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  • Pave the Way

    Theorycrafting shows that you need LOTS of 1 costs to spam to get this quest off in time based on streamer day 1 results.

  • New Hunter Minion - Stormwind Piper

    I like what this card can do. It will be difficult to remove, but won't necessarily require many resources to do so. Get this on board  right before a big swarm turn and you can reap some nice benefits.

  • What's Next for Legends of Runeterra in 2021? Bonus PVE Expansion This Fall, Bandle City is the Final Region

    Quote From minuano28

    So they finally confirmed Bandle City. 

    I am very intrigued by the PVE focus expansion.

    As a LoL Rumble main I already smell scorched enemies :)

    Edit let me Theorycraft what Rumble will look like:

    Rumble is a 5 mana 3/4 with: Whenever I see you cast your second spell each turn I enter the dangerzone.

    Whenever I see you cast the 4th spell each turn Silence me and give me 3+0 and overwhelm this round.

    Attack: give me +0/+1 and deal 1 damage to all enemies if I am in the dangerzone give me +0/+2 and deal 2 damage to all enemies instead (this ability goes on the stack).

    Level up condition: Rumble or Abilities of Rumble have dealt a total of 10 damage (Needs to be seen but counts damage dealt while he is silenced) 

    Level 2 Rumble: Same Abilities as lvl 1 rumble but also: as long as he is in the dangerzone: spells cost 1 mana less to cast and deal 1 damage to all enemies and the enemy nexus.

    As his Champion spell he has Rumble's Electro Harpoon:

    2 mana focus speed:

    deal 1 damage to target enemy. The Next time the enemy takes damage from a spell or ability this turn he takes that much damage plus 1 and stun him. Create: " Round two" in hand. This is essentially the same spell without creating an additional copy of it in hand.

  • New Rogue Minion - Maestra of the Masquerade

    Cool design, you can alter the mulligan picks of tour opponent.

  • First Blade of Wrynn

    Standard bubble support.  With rush this is great, without it's just a decent arena card. 

  • New Hunter Spell - Aimed Shot

    P-please show mercy Odd Hunter....

  • Lightbringer's Hammer

    Helpful for control decks, but honestly this was created to prevent aggro from using it.  It's odd that they chose that route, but it's better than them under-estimating the card and it goes into every aggro paladin deck ever.

  • Catacomb Guard

    Requires handbuff support to be decent, but still a really good card.  Lifesteal is always a high valued modifier.

  • Noble Mount

    The mount will be a 1/1 with divine shield, meaning that this is good for any buff deck including the 4 cost spell that buffs ALL minions in your hand/deck/battlefield.

  • New Druid Spell - Composting

    Death Druid (Compost Druid) is a long time coming.

  • Prismatic Jewel Kit

    Handbuff/bubble archetype bridge.

  • Alliance Bannerman

    Hand buff support is back! Also while it's understatted, it's not a horrible card.  A cantrip that then buffs the card it draws along with other minions in your hand is pretty good.

  • New Hunter Spell - Aimed Shot

    This will be a great card in the questline. It works for progressing and for the burst at the end to finish the opponent off. I think it also makes a case just to go into  face hunter decks. Odd hunter  in wild with this and the double damage hero  power guy completes that achievement pretty quick.

  • New Demon Hunter Minion - Metamorfin

    Murloc DH will soon dominate.

  • New Demon Hunter Spell - Fel Barrage

    Good with Jace? As long as enemy Face is low.

  • New Demon Hunter Weapon - Lion's Frenzy

    Unless you Discover it, it will at least be a 1/2?

  • City Tax

    This is insane with spell damage.  So paladin will need to find neutrals or ways to increase this, but still... not horrible.  Can be combined with thalnos for a 4 mana consecration that also heals you.

  • New Priest Spell - Shard of the Naaru

    Mass Dispel powercreep.

    If handbuff it's a thing, that card will provoke tons of tears.

  • Blessed Goods

    This is gonna be really good.  Also wandmaker support for paladin!

  • New Priest Minion - Twilight Deceptor

    They are forcing shadow archetype, and i love It.

     

  • 78 New XP Achievements Coming in United in Hearthstone's Stormwind Expansion - See Them All!

    Pro

    WTF is this? I was still working on my FitB achievements and assumed I had until next week! Isn't that how it worked last time? Now I can't get XP for the older ones! I am pissed!!!

  • New Priest Spell - Void Shard

    Shadow priest lacks in healing stuff, and can go face and deal with taunts. Usefull addition for the archetype.

  • New Hunter Minion - Rodent Nest

    I don't see this one being good right now.  There are a few neutrals in this set that buff minions on board, so maybe it works with those. I just think  there might be better decks for hunter right now that will keep this card unused.

  • Grand Magus Antonidas

    This card is insane.  There's plenty of fire spell support in the streams today, and on an empty board this is 18 damage to enemy face.  

  • Sorcerer's Gambit

    Theorycrafting streams have shown this quest to be hard to complete, but it's only day 1.  I think this will require heavy refinement to see any level of play.