antonidas achievement without having the card in Duels indeed. I can confirm you can get him quite easily in a bucket named Fire!!! along with the epic Ignite, which I don´t own either. My strategy was to create starting deck only with Fire spells, which also helps to trigger Tony. I even had a game where I got him offered twice in one run, so it´s definitely doable this way.
I´m think same thing could be done with The Rat King creating DR deck with Hunter (I own it, so I didn´t try) or Bolner Hammerbeak, where you can try to create a deck with only battlecry cards. I want to test it later, since I don´t own Bolner, but right now I´m trying to complete the overload achievement, but it´s hard to get to 10 mana and keep the overload cards in hand to complete it :/ Any ideas?
On topic, I´ve completed the Sword of a Thousand Truths achievement thanks to a Warrior, who thought there was no way I could kill my seventh boar I had left, since he had an empty board and lethal the next turn with his weapon. But luckily I did and quickly smacked his face before he could concede. Uff, that was close..
[Game] Card Treasure Hunt (Hearthstone Riddles)
Wow, it is easy once the penny drops.
The first line refers to this week's Tavern Brawl, so it's a card from Whispers of the Old Gods, Mean Streets of Gadgetzan or Rastakhan's Rumble.
Second line tells us it's a Hunter card.
The last two lines are a bit harder, but my guess is Halazzi, the Lynx. When you play it with an empty hand you get 10 Lynxes + Halazzi = 11 minions, that's as close as I got to 12. Maybe Live4vrRdieTryn miscalculated :D
If that isn't the solution maybe someone else can solve the riddle now I've "opened the door" :D
Rewards Track: Current progress 3.0
I found myself not really enjoying this meta either, to the point that I only play Duels for the XP achievements and never touch Ranked apart from the ranked quest. This last week I left the quest for the last hour of the Sunday, hoping it would be enough for me to complete it. I know, my bad. Got completely stomped. Won my last 5th game one minute after midnight, because, you know roping is fun I guess. My quest got finished, but didn´t get a new one. Sigh. Bye 3000 XP :/ Well, never mind, I still got a bunch of time to climb..
On the other hand, I´ve finally hit lvl 70 for that sweet 20% XP bonus, which is nice. I have 70% XP achievements done, doing the hardest/most time consuming ones now, trying to play as much as I can to make up for the 3000 XP I´ve lost. Too bad neither me or my active friends didn´t get the friend quest for months now, it would help a lot :D
Anyway, good luck for your climb guys! ♥
Quest Trading - Play A Friend!
Battletag: Szafirmag#2937
Region: EU
Trade Only?: Yes
[Game] Card Treasure Hunt (Hearthstone Riddles)
You already guessed that. Man, you guys are making me so sad I want to go drink a tall one at the pub!
Hearthstone Grandmasters 2021 Season 2 - Week 2 Results, Decklists, and More! (Spoiler Free)
Trahison was the true champion this week just for how he munched on that baguette
Rewards Track: Current progress 3.0
I'd try that. Thanks for the suggestion.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Lock and Load is my last suggestion (:
New Noxus Card - Fallen Reckoner
I really don't like this card. This literally feels like it will be degenerate against some decks.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Nope. You guys are wandering nowhere. Go back to the start of the riddle and read it carefully. You only have one day to find it before the door closes!
Right Now Let's Get Drunk and Fight.....
Master Duelist 1.1: Twisted... To Perfection! - Submission Thread
Finally i got a run with warlock i can post


Duels · Control Warlock · by NLbouncyknight · 5 years, 1 month ago
[Game] Card Treasure Hunt (Hearthstone Riddles)
Trueaim Crescent. IDK for what is "drunk" here btw. But this is has huge fight effect and arrows.
[Game] Card Treasure Hunt (Hearthstone Riddles)
I would guess it as Unseal the Vault at the first hour that you asked the riddle and i abandoned just because it says Twelve instead of Twenty.
Now all of your tips points out Unseal the Vault and i have been confused.
If it is the answer i would cry. :D
[Game] Card Treasure Hunt (Hearthstone Riddles)
The only card you guys have guessed that meets the first two lines is The Beast Within. This is actually really easy, just think over what the first line could be referring to and you'll know where to look
Bonus hint: it's a big effect card
Nami: New Bilgewater Champion Reveal - 14 New Runeterra Cards Revealed
OH SHIT I CAN FEEL THE ELUSIVES
Out of the meme, is Nami the most flexible champion of the game? (Outside of the best follower in the game, Darius) You know, theres no game where you dont gain spellmana, so his Level Up is a warranty, then, theres no deck who doesn't run spells, so by discard (not the game mechanic) you're gonna activate Nami, and his effect is veryyyyyy strong, the +1 ATK can make your opponent change of blockers and mindset, and the we can't talk about the +2/+1, cuz is the same, but better. Also, much important, his effect GRANT PERMANENTLY the stats, who is bonkers. Also x2, the theme of a support-backrow-champion without Support is very interesting and i want more of that kind of design.
Then, we can talk about powercreeping with Marai Warden? cuz Petty Officer is a good card cuz the flexibility of the 1-cost unit or the Keg, but Marai Warden is VERY GOOD... but no SOOOOOO powercreeping over it, idk, it gaves me a good taste of mouth when they do a good powercreeping who isn't truly powercreeping, idk. Journeying Sandhopper seems algo very good, people don't see what a good mechanic is Attune, and Fleet Admiral Shelly give me the Elusives creep, Marai Songstress the same, cuz you NEVER gonna play it without Elusive, like the Lunari Elusive girl. Tidal Wave is like a very fun card-quest thing who is interesting to support in a deck, with Zap Sprayfin or basically Predict. In the other way, Abyssal Guard and Avatar of the Tides seem so bad, idk man.
Out of the Nami cards, The Lady of Blood is discard and Noxus so i love her from the start, and his effect isn't bad but 4 mana is a lot. Curious Shellfolk, Mirror Mage and Tail-Cloak Matriarch are like the classic big-costed-second-rarity-cards-who-are-engines-of-the-archetypes but are a little weird by himselfs, being Mirror Mage the best i think?
Nami: New Bilgewater Champion Reveal - 14 New Runeterra Cards Revealed
They already confirmed it by a Q&A i think, or Twitter idk, Prank first affect hand, then if is impossible in hand, deck. The worst Prank case-scenario is when you can Prank one and only one card of the hand, and the other comes from the deck, and you Prank the deck-card who is very slow in comparison, who really balances the Prank mechanic i think.
Xerath: New Shurima Champion Reveal - 12 New Runeterra Cards Revealed
It's probably because I used to play a lot of Xerath in League and I was expecting him to be very different but I just can't help but feel disappointed by how Xerath was translated into LoR. Ignoring his lvl 3 form (which tbh also doesn't look exciting to me regardless of how strong it turns out to be) he feels like a glorified follower, but even then he seems bland compared to a lot of very interesting followers we're getting this expansion.
I should mention that except for Xerath the reveals so far have been either very exciting or straight up mind-blowing to me so it's totally okay for one of them to be disappointing, I just kind of wished Xerath wouldn't be the disappointing one :p. I also am a big Sion and Veigar fan in LoL though and their LoR versions looks very exciting, and I'm an even bigger fan of Ziggs so I hope he will be done justice as well.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Lock and Load
People keep conceding when I have the Sword of a Thousand Truths
I try to always let opponents finish achievements ( however I have been insta-conceding against quest warlock lately). It would be nice if we could finish out the turn after the opponent concedes for achievements, but I guess the game isn't capable of handling that concept.
Grondaia's "HS Factor" Custom Set - Hearthstone Fan Community Spotlight
Fantastic expansion, super flavorful and good balance overall!
Grondaia should work as a game designer. Really.