Druid cards are fairly inbetween this time. Not obviously toxic, and yet sufficiently strong. We shall have to see whether they can actually survive in a meta without Nourish in it.
Owlonius - Its a win con card but there's no more moonfire nor moonbeam. All you get is Sparkling Phial and Swipe, which technically is about 28 damage in total with +2 spell damage, which is achievable but you'd have to hold on to so many cards to make that happen. Im optimistic of the deck's chances, but obviously as with most druid decks we'd have to see it in practice to know if its viable.
Sky Mother Aviana - A very strong card that can go either way. Grant you a few legendaries that can win you the game or a few duds that you'll never recover from. The thing about aviana is that you'll prob only play this in a value ramp deck, because this effectively thickens your deck so you get a bunch of cheap legendaries at the cost of making it more difficult to get to cards you actually put into your deck.
Ensmallen - Ive no idea what exactly you'll do with this card. Seems to me that with Funnel Cake, Innervate, and Wind-Up Sapling, there's just so many ways to get more mana that this card really doesnt do much else other than extend a hypothetical advantage at a fairly expensive cost. Unlike Embiggen which clearly fits into midrange decks, what exactly is it that you'll want to do with this? Fact that it doesnt discount stuff in hand means even as a build around in a combo deck there's still the odd chance of this card turning into a brick.
Jade Display - Nice throwback. Completely rubbish though. Cant help but feel team5 purposefully made this a deathrattle just so the deck not only becomes clunky but completely unreliable as a build around.
Magical Dollhouse - Its funny because outside of lethal potential, what indeed is the druid cards that do well with spell damage? You'd want to keep Swipe because its your win con, and yet its practically the only thing that actually does stuff on board with spell damage. It'll see play for sure, assuming spell damage druid can be a thing, but Im struggling to see how druid uses up all 3 durability this card has.
Really neat card, and will probably be pretty busted more often than not. I guess it's time to review the current pool of Legendaries to assess how many are good, bad, amazing. Obviously, they will all be free once you Ensmallen them.
This is the card that's going to kill you any time you lose to a Druid. They're going to discount their key Spell Damage minions, then jam them all for cheap and blast your face with 2 of these. It will be so fun.
Ok, ok, Spell Damage Druid is starting to look pretty good! Get a few Ensmallen discounts on this and a couple Chia Drakes and you're stacking up a lot of damage.
Ok, sort of a weird card. Obviously you have easy Spell Damage with Chia Drake, and I'm sure there will be other options. I wonder what spells you'll want to combo with.
I'd be okay with "Spell Bonus", but they'll never do that. Either way, maybe they've finally realized that Spell Damage needs more uses to encourage people to go beyond the two main situations (finishers, clears like Unleash Fel); there was little reason before to weave it into earlier turns.
Sky Mother Aviana might as well be a 9-Mana card that says "Shuffle 10 random Legendary minions into your deck. They cost 0 but have -1 Attack." Except the real version is better than that, because you can prime the pump before playing your Ensmallen. I don't know if this will be strong - randomness is randomness - but boy is it stupid.
Edit: The Spell Damage Druid package is interesting; I'm sure some will find a way to abuse it, but it's more akin to the Spell Damage on the recent Arcane Hunter cards rather than just a combo finisher play.
I'm not totally sold on these "upgrade by Trading" cards because you can never know when you'll draw it again. That said, this one looks very promising, as it's cheap and a big refresh can be really impactful.
I really don't want another Jade Golem meta. The saving grace here is that, based on the wording, I expect the buffs can be silenced, unlike the previous Jade Golems. I anticipate a lot of super feelsbadman moments.
This is just nasty. I'm not sure what busted combos this is going to enable, but it's going to be gross for sure. Combine this with Solar Eclipse and the discounts will be wild. The attack reduction is not going to matter at all, I'm guessing.
Fair enough. Iv never done it myself, cause I considered it pretty cheesy, but for ppl who did, or wanted to, I guess that sucks. But yeah, they dont always state everything they did in their patch notes. That has been a thing from the start, sadly.
I'm pretty sure this is the very first time a card reveal has occurred on February 29th.
That makes sense, considering how they've moved up the release schedule. First expansions of the year used to always come out in early April, so card reveals probably never started until March.
I feel like Ensmallen should maybe have a "but not less than 1" for both effects: the Attack can't fall below 1, but neither can the Cost. The latter in particular - the potential for 0-Cost cards is something not to be trifled with, especially in this day and age.
Did anyone else throw up a little after reading Jade Display? If this is the only way to make them, it might not be too bad, but if you can generate them with other spells or minions ...
I do like the idea of Ensmallen, having mana cheating with a downside. Definitely seems fair, hoping this sentiment is carried with more cards in the future.
Specially for this card, it won't really matter for combo centric decks (especially OTK combos) but the downside helps balance the card out so it's not an auto-include in every Druid archetype for the next 2 years
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
I guess that's the plan b.
I mean, if that deck and card would be busted after they saw it on act , they will nerf it into how you call, at least it smells like that.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
Druid cards are fairly inbetween this time. Not obviously toxic, and yet sufficiently strong. We shall have to see whether they can actually survive in a meta without Nourish in it.
Owlonius - Its a win con card but there's no more moonfire nor moonbeam. All you get is Sparkling Phial and Swipe, which technically is about 28 damage in total with +2 spell damage, which is achievable but you'd have to hold on to so many cards to make that happen. Im optimistic of the deck's chances, but obviously as with most druid decks we'd have to see it in practice to know if its viable.
Sky Mother Aviana - A very strong card that can go either way. Grant you a few legendaries that can win you the game or a few duds that you'll never recover from. The thing about aviana is that you'll prob only play this in a value ramp deck, because this effectively thickens your deck so you get a bunch of cheap legendaries at the cost of making it more difficult to get to cards you actually put into your deck.
Ensmallen - Ive no idea what exactly you'll do with this card. Seems to me that with Funnel Cake, Innervate, and Wind-Up Sapling, there's just so many ways to get more mana that this card really doesnt do much else other than extend a hypothetical advantage at a fairly expensive cost. Unlike Embiggen which clearly fits into midrange decks, what exactly is it that you'll want to do with this? Fact that it doesnt discount stuff in hand means even as a build around in a combo deck there's still the odd chance of this card turning into a brick.
Jade Display - Nice throwback. Completely rubbish though. Cant help but feel team5 purposefully made this a deathrattle just so the deck not only becomes clunky but completely unreliable as a build around.
Magical Dollhouse - Its funny because outside of lethal potential, what indeed is the druid cards that do well with spell damage? You'd want to keep Swipe because its your win con, and yet its practically the only thing that actually does stuff on board with spell damage. It'll see play for sure, assuming spell damage druid can be a thing, but Im struggling to see how druid uses up all 3 durability this card has.
New Druid Spell - Woodland Wonders
Huh. For full mana, this is garbage. With the discount, it's quite good. Interesting stretch there.
New Druid Minion - Sky Mother Aviana
Really neat card, and will probably be pretty busted more often than not. I guess it's time to review the current pool of Legendaries to assess how many are good, bad, amazing. Obviously, they will all be free once you Ensmallen them.
New Druid Spell - Sparkling Phial
This is the card that's going to kill you any time you lose to a Druid. They're going to discount their key Spell Damage minions, then jam them all for cheap and blast your face with 2 of these. It will be so fun.
New Druid Minion - Owlonius
Ok, ok, Spell Damage Druid is starting to look pretty good! Get a few Ensmallen discounts on this and a couple Chia Drakes and you're stacking up a lot of damage.
New Druid Location - Magical Dollhouse
This is good! Reliable Spell Damage you can play to the board, saving your mana for next turn. Or even just playing it, since it's only 1 mana.
New Druid Spell - Bottomless Toy Chest
Ok, sort of a weird card. Obviously you have easy Spell Damage with Chia Drake, and I'm sure there will be other options. I wonder what spells you'll want to combo with.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
I'd be okay with "Spell Bonus", but they'll never do that. Either way, maybe they've finally realized that Spell Damage needs more uses to encourage people to go beyond the two main situations (finishers, clears like Unleash Fel); there was little reason before to weave it into earlier turns.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
I feel like Spell Damage should be renamed at this point. Lots of interactions with non-damaging spells lately. Maybe "Spell Bonus"?
Toys for Bob, the Developers Behind Skylanders, the Spyro Remakes, and Crash 4, Are Going Independent
Spyro 4, let's go!!!
All Whizbang's Workshop Day 8 Hearthstone Card Reveals - February 28
Will try to remember to do it, but I'm not exactly a deck builder, and I play very sporadically, so I might not even get to it.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
Sky Mother Aviana might as well be a 9-Mana card that says "Shuffle 10 random Legendary minions into your deck. They cost 0 but have -1 Attack." Except the real version is better than that, because you can prime the pump before playing your Ensmallen. I don't know if this will be strong - randomness is randomness - but boy is it stupid.
Edit: The Spell Damage Druid package is interesting; I'm sure some will find a way to abuse it, but it's more akin to the Spell Damage on the recent Arcane Hunter cards rather than just a combo finisher play.
New Druid Minion - Wind-Up Sapling
I'm not totally sold on these "upgrade by Trading" cards because you can never know when you'll draw it again. That said, this one looks very promising, as it's cheap and a big refresh can be really impactful.
New Druid Minion - Jade Display
I really don't want another Jade Golem meta. The saving grace here is that, based on the wording, I expect the buffs can be silenced, unlike the previous Jade Golems. I anticipate a lot of super feelsbadman moments.
New Druid Spell - Ensmallen
This is just nasty. I'm not sure what busted combos this is going to enable, but it's going to be gross for sure. Combine this with Solar Eclipse and the discounts will be wild. The attack reduction is not going to matter at all, I'm guessing.
New Warrior Spell - Safety Goggles
The flavor text is not a "Bill Nye the Science Guy" reference; I am majorly disappointed.
Miniature Warfare
Hand & Deck Buffs - Prince Keleseth, The Mistcaller, Lor'themar Theron, Therazane and the alike - seems to interact oddly with the format. Heck, even my Stormwind Champion did not reduced to 1/1 when he entered the battlefield.
Palworld Steam Update, Tons of Pathfinding Fixes, Nails Cost Nerf And More! - Steam Patch Notes v0.1.5.0
Fair enough. Iv never done it myself, cause I considered it pretty cheesy, but for ppl who did, or wanted to, I guess that sucks. But yeah, they dont always state everything they did in their patch notes. That has been a thing from the start, sadly.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
That makes sense, considering how they've moved up the release schedule. First expansions of the year used to always come out in early April, so card reveals probably never started until March.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
I feel like Ensmallen should maybe have a "but not less than 1" for both effects: the Attack can't fall below 1, but neither can the Cost. The latter in particular - the potential for 0-Cost cards is something not to be trifled with, especially in this day and age.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
I'm pretty sure this is the very first time a card reveal has occurred on February 29th.
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
Did anyone else throw up a little after reading Jade Display? If this is the only way to make them, it might not be too bad, but if you can generate them with other spells or minions ...
All Whizbang's Workshop Day 8 Hearthstone Card Reveals - February 28
Please give me a ping on discord when you're done cooking or share your deck in article!
All Whizbang's Workshop Day 9 Hearthstone Card Reveals - February 29
I do like the idea of Ensmallen, having mana cheating with a downside. Definitely seems fair, hoping this sentiment is carried with more cards in the future.
Specially for this card, it won't really matter for combo centric decks (especially OTK combos) but the downside helps balance the card out so it's not an auto-include in every Druid archetype for the next 2 years
Also a brilliant callback to Embiggen