I think DR Rogue is missing minion pressure: what deathrattles are we playing? We've got a spell and a weapon and Ticketmaster. Let's get some more cards for this archetype.
Could have used this Sigil in the Barrens. F that Sigil trigger achievement. Good card, though. Can pre load it to draw an extra card on a big draw quest turn.
I think everyone is misconstruing this card. It's not that it was made for a control deck. It's just they printed it with that text so it was NOT used by aggro paladin decks. It could be that attack buffs are coming to paladin in the future, and they want to ensure that aggro paladin can't use a cheap lifesteal weapon to heal up and go face.
To repeat: This is not printed FOR control. This is printed this way to PREVENT aggro from using it. It's honestly one of the first times we've seen blizzard blatantly make awkward wording so it couldn't be used to go face. It's similar in effect to Icehowl, which was printed before rush was a keyword, but also the fact that they didn't want it EVER attacking face. Rush means it attacks the same turn, but the next turn it can go face regardless.
One will have played a couple by the time 4 mana comes around, so I imagine on curve this is a 4 mana 5/5. Seems decent, but is probably the first SI card cut from quest lists.
Handbuff generally had issues of not "hitting" enough targets in hand to make the handbuff archetype great. The fact that this draws a minion to replace itself before handbuffing is outstanding.
I'm having a hard time visualizing how a constructed deck that supports this card looks like, though I must admit that I haven't played much token Druid nor am I a big fan of that strategy. However, in Arena, I think this card has potential. I don't think it will be hard for Druids to have 2 or more minions on board to get some value out of this card.
New Rogue Weapon - Counterfeit Blade
I think DR Rogue is missing minion pressure: what deathrattles are we playing? We've got a spell and a weapon and Ticketmaster. Let's get some more cards for this archetype.
New Rogue Spell - Sketchy Information
Keep an eye on this. Another set worth of DR Rogue stuff and this could be really good.
New Rogue Weapon - Counterfeit Blade
Great support card for Deathrattle Rogue, especially in Wild. Unfortunately, the archetype is not really competitive but enjoyable for the memes.
New Druid Spell - Sow the Soil
Feels too low impact to see play in token druid, there are better cards which buff or summon without being low impact like this.
New Demon Hunter Spell - Sigil of Alacrity
Could have used this Sigil in the Barrens. F that Sigil trigger achievement. Good card, though. Can pre load it to draw an extra card on a big draw quest turn.
New Rogue Spell - Sketchy Information
I wonder what the unicorn build will be that makes the discovered build OP. I cannot wait to pilot that deck in Wild to legend.
New Paladin Spell - Rise to the Occasion
I think this quest is meant to help bridge the archetypes between bubble paladin and dude paladin.
New Rogue Spell - Find the Imposter
I'm excited to try this quest out!
New Hunter Minion - Rodent Nest
Those 1/1 rats can be annoying in Arena, but that's about it. I'm not convinced at all that a rat deck will be playable in constructed.
New Paladin Weapon - Lightbringer's Hammer
I think everyone is misconstruing this card. It's not that it was made for a control deck. It's just they printed it with that text so it was NOT used by aggro paladin decks. It could be that attack buffs are coming to paladin in the future, and they want to ensure that aggro paladin can't use a cheap lifesteal weapon to heal up and go face.
To repeat: This is not printed FOR control. This is printed this way to PREVENT aggro from using it. It's honestly one of the first times we've seen blizzard blatantly make awkward wording so it couldn't be used to go face. It's similar in effect to Icehowl, which was printed before rush was a keyword, but also the fact that they didn't want it EVER attacking face. Rush means it attacks the same turn, but the next turn it can go face regardless.
New Rogue Minion - Loan Shark
Cards that help your opponent are generally not so good, this however is still no exception to that fact. Meh card.
New Demon Hunter Minion - Irebound Brute
Another I dunno quest piece. Will be fun to try out.
New Rogue Spell - Find the Imposter
Sorry, but the best thing of this card is the cool art with Scabbs. Might improve with future SI:7 cards though.
New Rogue Minion - SI:7 Operative
I like this in the quest deck or a stealth aggro deck. Very good.
New Rogue Minion - SI:7 Informant
One will have played a couple by the time 4 mana comes around, so I imagine on curve this is a 4 mana 5/5. Seems decent, but is probably the first SI card cut from quest lists.
New Rogue Minion - SI:7 Operative
Meh card, conditional Stealth is not impressive at all.
New Paladin Minion - Catacomb Guard
I don't like any of this handbuff stuff. The high end is too many hoops to jump through, the low end is too fair.
I could, and probably am, wrong. I'll be happy to play it if I am.
New Rogue Minion - SI:7 Informant
Has potential if the SI:7 archetype takes off, but I do not see it just yet. Perhaps with some additional future support cards it might be good.
New Paladin Weapon - Prismatic Jewel Kit
Clunky and too much going on to get the benefit. Better weapons too. Pass.
New Paladin Minion - Alliance Bannerman
Handbuff generally had issues of not "hitting" enough targets in hand to make the handbuff archetype great. The fact that this draws a minion to replace itself before handbuffing is outstanding.
New Druid Spell - Composting
I'm having a hard time visualizing how a constructed deck that supports this card looks like, though I must admit that I haven't played much token Druid nor am I a big fan of that strategy. However, in Arena, I think this card has potential. I don't think it will be hard for Druids to have 2 or more minions on board to get some value out of this card.
New Paladin Minion - Catacomb Guard
Another handbuff card and not a very good actually unless you keep it in your hand for way too long.
New Paladin Spell - City Tax
Could be a nice heal and is a board wide ping, but... Seems pretty meh withough spell damage or being at 1 mana to go in the quest deck.
New Paladin Spell - City Tax
Good combo with equality/Barov. Can also be combined with spell damage sources (neutral sources) to make the aoe/heal improved.
New Paladin Weapon - Prismatic Jewel Kit
I will experiment with this in my Divine Shield Duels Paladin deck, might be nuts!