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  • New Demon Hunter Spell - Fel Barrage

    Interesting finisher.  Could be used in something other than OTK. Smells like a control card though

  • New Demon Hunter Minion - Metamorfin

    I'm not sure what the state of  Fel spells in DH is right now, but it is a nice little taunt to get in the way. I wonder about the random typing of murloc on the card, but I suppose it doesn't hurt anything.

  • New Demon Hunter Minion - Irebound Brute

    Really good support for the quest, or standalone with skull of guldan.  If it's played the turn it's drawn its a 6 mana 6/7 taunt which isn't horrible.

  • Irebound Brute

    Really good support for the quest, or standalone with skull of guldan.  If it's played the turn it's drawn its a 6 mana 6/7 taunt which isn't horrible.

  • New Neutral Minion - Traveling Merchant

    The tradeable makes It playable, but that kind of effects usually doesn't makes the cut.

  • New Demon Hunter Spell - Sigil of Alacrity

    Really bad.  The last thing DH needs is a single card cantrip.  This is like "lesser skull of guldan" except not worth a single 1 mana discount. 

  • Sigil of Alacrity

    Really bad.  The last thing DH needs is a single card cantrip.  This is like "lesser skull of guldan" except not worth a single 1 mana discount. 

  • New Demon Hunter Spell - Fel Barrage

    Decent single target hits, but could be clunky depending on how the health lines up. Interesting that this can hit face. I think it could see some play.

  • Chaos Leech

    More of a control card.  You either play eye beam for less mana in combo style decks.  This is for control.  Not sure why people are confusing it as "OTK" support.  It's a control card variant, not OTK card variant.

  • New Demon Hunter Spell - Chaos Leech

    More of a control card.  You either play eye beam for less mana in combo style decks.  This is for control.  Not sure why people are confusing it as "OTK" support.  It's a control card variant, not OTK card variant.

  • New Demon Hunter Minion - Irebound Brute

    Another card that looks like it will be very good in conjunction with the questline. With the right hand you not only see a big minion come down for cheap, but the weapon/tool also hits you in the face for big damage.

  • New Priest Weapon - Shadowcloth Needle

    Can work as a board stabilizer at mid game. More stuff for shadow priest.

  • New Demon Hunter Minion - Stubborn Merchant

    Not bad for rattle DH, but the first copy is the only one that triggers.  So it's a weird inclusion into the deck considering the 2nd copy "does nothing"

  • Persistent Peddler

    Not bad for rattle DH, but the first copy is the only one that triggers.  So it's a weird inclusion into the deck considering the 2nd copy "does nothing"

  • New Demon Hunter Weapon - Lion's Frenzy

    Good for the quest possibly. Generally it'll only do 1-3 damage which makes it bad unless you're building self-mill DH.

  • Lion's Frenzy

    Good for the quest possibly. Generally it'll only do 1-3 damage which makes it bad unless you're building self-mill DH.

  • New Demon Hunter Spell - Chaos Leech

    I don't think the extra  healing makes up for the  extra mana when comparing this to Eye Beam. I just don't see this being played much.

  • New Neutral Minion - Cheesemonger

    Quote From AngryShuckie
    Quote From Cheese

    I wonder if he counts as a SI7 card. Given that hes based on Trias, he should.

    Lady Prestor and Wrathion don't count as dragons, so I very much doubt an SI:7 agent disguised as a cheesemonger would. They all probably should count as their respective (pseudo-)tribes, but sadly that's not the HS design philosophy.

    Good poin

  • New Demon Hunter Minion - Felgorger

    Support for the new Jace legendary.  Otherwise rather underwhelming.

  • Felgorger

    Support for the new Jace legendary.  Otherwise rather underwhelming.

  • New Demon Hunter Spell - Sigil of Alacrity

    I really like that they put another sigil into DH's arsenal. The fact that this one seems to actually do something in line with a deck's goals makes  it doubly good. Very solid card.

  • New Hunter Spell - Defend the Dwarven District

    I wonder how this interacts with Zul'jin. If you transform does it bring the cost of your hero power back up?

  • Sword of a Thousand Boars

    What do you think of Northshire Farmer? It might be too slow for this list.

  • Riot Announced a New RPG-Style PVE Lab Coming in Legends of Runeterra Patch 2.13.0

    It might be time to revisit LoR for me. I haven't played since the Beta. I liked it, but it was too much to keep up with it and Hearthstone. But, sickening civil lawsuit and bungled launch aside, I'm not particularly hyped for Stormwind. The Questlines and weapons aren't intriguing me very much, and while this isn't much of a bold prediction, it's really clear that aggro is going to rule the new Stormwind meta (Druid and Hunter alone are getting some insane support for the best archetypes in the game).

    With Runeterra surprise-releasing Mercenaries (Slay the Spire PvE ripoff) in two days, seems like now might be a good time to see how the game has changed.

  • New Demon Hunter Weapon - Lion's Frenzy

    This goes along nicely with the questline. It will probably be something you can plan for as an opponent since the  DH will most likely want to play it prior to hitting the big draw turn.